Releases: aardvark-platform/aardvark.rendering
Releases · aardvark-platform/aardvark.rendering
5.2.11
- disabled useNoError (linux intel, steamdeck compat)
5.2.10
- text rendering workaround linux(nvidia)
5.2.9
- Arch/Fedora working
- moved to Aardvark.Assembler
5.2.9-prerelease0002
- added missing FragmentProgram.Update
5.2.9-prerelease0001
- test release
- moved to Aardvark.Assembler
5.2.8
- fixed GLFW init problem
5.2.7
- [Vulkan] requesting all queues for device
5.2.6
- [Vulkan] updated vk.xml to latest version (1.3)
5.2.5
- [Text] Winding order of triangles is consistent, degenerated triangles get removed
- [Vulkan] Added image limits checks for layers, levels and size
- [GL] Added texture size limit checks
- [GLFW] Fixed issues with MacOS and other platforms with poor GL support
5.2.4
- [Vulkan] Implemented host-side texture compression
- Added RenderTo overloads with adaptive clear values
- Added checks for maximum multisamples when creating framebuffer signatures and textures
- Implemented PickObjects for RenderCommand
- [GLFW] Fixed issue with non-positive window size
- [GL] Fixed streaming texture issues
- [GL] Use RGB internal format for BGR texture formats
- [GLFW] Add hideCocoaMenuBar parameter