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Build Status Documentation Coverage

About

UnrarKit is here to enable Mac and iOS apps to easily work with RAR files for read-only operations. It is currently based on version 5.2.1 of the UnRAR library.

There is a main project, with unit tests, and a basic iOS example project, which demonstrates how to use the library. To see all of these, open the main workspace file.

I'm always open to improvements, so please submit your pull requests, or create issues for someone else to implement.

Installation

UnrarKit supports both CocoaPods and Carthage. CocoaPods does not support dynamic framework targets (as of v0.39.0), so in that case, please use Carthage.

Cartfile:

github "abbeycode/UnrarKit"

Podfile:

pod "UnrarKit"

Example Usage

NSError *archiveError = nil;
URKArchive *archive = [[URKArchive alloc] initWithPath:@"An Archive.rar" error:&archiveError];
NSError *error = nil;

Listing the file names in an archive

NSArray<String*> *filesInArchive = [archive listFilenames:&error];
for (NSString *name in filesInArchive) {
    NSLog(@"Archived file: %@", name);
}

Listing the file details in an archive

NSArray<URKFileInfo*> *fileInfosInArchive = [archive listFileInfo:&error];
for (URKFileInfo *info in fileInfosInArchive) {
    NSLog(@"Archive name: %@ | File name: %@ | Size: %lld", info.archiveName, info.filename, info.uncompressedSize);
}

Working with passwords

NSArray<URKFileInfo*> *fileInfosInArchive = [archive listFileInfo:&error];
if (archive.isPasswordProtected) {
    NSString *givenPassword = // prompt user
    archive.password = givenPassword
}

// You can now extract the files

Extracting files to a directory

BOOL extractFilesSuccessful = [archive extractFilesTo:@"some/directory"
                                            overWrite:NO
                                             progress:
    ^(URKFileInfo *currentFile, CGFloat percentArchiveDecompressed) {
        NSLog(@"Extracting %@: %f%% complete", currentFile.filename, percentArchiveDecompressed);
    }
                                                error:&error];

Extracting a file into memory

NSData *extractedData = [archive extractDataFromFile:@"a file in the archive.jpg"
                                            progress:^(CGFloat percentDecompressed) {
                                                         NSLog(@"Extracting, %f%% complete", percentDecompressed);
                                            }
                                               error:&error];

Streaming a file

For large files, you may not want the whole contents in memory at once. You can handle it one "chunk" at a time, like so:

BOOL success = [archive extractBufferedDataFromFile:@"a file in the archive.jpg"
                                              error:&error
                                             action:
                ^(NSData *dataChunk, CGFloat percentDecompressed) {
                    NSLog(@"Decompressed: %f%%", percentDecompressed);
                    // Do something with the NSData chunk
                }];

Notes

To open in Xcode, use the UnrarKit.xcworkspace file, which includes the other projects.

Documentation

Full documentation for the project is available on CocoaDocs.

Credits