diff --git a/RELEASE_NOTES.md b/RELEASE_NOTES.md index d0bc8f2c..cf491025 100644 --- a/RELEASE_NOTES.md +++ b/RELEASE_NOTES.md @@ -1,6 +1,11 @@ ### 5.4.11 - [Application.WPF.GL] SharingRenderControl implementation now uses Silk.NET.Direct3D9 instead of SharpDX - Removed SharpDX dependency +- Re-added dynamic shader caches +- Fixed multi-threading issue in PrimitiveValueConverter +- [Sg] Use single value attributes for IndexedGeometry +- [IndexedGeometry] Fixed Union() and added ToIndexed() overload +- [IndexedGeometry] Added overload Clone() for deep copy ### 5.4.10 - [OpenVR] changed GL texture submit to 2 textures (previously side by side, issue with Quest 3)