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CHANGELOG.md

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2.2.3

  • Increase light output of Judgement spell
  • Add spell scroll names

2.2.2

  • Add support for Lithostitched village structure injection
  • Update structure files for newer NBT version

2.2.1

  • Add Aether specific mace: Sun's Mace
  • Fix some texture issues

2.2.0

  • Fix enchantability of shields
  • Udpdate Russian translation, thanks to @Heimdallr
  • Add Brazilian translation, thanks to @demorogabrtz
  • Add new weapons, obtainable only as loot from Aether dungeons
    • Holy Claymore
    • Valkyrie Great Hammer
    • Silver Staff of the Valkyrie
    • Valkyrie Bulwark

2.1.1

  • Fix Netherite Claymore recipe

2.1.0

  • Add new armor set: Netherite Crusader Armor
  • Add new armor set: Netherite Prior Robes
  • Rebalance armor and weapon attributes

2.0.5

  • Judgement spell json specifying target requirement
  • Fireproof shields with Netherite or better material

2.0.4

  • Fix Barrier not knocking back hostile players

2.0.3

  • Fix breaking change with Spell Engine

2.0.2

  • Update dependency declarations
  • Allow running on 1.21

2.0.1

  • Bump item config version, to avoid crashing on migrated worlds

2.0.0

  • Update to Minecraft 1.21.1
  • Update Paladin Helmet sprite :)

1.3.1

Update priest Barrier spell:

  • Increased range
  • Improved shader compatibility
  • Added continuous knockback against hostile entities

1.3.0

  • Add new material tiered shields, providing attribute bonuses and high durability, custom visuals
    • Iron Kite Shield
    • Golden Kite Shield
    • Diamond Kite Shield
    • Netherite Kite Shield
    • Aeternium Kite Shield (BetterEnd exclusive)
    • Ruby Kite Shield (BetterNether exclusive)

1.2.6

  • Fix some item tags

1.2.4

  • Add enchantment condition tags

1.2.3

  • Update armor attribute defaults
  • Update Russian translation, thanks to Alexander317

1.2.2

  • Update Crusader Armor texture
  • Update Italian translation, thanks to @Zano1999

1.2.1

  • Update claymore textures
  • Add new Ruby weapons: Claymore, Great Hammer, Mace
  • Add new Aeternium Mace
  • Restructure advancements
  • Rebalance melee weapon attributes
  • Add French translation, thanks to valentin56610
  • Update Fabric Loader to 15+ for embedded MixinExtras

1.2.0

  • Migrate to latest Spell Power Attributes API
  • Battle Banner now also provides ranged attack haste (configurable)

1.1.3

  • Fix Battle Banner not rendering properly
  • Improve Battle Banner spell tooltip, to include range
  • Update Italian translation, thanks to @Zano1999

1.1.2

  • Fix Barrier entity causing server side launch crash

1.1.1

  • Fix Aeternium claymore texture gaps
  • Improve Battle Banner render effect
  • Battle Banner range affected by healing power

1.1.0

Paladin changes:

  • Add new spell: Battle Banner
  • Reduce cooldown of Flash Heal spell from 8 to 6 seconds
  • Update all spell icons

Priest changes:

  • Add new spell: Barrier
  • Update visual effects for Circle of Healing spell

Other changes:

  • Add equipment tier item tags in rpg_series scope
  • Add Diamond Holy Wand
  • Retexture Aeternium Claymore
  • Staves and Wands now all come with tier 0 spell, all of them are now able to cast from spell books
  • Fix spanish translation
  • Remove loot config, replaced by config/rpg_series/loot.json

1.0.5

  • Add compatibility for c:wood_sticks in recipes #16
  • Add Spanish translation, thanks to @SirColor
  • Update Chinese translation, thanks to @sillymoon
  • Fix weapon tags not loading, when BetterX mods are not present

1.0.4

  • Update creative tab icon
  • Add effect descriptions
  • Add Russian translation, thanks to skel39eek66 #12
  • Add basic item tags, to include all weapons
    • paladins:claymores
    • paladins:great_hammers
    • paladins:maces
    • paladins:staves
    • paladins:wands

1.0.3

  • Update name for Mod Menu
  • Retexture Ruby Holy Staff
  • Add hint tooltip for Monk Workbench block

1.0.2

  • Limit Sanctuary spawns to 1 per village (configurable), thanks to the Structure Pool API
  • Retexture great hammers and maces, thanks to Jaam!
  • Fix some default loot table configurations
  • Fix some player skin cases clipping through armor #10
  • Tweak villager trade offers
  • Update to latest Spell Engine API
  • Add Simplified Chinese translation, thanks to @sillymoon/zh_cn
  • Add Italian translation, thanks to @Zano1999

1.0.1

  • Update mod menu settings link

1.0.0

Now works with Minecraft Forge, via Connector.

  • Migrate to Azure Armor Lib
  • Add Ukrainian translation thanks to unroman #4

0.9.10

  • Add new staff: Diamond Holy Staff
  • Add particle effects on Divine Protection pop
  • Add Ruby Holy Staff emissive texture
  • Update render effect API usage

0.9.9

  • Add new spell for Holy Wands: Heal
  • Reduce range of Flash Heal
  • Rework Divine Protection spell
  • Fix warnings recipes with absent materials
  • Update JSON API usage

0.9.8

  • Fix netherite weapon upgrade recipes

0.9.7

  • Support Minecraft 1.20.1

0.9.6

  • Remove netherite weapon crafting recipes

0.9.5

  • Add smithing table upgrade recipes to upgrade to netherite weapons

0.9.4

  • Add Paladin and Priest spell books

0.9.3

  • Fix Ruby Holy Staff repair recipe

0.9.2

  • Add monk villager with village structures

0.9.1

Initial Release!

  • 2 new playable classes (a total of 6 new spells)
  • New weapons Claymores, Great Hammers, Maces (for Paladins)
  • New weapons Staves, Wands (for Priests)
  • Some advancements