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Releases: aardvark-platform/aardvark.rendering

5.2.11

05 Aug 13:10
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  • disabled useNoError (linux intel, steamdeck compat)

5.2.10

05 Aug 10:49
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  • text rendering workaround linux(nvidia)

5.2.9

04 Aug 15:19
57d8494
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  • Arch/Fedora working
  • moved to Aardvark.Assembler

5.2.9-prerelease0002

04 Aug 12:02
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5.2.9-prerelease0002 Pre-release
Pre-release
  • added missing FragmentProgram.Update

5.2.9-prerelease0001

04 Aug 10:43
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5.2.9-prerelease0001 Pre-release
Pre-release
  • test release
  • moved to Aardvark.Assembler

5.2.8

03 Aug 10:57
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  • fixed GLFW init problem

5.2.7

20 Jul 07:32
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  • [Vulkan] requesting all queues for device

5.2.6

19 Jul 10:16
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  • [Vulkan] updated vk.xml to latest version (1.3)

5.2.5

09 Jun 09:41
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  • [Text] Winding order of triangles is consistent, degenerated triangles get removed
  • [Vulkan] Added image limits checks for layers, levels and size
  • [GL] Added texture size limit checks
  • [GLFW] Fixed issues with MacOS and other platforms with poor GL support

5.2.4

02 May 11:41
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  • [Vulkan] Implemented host-side texture compression
  • Added RenderTo overloads with adaptive clear values
  • Added checks for maximum multisamples when creating framebuffer signatures and textures
  • Implemented PickObjects for RenderCommand
  • [GLFW] Fixed issue with non-positive window size
  • [GL] Fixed streaming texture issues
  • [GL] Use RGB internal format for BGR texture formats
  • [GLFW] Add hideCocoaMenuBar parameter