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pubspec.yaml
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pubspec.yaml
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name: graft_wallet
description: A Wallet for graft.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.5+5
# keytool -genkey -v -keystore c:\Users\konst\key.jks -storetype JKS -keyalg RSA -keysize 2048 -validity 10000 -alias key
environment:
sdk: ">=2.7.0 <3.0.0"
flutter: ">=1.22.6"
dependencies:
flutter:
sdk: flutter
flutter_localizations:
sdk: flutter
flutter_cupertino_localizations: ^1.0.1
intl: ^0.17.0
url_launcher: ^6.0.3
qr: ^2.0.0
uuid: ^3.0.3
shared_preferences: ^0.5.12+4
flutter_secure_storage: ^4.1.0
provider: ^5.0.0
rxdart: ^0.27.1
yaml: ^3.1.0
barcode_scan: any # outdated and should be replaced
http: ^0.13.1
path_provider: ^1.6.28
mobx: ^1.2.1+1
flutter_mobx: ^1.1.0+2
flutter_slidable: ^0.6.0
# share: ^0.6.2+1
esys_flutter_share: ^1.0.2
date_range_picker: ^1.0.7
dio: ^4.0.0
graft_coin:
path: ./graft_coin
hive: ^1.4.4+1
hive_flutter: ^0.3.1
local_auth: ^1.1.0
package_info: ^2.0.0
devicelocale: ^0.4.1
auto_size_text: ^2.1.0
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
encrypt: ^5.0.0
basic_utils: ^3.0.0-nullsafety.3
dev_dependencies:
flutter_test:
sdk: flutter
build_runner: ^1.10.11
build_resolvers: ^1.5.1
mobx_codegen: ^1.1.0+1
hive_generator: ^0.8.1
flutter_launcher_icons: ^0.9.0
pedantic: ^1.8.0
#flutter pub run flutter_launcher_icons:main
flutter_icons:
image_path: "assets/images/app_logo.png"
ios: true
android: true
adaptive_icon_background: "#DBF7F5"
adaptive_icon_foreground: "assets/images/app_logo_foreground.png"
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
assets:
- assets/images/
- assets/node_list.yml
- assets/testnet_node_list.yml
- assets/changelog.yml
- assets/text/
- assets/faq/
fonts:
- family: Lato
fonts:
- asset: assets/fonts/Lato-Regular.ttf
- asset: assets/fonts/Lato-Bold.ttf
- asset: assets/fonts/Lato-Semibold.ttf
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
flutter_intl:
enabled: true # Required. Must be set to true to activate the package. Default: false
class_name: S # Optional. Sets the name for the generated localization class. Default: S
main_locale: en # Optional. Sets the main locale used for generating localization files. Provided value should consist of language code and optional script and country codes separated with underscore (e.g. 'en', 'en_GB', 'zh_Hans', 'zh_Hans_CN'). Default: en
arb_dir: lib/l10n # Optional. Sets the directory of your ARB resource files. Provided value should be a valid path on your system. Default: lib/l10n
output_dir: lib/generated # Optional. Sets the directory of generated localization files. Provided value should be a valid path on your system. Default: lib/generated