- Increase light output of Judgement spell
- Add spell scroll names
- Add support for Lithostitched village structure injection
- Update structure files for newer NBT version
- Add Aether specific mace: Sun's Mace
- Fix some texture issues
- Fix enchantability of shields
- Udpdate Russian translation, thanks to @Heimdallr
- Add Brazilian translation, thanks to @demorogabrtz
- Add new weapons, obtainable only as loot from Aether dungeons
- Holy Claymore
- Valkyrie Great Hammer
- Silver Staff of the Valkyrie
- Valkyrie Bulwark
- Fix Netherite Claymore recipe
- Add new armor set: Netherite Crusader Armor
- Add new armor set: Netherite Prior Robes
- Rebalance armor and weapon attributes
- Judgement spell json specifying target requirement
- Fireproof shields with Netherite or better material
- Fix Barrier not knocking back hostile players
- Fix breaking change with Spell Engine
- Update dependency declarations
- Allow running on 1.21
- Bump item config version, to avoid crashing on migrated worlds
- Update to Minecraft 1.21.1
- Update Paladin Helmet sprite :)
Update priest Barrier spell:
- Increased range
- Improved shader compatibility
- Added continuous knockback against hostile entities
- Add new material tiered shields, providing attribute bonuses and high durability, custom visuals
- Iron Kite Shield
- Golden Kite Shield
- Diamond Kite Shield
- Netherite Kite Shield
- Aeternium Kite Shield (BetterEnd exclusive)
- Ruby Kite Shield (BetterNether exclusive)
- Fix some item tags
- Add enchantment condition tags
- Update armor attribute defaults
- Update Russian translation, thanks to Alexander317
- Update Crusader Armor texture
- Update Italian translation, thanks to @Zano1999
- Update claymore textures
- Add new Ruby weapons: Claymore, Great Hammer, Mace
- Add new Aeternium Mace
- Restructure advancements
- Rebalance melee weapon attributes
- Add French translation, thanks to valentin56610
- Update Fabric Loader to 15+ for embedded MixinExtras
- Migrate to latest Spell Power Attributes API
- Battle Banner now also provides ranged attack haste (configurable)
- Fix Battle Banner not rendering properly
- Improve Battle Banner spell tooltip, to include range
- Update Italian translation, thanks to @Zano1999
- Fix Barrier entity causing server side launch crash
- Fix Aeternium claymore texture gaps
- Improve Battle Banner render effect
- Battle Banner range affected by healing power
Paladin changes:
- Add new spell: Battle Banner
- Reduce cooldown of Flash Heal spell from 8 to 6 seconds
- Update all spell icons
Priest changes:
- Add new spell: Barrier
- Update visual effects for Circle of Healing spell
Other changes:
- Add equipment tier item tags in
rpg_series
scope - Add Diamond Holy Wand
- Retexture Aeternium Claymore
- Staves and Wands now all come with tier 0 spell, all of them are now able to cast from spell books
- Fix spanish translation
- Remove loot config, replaced by
config/rpg_series/loot.json
- Add compatibility for
c:wood_sticks
in recipes #16 - Add Spanish translation, thanks to @SirColor
- Update Chinese translation, thanks to @sillymoon
- Fix weapon tags not loading, when BetterX mods are not present
- Update creative tab icon
- Add effect descriptions
- Add Russian translation, thanks to skel39eek66 #12
- Add basic item tags, to include all weapons
paladins:claymores
paladins:great_hammers
paladins:maces
paladins:staves
paladins:wands
- Update name for Mod Menu
- Retexture Ruby Holy Staff
- Add hint tooltip for Monk Workbench block
- Limit Sanctuary spawns to 1 per village (configurable), thanks to the Structure Pool API
- Retexture great hammers and maces, thanks to Jaam!
- Fix some default loot table configurations
- Fix some player skin cases clipping through armor #10
- Tweak villager trade offers
- Update to latest Spell Engine API
- Add Simplified Chinese translation, thanks to @sillymoon/zh_cn
- Add Italian translation, thanks to @Zano1999
- Update mod menu settings link
Now works with Minecraft Forge, via Connector.
- Migrate to Azure Armor Lib
- Add Ukrainian translation thanks to unroman #4
- Add new staff: Diamond Holy Staff
- Add particle effects on Divine Protection pop
- Add Ruby Holy Staff emissive texture
- Update render effect API usage
- Add new spell for Holy Wands: Heal
- Reduce range of Flash Heal
- Rework Divine Protection spell
- Fix warnings recipes with absent materials
- Update JSON API usage
- Fix netherite weapon upgrade recipes
- Support Minecraft 1.20.1
- Remove netherite weapon crafting recipes
- Add smithing table upgrade recipes to upgrade to netherite weapons
- Add Paladin and Priest spell books
- Fix Ruby Holy Staff repair recipe
- Add monk villager with village structures
Initial Release!
- 2 new playable classes (a total of 6 new spells)
- New weapons Claymores, Great Hammers, Maces (for Paladins)
- New weapons Staves, Wands (for Priests)
- Some advancements