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prompt.go
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prompt.go
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package prompt
import (
tea "github.com/charmbracelet/bubbletea"
)
type Prompt struct {
quitting bool
model PromptModel
Message string
theme Theme
teaProgramOpts []tea.ProgramOption
}
// New returns a *Prompt using the default style.
func New(opts ...Option) *Prompt {
p := &Prompt{
quitting: false,
theme: ThemeDefault,
teaProgramOpts: make([]tea.ProgramOption, 0),
}
for _, opt := range opts {
opt(p)
}
return p
}
// Ask set prompt message
func (p *Prompt) Ask(message string) *Prompt {
p.Message = message
return p
}
// SetModel sets the model used by the prompt. In most cases you won't need to
// use this.
func (p *Prompt) SetModel(pm PromptModel) *Prompt {
p.model = pm
return p
}
// Run runs the program using the given model, blocking until the user chooses
// or exits.
func (p *Prompt) Run(pm PromptModel, opts ...tea.ProgramOption) (PromptModel, error) {
p.model = pm
tm, err := tea.NewProgram(p, opts...).Run()
if err != nil {
return nil, err
}
m, ok := tm.(Prompt)
if !ok {
return nil, ErrModelConversion
}
if m.model.Error() != nil {
return nil, m.model.Error()
}
return m.model, nil
}