diff --git a/src/c/breathe_window.c b/src/c/breathe_window.c index fb23dcd..7cb86d3 100644 --- a/src/c/breathe_window.c +++ b/src/c/breathe_window.c @@ -41,7 +41,7 @@ static void inside_text_layer_update_proc(Layer *s_inside_text_layer, GContext * // Draws text at top of screen static void upper_text_layer_update_proc(Layer *s_inside_text_layer, GContext *ctx) { - graphics_draw_upper_text(ctx, bounds, s_animating, settings_get_heartRateVariation(), settings_get_displayText(), settings_get_textColor(), s_greet_text); + graphics_draw_upper_text(ctx, bounds, s_animating, settings_get_displayText(), settings_get_textColor(), s_greet_text); } // Draws text at bottom of screen diff --git a/src/c/graphics.c b/src/c/graphics.c index 344ea21..2b89a8f 100644 --- a/src/c/graphics.c +++ b/src/c/graphics.c @@ -34,7 +34,7 @@ static GPath *s_up_triangle, *s_down_triangle; #endif // Method for updating the upper text layer -void graphics_draw_upper_text(GContext *ctx, GRect bounds, bool is_animating, bool heart_rate_variation, int display_text, GColor textColor, char *greet_text) { +void graphics_draw_upper_text(GContext *ctx, GRect bounds, bool is_animating, int display_text, GColor textColor, char *greet_text) { #if defined(PBL_HEALTH) const char *steps_buffer = data_get_current_steps_buffer(); // Pebble Health exists; fetch the number of steps walked today #endif @@ -56,7 +56,7 @@ void graphics_draw_upper_text(GContext *ctx, GRect bounds, bool is_animating, bo } else { // Otherwise, show step counts if Pebble Health, and string if not. switch(display_text) { case 0: - //No text + // No text break; case 1: graphics_draw_text(ctx, greet_text, fonts_get_system_font(FONT_KEY), diff --git a/src/c/graphics.h b/src/c/graphics.h index 73c8375..439718d 100644 --- a/src/c/graphics.h +++ b/src/c/graphics.h @@ -8,7 +8,7 @@ #define FONT_KEY FONT_KEY_GOTHIC_14_BOLD #endif -void graphics_draw_upper_text(GContext *ctx, GRect bounds, bool is_animating, bool heart_rate_variation, int displayText, GColor textColor, char *); +void graphics_draw_upper_text(GContext *ctx, GRect bounds, bool is_animating, int displayText, GColor textColor, char *); void graphics_draw_lower_text(GContext *ctx, GRect bounds, bool is_animating, GColor textColor, char *);