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CMakeLists.txt
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cmake_minimum_required(VERSION 3.24)
set(CMAKE_CONFIGURATION_TYPES Asan Debug Release RelWithDebInfo Coverage CACHE STRING INTERNAL FORCE)
project (ZeldaClassic)
set(CMAKE_MODULE_PATH "${CMAKE_MODULE_PATH};${CMAKE_CURRENT_SOURCE_DIR}/cmake")
include(FetchContent)
include(CodeCoverage)
option(COPY_RESOURCES "Copy runtime resources to build folder, but only if they do not exist yet" ON)
set(USE_PCH FALSE CACHE BOOL "Use precompiled headers")
set(UNITY_BUILD FALSE CACHE BOOL "Unity build")
set(WANT_SENTRY FALSE CACHE BOOL "Include Sentry for crash dump handling")
set(WANT_MAC_DEBUG_FILES FALSE CACHE BOOL "Generate .dSYM debug files on Mac")
set(WANT_FUZZ FALSE CACHE BOOL "Set FUZZ CXX definition")
set(WANT_GIT_HOOKS TRUE CACHE BOOL "Install git hooks")
set(ZC_VERSION "" CACHE STRING "Version string")
set(ZC_OFFICIAL "" CACHE BOOL "Official build")
set(RELEASE_PLATFORM "" CACHE STRING "Release platform. Ex: mac, linux, windows-x86, windows-x64")
set(RELEASE_CHANNEL "" CACHE STRING "Release channel. Used by updater to find new releases")
set(REPO "" CACHE STRING "GitHub org/repo")
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
if(ZC_OFFICIAL)
if(NOT ZC_VERSION)
message(FATAL_ERROR "Missing expected ZC_VERSION")
endif()
if(NOT RELEASE_CHANNEL)
message(FATAL_ERROR "Missing expected RELEASE_CHANNEL")
endif()
if(NOT REPO)
message(FATAL_ERROR "Missing expected REPO")
endif()
endif()
find_program(PYTHON python3 python REQUIRED)
if(MSVC)
set(CMAKE_CXX_FLAGS_ASAN "${CMAKE_CXX_FLAGS_DEBUG} /fsanitize=address" CACHE STRING "" FORCE)
set(CMAKE_C_FLAGS_ASAN "${CMAKE_C_FLAGS_DEBUG} /fsanitize=address" CACHE STRING "" FORCE)
set(CMAKE_EXE_LINKER_FLAGS_ASAN "${CMAKE_EXE_LINKER_FLAGS_DEBUG} /fsanitize=address" CACHE STRING "" FORCE)
else()
set(CMAKE_CXX_FLAGS_ASAN "${CMAKE_CXX_FLAGS_DEBUG} -fsanitize=address -fno-omit-frame-pointer" CACHE STRING "" FORCE)
set(CMAKE_C_FLAGS_ASAN "${CMAKE_C_FLAGS_DEBUG} -fsanitize=address -fno-omit-frame-pointer" CACHE STRING "" FORCE)
set(CMAKE_EXE_LINKER_FLAGS_ASAN "${CMAKE_EXE_LINKER_FLAGS_DEBUG} -fsanitize=address" CACHE STRING "" FORCE)
endif()
if(WANT_GIT_HOOKS)
if(EXISTS "${CMAKE_SOURCE_DIR}/.git")
if(UNIX)
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/cmake/commit-msg.in" "${CMAKE_SOURCE_DIR}/.git/commit-msg")
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/cmake/prepare-commit-msg.in" "${CMAKE_SOURCE_DIR}/.git/prepare-commit-msg")
file(
COPY "${CMAKE_SOURCE_DIR}/.git/commit-msg"
DESTINATION "${CMAKE_SOURCE_DIR}/.git/hooks"
FILE_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE
)
file(
COPY "${CMAKE_SOURCE_DIR}/.git/prepare-commit-msg"
DESTINATION "${CMAKE_SOURCE_DIR}/.git/hooks"
FILE_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE
)
else()
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/cmake/commit-msg.in" "${CMAKE_SOURCE_DIR}/.git/hooks/commit-msg")
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/cmake/prepare-commit-msg.in" "${CMAKE_SOURCE_DIR}/.git/hooks/prepare-commit-msg")
endif()
endif()
endif()
# This allows outputs to be run where they are by putting their libaries in
# the same folder.
set (CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
# Hide various test-related targets created by GME cmake so they
# don't clutter up the Solution file. https://gitlab.kitware.com/cmake/cmake/-/issues/21730
set_property(GLOBAL PROPERTY CTEST_TARGETS_ADDED 1)
set(BUILD_TESTING OFF CACHE BOOL "")
if(UNIX AND NOT APPLE)
set(LINUX TRUE)
endif()
if(APPLE)
# Makes binaries look in their directory for shared libraries.
list(APPEND CMAKE_BUILD_RPATH "@loader_path")
elseif(LINUX)
# https://stackoverflow.com/a/71321163/2788187
SET(CMAKE_BUILD_RPATH_USE_ORIGIN TRUE)
endif()
if(APPLE AND WANT_MAC_DEBUG_FILES)
find_program(DSYMUTIL_PROGRAM dsymutil)
if (DSYMUTIL_PROGRAM)
foreach(lang C CXX)
foreach(var LINK_EXECUTABLE CREATE_SHARED_LIBRARY)
set(CMAKE_${lang}_${var} "${CMAKE_${lang}_${var}}" "${DSYMUTIL_PROGRAM} <TARGET>")
endforeach()
endforeach()
endif()
endif()
if(LINUX)
find_program(EU_STRIP_PROGRAM eu-strip)
if (EU_STRIP_PROGRAM)
foreach(lang C CXX)
foreach(var LINK_EXECUTABLE CREATE_SHARED_LIBRARY)
set(CMAKE_${lang}_${var} "${CMAKE_${lang}_${var}}" "${EU_STRIP_PROGRAM} --strip-debug -f <TARGET>.debug <TARGET>")
endforeach()
endforeach()
endif()
endif()
function(enable_unity_build UB_SUFFIX SOURCE_VARIABLE_NAME)
set(files ${${SOURCE_VARIABLE_NAME}})
# Generate a unique filename for the unity build translation unit
set(unit_build_file ${CMAKE_CURRENT_BINARY_DIR}/UB_${UB_SUFFIX}.cpp)
# Exclude all translation units from compilation
set_source_files_properties(${files} PROPERTIES HEADER_FILE_ONLY true)
# Open the ub file
FILE(WRITE ${unit_build_file} "// Unity Build generated by CMake\n")
# Add include statement for each translation unit
foreach(source_file ${files} )
FILE( APPEND ${unit_build_file} "#include <${CMAKE_CURRENT_SOURCE_DIR}/${source_file}>\n")
endforeach(source_file)
# Complement list of translation units with the name of ub
set(${SOURCE_VARIABLE_NAME} ${${SOURCE_VARIABLE_NAME}} ${unit_build_file} PARENT_SCOPE)
endfunction(enable_unity_build)
#############################################################
# zlib/libpng
#############################################################
if(NOT EMSCRIPTEN)
FetchContent_Declare(
zlib
GIT_REPOSITORY
https://github.com/Mizux/zlib.git
GIT_TAG
19d7d6b32ee3af4ed4bdec415f42f518c93b5025
FIND_PACKAGE_ARGS NAMES ZLIB
)
set(BUILD_SHARED_LIBS ON)
FetchContent_MakeAvailable(zlib)
if(NOT ZLIB_LIBRARIES)
set(ZLIB_INCLUDE_DIR ${zlib_SOURCE_DIR} ${zlib_BINARY_DIR})
set(ZLIB_LIBRARY ZLIB::ZLIB)
set(ZLIB_LIBRARIES ZLIB::ZLIB)
endif()
set(PNG_BUILD_ZLIB ON CACHE BOOL "")
set(PNG_STATIC OFF CACHE BOOL "")
set(PNG_TESTS OFF CACHE BOOL "")
set(WANT_IMAGE_PNG OFF)
FetchContent_Declare(
png
GIT_REPOSITORY
https://github.com/glennrp/libpng.git
GIT_TAG
v1.6.38
FIND_PACKAGE_ARGS NAMES PNG
)
FetchContent_MakeAvailable(png)
if(NOT PNG_LIBRARIES)
set(PNG_LIBRARIES png)
set(PNG_INCLUDE_DIRS "${png_SOURCE_DIR}" "${png_BINARY_DIR}")
set(PNG_INCLUDE_DIR "${png_SOURCE_DIR}" "${png_BINARY_DIR}")
endif()
endif()
#############################################################
# Allegro
#############################################################
# SDL WIP:
# cmake .. -DALLEGRO_SDL=on -DWANT_NATIVE_DIALOG=off
# https://github.com/liballeg/allegro5/issues/1335
if(APPLE)
# OSX 12
add_definitions(-DMAC_OS_X_VERSION_MIN_REQUIRED=120000)
else()
add_definitions(-DALLEGRO_NO_MAGIC_MAIN)
endif()
add_definitions(-DALLEGRO_KCM_AUDIO_SRC)
# Needed to build on Mac, otherwise get this error:
# aintern_bitmap.h:154:33: error: unknown type name 'ALLEGRO_BITMAP_WRAP'
add_definitions(-DALLEGRO_UNSTABLE)
add_compile_definitions("$<$<CONFIG:DEBUG>:DEBUGMODE>")
add_compile_definitions("$<$<CONFIG:ASAN>:DEBUGMODE>")
option(SHARED "" ON)
set(MINIMP3_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/include/minimp3)
FetchContent_Declare(
allegro5
GIT_REPOSITORY https://github.com/connorjclark/allegro5.git
GIT_TAG be8afe0e5225b54e64d0df708744c8384645a490
)
FetchContent_GetProperties(allegro5)
if(NOT allegro5_POPULATED)
FetchContent_Populate(allegro5)
option(WANT_TESTS "" OFF)
option(WANT_EXAMPLES "" OFF)
option(WANT_DEMO "" OFF)
option(WANT_DOCS "" OFF)
option(WANT_IMAGE_WEBP "" OFF)
option(WANT_OPUS "" OFF)
# We build libdumb ourselves and use in zcmusic directly.
# TODO: If we want to use allegro streams, we should instead defer to allegro audio.
option(WANT_MODAUDIO "" OFF)
# We don't support FLAC.
option(WANT_FLAC "" OFF)
add_subdirectory(${allegro5_SOURCE_DIR} ${allegro5_BINARY_DIR} EXCLUDE_FROM_ALL)
# Allegro 5 CMakeLists sets CMAKE_CONFIGURATION_TYPES in a way that doesn't work for us,
# so set it back to our value.
set(CMAKE_CONFIGURATION_TYPES Asan Debug Release RelWithDebInfo Coverage CACHE STRING INTERNAL FORCE)
endif()
# These include files are typically copied into the correct places via allegro's install
# target, but we do it manually because we are compiling from source.
file(COPY ${allegro5_SOURCE_DIR}/addons/font/allegro5/allegro_font.h
DESTINATION ${allegro5_SOURCE_DIR}/include/allegro5
)
file(COPY ${allegro5_SOURCE_DIR}/addons/primitives/allegro5/allegro_primitives.h
DESTINATION ${allegro5_SOURCE_DIR}/include/allegro5
)
file(COPY ${allegro5_SOURCE_DIR}/addons/audio/allegro5/allegro_audio.h
DESTINATION ${allegro5_SOURCE_DIR}/include/allegro5
)
file(COPY ${allegro5_SOURCE_DIR}/addons/audio/allegro5/internal/aintern_audio.h
DESTINATION ${allegro5_SOURCE_DIR}/include/allegro5/internal
)
file(COPY ${allegro5_SOURCE_DIR}/addons/image/allegro5/allegro_image.h
DESTINATION ${allegro5_SOURCE_DIR}/include/allegro5
)
file(COPY ${allegro5_SOURCE_DIR}/addons/acodec/allegro5/allegro_acodec.h
DESTINATION ${allegro5_SOURCE_DIR}/include/allegro5
)
file(COPY ${allegro5_SOURCE_DIR}/addons/native_dialog/allegro5/allegro_native_dialog.h
DESTINATION ${allegro5_SOURCE_DIR}/include/allegro5
)
# TODO: figure out how to not use global includes for this
include_directories(${allegro5_SOURCE_DIR}/include)
include_directories(${allegro5_BINARY_DIR}/include)
# Some performance problems with allegro legacy threaded event queues encouraged
# NOT closing them on shutdown. This seemed to work ok on Windows and Mac, but on
# Linux it totally prevents the program from closing.
# TODO: investigate this further - can performance problems with threaded event queues
# be fixed?
if(LINUX AND NOT EMSCRIPTEN)
set(ALLEGRO_LEGACY_CLOSE_THREADS 1)
endif()
add_subdirectory(third_party/allegro_legacy EXCLUDE_FROM_ALL)
add_library(allegro_with_legacy INTERFACE)
target_include_directories(allegro_with_legacy INTERFACE ${allegro5_SOURCE_DIR}/include ${allegro5_BINARY_DIR}/include)
target_include_directories(allegro_with_legacy INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/third_party/allegro_legacy/include ${CMAKE_CURRENT_BINARY_DIR}/third_party/allegro_legacy/include)
target_link_libraries(allegro_with_legacy INTERFACE allegro-legacy allegro_primitives allegro_font allegro_image allegro_main)
if (NOT EMSCRIPTEN)
target_link_libraries(allegro_with_legacy INTERFACE allegro_dialog)
endif()
#############################################################
# Header and source file lists
#############################################################
set(ZELDA_MODULES
${CMAKE_SOURCE_DIR}/modules/zelda/ZeldaCore.txt
${CMAKE_SOURCE_DIR}/modules/zelda/ZeldaGUI.txt
${CMAKE_SOURCE_DIR}/modules/zelda/ZeldaSprite.txt
${CMAKE_SOURCE_DIR}/modules/zelda/ZeldaSubscreen.txt
)
set(ZQUEST_MODULES
${CMAKE_SOURCE_DIR}/modules/zquest/ZQuestCore.txt
${CMAKE_SOURCE_DIR}/modules/zquest/ZQuestGUI.txt
${CMAKE_SOURCE_DIR}/modules/zquest/ZQuestMisc.txt
)
set(ZSCRIPT_MODULES
${CMAKE_SOURCE_DIR}/modules/zscript/ParserCore.txt
${CMAKE_SOURCE_DIR}/modules/zscript/ParserSrc.txt
)
set(LAUNCHER_MODULES
${CMAKE_SOURCE_DIR}/modules/launcher/LauncherCore.txt
${CMAKE_SOURCE_DIR}/modules/launcher/LauncherGUI.txt
)
foreach(module ${ZELDA_MODULES} ${ZQUEST_MODULES} ${LAUNCHER_MODULES} ${ZSCRIPT_MODULES})
include(${module})
set_source_files_properties(${module} PROPERTIES HEADER_FILE_ONLY true)
endforeach()
#############################################################
# Build the ZScript parser
#############################################################
find_package(BISON QUIET)
find_package(FLEX QUIET)
if(${BISON_FOUND} AND ${FLEX_FOUND})
if(MSVC)
set(FLEXFLAGS "--wincompat")
endif()
FLEX_TARGET(ZScriptLexer ${CMAKE_SOURCE_DIR}/src/parser/ffscript.lpp ${CMAKE_SOURCE_DIR}/src/parser/lex.yy.cpp COMPILE_FLAGS ${FLEXFLAGS})
BISON_TARGET(ZScriptParser ${CMAKE_SOURCE_DIR}/src/parser/ffscript.ypp ${CMAKE_SOURCE_DIR}/src/parser/y.tab.cpp COMPILE_FLAGS -v)
add_flex_bison_dependency(ZScriptLexer ZScriptParser)
else()
message(FATAL_ERROR "Flex and Bison not found. ZQuest cannot be compiled without these.")
endif()
#############################################################
# Global settings for the different platforms
#############################################################
# Windows
if(WIN32)
# Prevents definition of min and max macros, which conflict with std::min and std::max
add_definitions(-DNOMINMAX)
string(REGEX MATCH "MSVC" CMAKE_COMPILER_IS_MSVC "${CMAKE_C_COMPILER_ID}")
if(CMAKE_CXX_COMPILER_VERSION VERSION_LESS 19.20.2750.8)
message(FATAL_ERROR "MSVC version ${CMAKE_CXX_COMPILER_VERSION} is too old. Must use at least 2019 version 16.0.0")
endif()
endif()
if(MSVC)
# Turn off warnings for all targets that aren't ours (set later in Misc. section)
add_compile_options(/W0)
# Build in parallel - speeds up the build on multicore machines.
add_compile_options(/MP)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /NODEFAULTLIB:LIBCD /SUBSYSTEM:WINDOWS /LARGEADDRESSAWARE /OPT:NOICF")
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG")
elseif(EMSCRIPTEN)
add_definitions(-DALLEGRO_LINUX) # Mistakenly used in the source.
add_compile_options("-m32")
# TODO: remove?
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -m32 -static-libgcc -export-dynamic")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -m32 -static-libgcc")
elseif(LINUX)
add_definitions(-DALLEGRO_LINUX) # Mistakenly used in the source.
add_definitions(-DALLEGRO_LEGACY_NO_FIX_ALIASES)
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
# SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libgcc -export-dynamic")
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libgcc")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libgcc")
endif()
endif()
if(MSVC)
# REQUIRED or else MSVC throws internal compiler error(!)
add_compile_options("/fp:fast")
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
# TODO: GCC w/ these flags don't quite match the behavior of MSVC or clang, as seen in a replay report:
# https://zc-replay-compare-3700187020.surge.sh/
# The difference is trivial (and isolated to just stuff re: Patras, or maybe Sin/Cos, unclear), and actually GCC
# looks more "correct". Should re-assess fp-rounding to guarentee same playback for any compiler; should either:
# 1) ignore some frames for purposes of replay assert
# 2) investigate more how to get exact same behavior from gcc
# 3) investigate removing the fp flags from all compilers and seeing if results can be made to be consistent;
# would require a workaround for the MSVC internal compiler error mentioned above.
#
# In the meantime, we just use clang or msvc (never gcc) for replay tests (and for building release), which seems fine long term.
# https://stackoverflow.com/a/36502370/2788187
add_compile_options(-funsafe-math-optimizations -ffinite-math-only -fno-math-errno -fno-signaling-nans -fno-rounding-math -fcx-limited-range)
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
add_compile_options("-ffp-model=fast")
endif()
# Optimize the math functions always, even for debug mode. This reduces many inconsistencies with replays
# in non-Release builds.
if(MSVC)
# error D8016: '/O2' and '/RTC1' command-line options are incompatible
# set_source_files_properties(src/base/zc_math.cpp PROPERTIES COMPILE_FLAGS /O2)
else()
set_source_files_properties(src/base/zc_math.cpp PROPERTIES COMPILE_FLAGS -O3)
endif()
#############################################################
# Allegro Graphics Addons
#############################################################
add_library(alpng STATIC
third_party/al_loadpng/loadpng.c
third_party/al_loadpng/regpng.c
third_party/al_loadpng/savepng.c
)
target_link_libraries(alpng PUBLIC
allegro_with_legacy
${PNG_LIBRARIES}
)
target_include_directories(alpng PUBLIC
third_party/al_loadpng
)
target_include_directories(alpng PRIVATE
${PNG_INCLUDE_DIRS}
)
list(APPEND IMAGELIBS alpng)
add_library(algif STATIC
third_party/al_gif/src/save_gif.cpp
third_party/al_gif/src/load_gif.cpp
)
target_include_directories(algif PUBLIC
third_party/al_gif/include
)
target_link_libraries(algif PUBLIC allegro_with_legacy)
list(APPEND IMAGELIBS algif)
add_library(al5img STATIC
src/al5_img/src/al5_img.c
)
target_include_directories(al5img PUBLIC
src/al5_img/include
)
target_link_libraries(al5img PUBLIC allegro_with_legacy algif)
list(APPEND IMAGELIBS al5img)
#############################################################
# Common libraries
#############################################################
# Remove once generally available in all compilers for c++ 20.
add_library(fmt STATIC
src/fmt/format.cc
)
target_include_directories(fmt PUBLIC include/fmt)
set(zcbase_sources
src/base/about.cpp
src/base/autocombo.cpp
src/base/colors.cpp
src/base/combo.cpp
src/base/containers.cpp
src/base/cpool.cpp
src/base/cpos_info.cpp
src/base/dmap.cpp
src/base/fonts.cpp
src/base/general.cpp
src/base/gui.cpp
src/base/hotkey.cpp
src/base/initdata.cpp
src/base/jwinfsel.cpp
src/base/mapscr.cpp
src/base/misctypes.cpp
src/base/module.cpp
src/base/msgstr.cpp
src/base/new_menu.cpp
src/base/packfile.cpp
src/base/process_management.cpp
src/base/qrs.cpp
src/base/random.cpp
src/base/render.cpp
src/base/sin1.cpp
src/base/util.cpp
src/base/version.cpp
src/base/win32.cpp
src/base/zapp.cpp
src/base/zc_alleg.cpp
src/base/zc_math.cpp
src/base/zdefs.cpp
src/base/zfix.cpp
src/base/zsys.cpp
)
if (EMSCRIPTEN)
list(APPEND zcbase_sources src/base/emscripten_utils.cpp)
endif()
add_library(zcbase STATIC ${zcbase_sources})
target_link_libraries(zcbase PUBLIC allegro_with_legacy fmt)
target_include_directories(zcbase PUBLIC src)
if(NOT WIN32)
target_include_directories(zcbase PUBLIC include/pstream)
endif()
if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
target_link_options(zcbase PRIVATE "/WHOLEARCHIVE")
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
target_link_options(zcbase PRIVATE "-force_load")
endif()
add_library(zcgui STATIC
src/gui/buildutil.cpp
src/gui/button.cpp
src/gui/checkbox_qr.cpp
src/gui/checkbox.cpp
src/gui/colorsel.cpp
src/gui/common.cpp
src/gui/ddpanel.cpp
src/gui/dialog_ref.cpp
src/gui/dialog_runner.cpp
src/gui/drop_down_list.cpp
src/gui/editbox.cpp
src/gui/EditboxModel.cpp
src/gui/EditboxView.cpp
src/gui/frame.cpp
src/gui/grid.cpp
src/gui/jwin_a5.cpp
src/gui/jwin.cpp
src/gui/label.cpp
src/gui/list_data.cpp
src/gui/list.cpp
src/gui/menu.cpp
src/gui/radio.cpp
src/gui/radioset.cpp
src/gui/scrolling_pane.cpp
src/gui/size.cpp
src/gui/switcher.cpp
src/gui/tabpanel.cpp
src/gui/tabref.cpp
src/gui/text_field.cpp
src/gui/top_level.cpp
src/gui/widget.cpp
src/gui/window.cpp
src/gui/slider.cpp
src/gui/ditherprev.cpp
)
target_link_libraries(zcgui PUBLIC allegro_with_legacy fmt)
target_include_directories(zcgui PRIVATE src)
#############################################################
# ZConsole
#############################################################
if(WIN32)
add_executable(zconsole src/zconsole/ConsoleLoggerHelper.cpp)
target_link_options(zconsole PRIVATE "/SUBSYSTEM:CONSOLE")
endif()
add_library(zconsolelogger STATIC src/zconsole/ConsoleLogger.cpp)
target_link_libraries(zconsolelogger PUBLIC allegro_with_legacy zcbase)
#############################################################
# Sound Library
#############################################################
set(BUILD_SOUND_LIBS_FROM_SOURCE ON)
if(BUILD_SOUND_LIBS_FROM_SOURCE)
if(WIN32)
set(SOUND_LIB_SHARED STATIC)
else()
set(SOUND_LIB_SHARED SHARED)
endif()
FetchContent_Declare(
gme_external
GIT_REPOSITORY https://bitbucket.org/mpyne/game-music-emu.git
GIT_TAG 6cd4bdb69be304f58c9253fb08b8362f541b3b4b
)
set(GME_YM2612_EMU "Nuked" CACHE STRING "Which YM2612 emulator to use: \"Nuked\" (LGPLv2.1+), \"MAME\" (GPLv2+), or \"GENS\" (LGPLv2.1+)")
option(ENABLE_UBSAN "" OFF)
FetchContent_MakeAvailable(gme_external)
add_library(gme_headers INTERFACE)
target_include_directories(gme_headers INTERFACE ${gme_external_SOURCE_DIR}/gme)
target_link_libraries(gme_headers INTERFACE ${ZLIB_LIBRARIES})
target_compile_definitions(gme_headers INTERFACE -DVGM_YM2612_NUKED)
option(BUILD_EXAMPLES "" OFF)
set(ALLEGRO_INCLUDE_DIR ${CMAKE_SOURCE_DIR}/third_party/allegro_legacy/include)
set(ALLEGRO_LIBRARY allegro_with_legacy)
FetchContent_Declare(
dumb_external
GIT_REPOSITORY https://github.com/kode54/dumb.git
GIT_TAG 396caa4d31859045ccb5ef943fd430ca4026cce8
PATCH_COMMAND git restore . && git apply ${CMAKE_SOURCE_DIR}/third_party/aldumb.patch
)
FetchContent_MakeAvailable(dumb_external)
add_library(dumb_headers INTERFACE)
target_include_directories(dumb_headers INTERFACE ${dumb_external_SOURCE_DIR}/include)
set(SOUNDLIBS alpng gme gme_headers aldmb dumb dumb_headers)
endif()
if(MSVC AND (MSVC_VERSION GREATER 1600))
set(ZCSOUNDLIBSEXTRA legacy_stdio_definitions)
endif()
set(ZCSOUNDSOURCES
src/sound/zcmusic.cpp
src/sound/zcmixer.cpp
)
add_library(zcsound SHARED ${ZCSOUNDSOURCES})
target_link_libraries(zcsound PUBLIC allegro_with_legacy zcbase ${SOUNDLIBS} ${ZCSOUNDLIBSEXTRA} allegro_audio allegro_acodec)
if(BUILD_SOUND_LIBS_FROM_SOURCE)
target_compile_definitions(zcsound PRIVATE SOUND_LIBS_BUILT_FROM_SOURCE)
else()
target_include_directories(zcsound PRIVATE include/dumb include/gme)
endif()
#############################################################
# Zelda
#############################################################
if(MSVC)
list(APPEND ZELDAEXTRASOURCES zc_icon.rc)
elseif(LINUX)
list(APPEND ZELDAEXTRASOURCES zc_icon.c)
endif()
if(UNITY_BUILD)
enable_unity_build(ZeldaCore ZELDA_CORE_SOURCES)
enable_unity_build(ZeldaGUI ZELDA_GUI_SOURCES)
enable_unity_build(ZeldaSprite ZELDA_SPRITE_SOURCES)
enable_unity_build(ZeldaSubscreen ZELDA_SUBSCREEN_SOURCES)
endif()
add_executable(zplayer ${ZELDA_CORE_SOURCES} ${ZELDA_GUI_SOURCES} ${ZELDA_SPRITE_SOURCES} ${ZELDA_SUBSCREEN_SOURCES} ${ZELDA_SCRIPTING_SOURCES} ${ZELDAEXTRASOURCES} ${ZELDA_MODULES})
target_compile_definitions(zplayer PRIVATE IS_PLAYER)
set_property(TARGET zplayer PROPERTY VS_DPI_AWARE "PerMonitor")
target_include_directories(zplayer PRIVATE include/xxhash)
target_link_libraries(zplayer PRIVATE allegro_with_legacy)
if(WIN32)
target_link_libraries(zplayer PRIVATE zconsolelogger zcbase zcgui zcsound winmm ${IMAGELIBS} ${ZELDALIBSEXTRA})
elseif(LINUX)
target_link_libraries(zplayer PRIVATE zconsolelogger zcbase zcgui zcsound ${IMAGELIBS} ${ZELDALIBSEXTRA})
elseif(APPLE)
target_link_libraries(zplayer PRIVATE zconsolelogger zcbase zcgui zcsound ${IMAGELIBS} ${ZELDALIBSEXTRA})
endif()
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
FetchContent_Declare(
asmjit
GIT_REPOSITORY
https://github.com/asmjit/asmjit.git
GIT_TAG
7e64eabca49c1a4d2cbfb06e4b9d3987bce7f7b3
)
FetchContent_MakeAvailable(asmjit)
target_link_libraries(zplayer PRIVATE asmjit)
target_compile_definitions(zplayer PRIVATE ZC_JIT)
get_target_property(asm_compile_options asmjit COMPILE_OPTIONS)
string(REPLACE "$<NOT:$<CONFIG:Debug>>" "$<NOT:$<CONFIG:Debug,Asan>>" asm_compile_options "${asm_compile_options}")
set_target_properties(asmjit PROPERTIES COMPILE_OPTIONS "${asm_compile_options}")
endif()
if(CMAKE_SIZEOF_VOID_P EQUAL 4 AND WIN32)
target_compile_definitions(zplayer PRIVATE ZC_WIN_32)
endif()
#############################################################
# ZQuest
#############################################################
if(MSVC)
list(APPEND ZQUESTEXTRASOURCES zq_icon.rc)
elseif(LINUX)
list(APPEND ZQUESTEXTRASOURCES zq_icon.c)
endif()
if(UNITY_BUILD)
enable_unity_build(ZQuestCore ZQUEST_CORE_SOURCES)
enable_unity_build(ZQuestGUI ZQUEST_GUI_SOURCES)
enable_unity_build(ZQuestMisc ZQUEST_MISC_SOURCES)
enable_unity_build(ZQuestZScript PARSER_SOURCES)
endif()
add_executable(zeditor ${ZQUEST_CORE_SOURCES} ${ZQUEST_GUI_SOURCES} ${ZQUEST_MISC_SOURCES} ${ZQUESTEXTRASOURCES} ${ZQUEST_MODULES})
set_property(TARGET zeditor PROPERTY VS_DPI_AWARE "PerMonitor")
target_link_libraries(zeditor PUBLIC allegro_with_legacy zconsolelogger zcbase zcgui zcsound ${IMAGELIBS} ${ZQUESTLIBSEXTRA})
target_include_directories(zeditor PRIVATE src)
if(MSVC)
target_compile_definitions(zcsound PRIVATE ZCM_DLL)
target_compile_definitions(zplayer PRIVATE ZCM_DLL_IMPORT)
target_compile_definitions(zeditor PRIVATE ZCM_DLL_IMPORT)
endif()
target_compile_definitions(zeditor PRIVATE IS_EDITOR)
if(WIN32)
set_source_files_properties(
src/dialog/itemeditor.cpp
src/dialog/init_data.cpp
src/dialog/comboeditor.cpp
src/dialog/combowizard.cpp
src/dialog/subscr_props.cpp
src/parser/GlobalSymbols.cpp
PROPERTIES COMPILE_FLAGS "/bigobj"
)
endif()
#############################################################
# ZScript parser
#############################################################
if(${BISON_FOUND} AND ${FLEX_FOUND})
add_executable(zscript ${ZSCRIPT_CORE_SOURCES} ${PARSER_SOURCES} ${BISON_ZScriptParser_OUTPUTS} ${FLEX_ZScriptLexer_OUTPUTS} ${ZSCRIPT_MODULES})
target_include_directories(zscript PRIVATE src)
target_link_libraries(zscript PRIVATE allegro_with_legacy zcbase zconsolelogger ${ZSCRIPTLIBSEXTRA})
target_compile_definitions(zscript PRIVATE IS_PARSER)
endif()
#############################################################
# Launcher
#############################################################
if(MSVC)
list(APPEND LAUNCHEREXTRASOURCES zl_icon.rc)
elseif(LINUX)
list(APPEND LAUNCHEREXTRASOURCES zl_icon.c)
endif()
add_executable(zlauncher ${LAUNCHER_SOURCES} ${LAUNCHER_GUI_SOURCES} ${LAUNCHEREXTRASOURCES})
target_compile_definitions(zlauncher PRIVATE IS_LAUNCHER)
set_property(TARGET zlauncher PROPERTY VS_DPI_AWARE "PerMonitor")
target_link_libraries(zlauncher PRIVATE allegro_with_legacy zcbase zcgui zconsolelogger ${LAUNCHERLIBSEXTRA})
#############################################################
# Standalone
#############################################################
if(WIN32)
add_executable(zstandalone src/standalone/standalone.cpp)
target_link_options(zstandalone PRIVATE "/SUBSYSTEM:WINDOWS")
add_dependencies(zeditor zstandalone)
endif()
#############################################################
# ZUpdater
#############################################################
# TODO give zupdater its own icon.
if(MSVC)
list(APPEND UPDATEREXTRASOURCES zl_icon.rc)
elseif(LINUX)
list(APPEND UPDATEREXTRASOURCES zl_icon.c)
endif()
add_executable(zupdater src/zupdater/zupdater.cpp src/zconfig.cpp ${UPDATEREXTRASOURCES})
target_compile_definitions(zupdater PRIVATE ZUPDATER)
target_link_libraries(zupdater PRIVATE allegro_with_legacy fmt zcbase)
target_include_directories(zupdater PRIVATE src)
if(WIN32)
target_link_options(zupdater PRIVATE "/SUBSYSTEM:WINDOWS")
endif()
find_package(CURL)
if(CURL_FOUND AND WIN32)
message(STATUS "Using curl for zupdater")
target_link_libraries(zupdater PRIVATE CURL::libcurl)
add_library(json INTERFACE third_party/json/json/json.h)
target_include_directories(json INTERFACE third_party/json)
target_link_libraries(zupdater PRIVATE json)
set(BUILD_SHARED_LIBS_PREV BUILD_SHARED_LIBS)
set(BUILD_SHARED_LIBS OFF)
FetchContent_Declare(
miniz
GIT_REPOSITORY
https://github.com/richgel999/miniz.git
GIT_TAG
9ae305f6e109f8f1fbd2130458f1ee6197269b3b
)
FetchContent_MakeAvailable(miniz)
set(BUILD_SHARED_LIBS BUILD_SHARED_LIBS_PREV)
target_link_libraries(zupdater PRIVATE miniz)
else()
message(WARNING "Using Python for zupdater")
target_compile_definitions(zupdater PRIVATE UPDATER_USES_PYTHON)
target_compile_definitions(zlauncher PRIVATE UPDATER_USES_PYTHON)
endif()
#############################################################
# Emscripten
#############################################################
if (EMSCRIPTEN)
target_link_options(zplayer PRIVATE "SHELL:-s EXPORTED_FUNCTIONS=_main,_get_shareable_url,_create_synthetic_key_event")
target_link_options(zeditor PRIVATE "SHELL:-s EXPORTED_FUNCTIONS=_main,_get_shareable_url,_create_synthetic_key_event,_open_test_mode")
target_link_options(zscript PRIVATE "SHELL:-s PTHREAD_POOL_SIZE=1" "SHELL:-s EXTRA_EXPORTED_RUNTIME_METHODS=['FS','PROXYFS']")
set_target_properties(zscript PROPERTIES SUFFIX ".mjs")
endif()
#############################################################
# Misc.
#############################################################
set(zc_targets zeditor zplayer zlauncher zcbase zcgui zcsound zscript zconsolelogger zupdater)
set(zc_clang_errors
-Werror=array-bounds
-Werror=format
-Werror=inconsistent-missing-override
-Werror=return-type
-Werror=unreachable-code
# -Werror=reorder
# -Werror=unused
-Wno-write-strings
-Wno-switch
)
set(zc_gcc_errors
-Werror=array-bounds
-Werror=format
# GCC currently gives some false positives for format-overflow.
# https://gcc.gnu.org/bugzilla/show_bug.cgi?id=108091
-Wno-error=format-overflow
-Werror=return-type
-Werror=unreachable-code
# -Werror=unused
-Wno-write-strings
-Wno-switch
# TODO
# -Wunused-result
)
set(zc_msvc_errors
# /we5038
# /we4265
)
if(WANT_SENTRY)
set(SENTRY_VERSION 0.6.6)
set(SENTRY_BACKEND crashpad)
set(SENTRY_BUILD_SHARED_LIBS OFF)
FetchContent_Declare(sentry URL https://github.com/getsentry/sentry-native/releases/download/${SENTRY_VERSION}/sentry-native.zip)
FetchContent_MakeAvailable(sentry)
foreach(target IN LISTS zc_targets)
target_link_libraries(${target} PRIVATE sentry)
target_compile_definitions(${target} PRIVATE HAS_SENTRY)
endforeach()
endif()
# See docs/versioning.md
add_custom_command(
COMMAND ${PYTHON} ${CMAKE_CURRENT_SOURCE_DIR}/scripts/generate_version_header.py --version "${ZC_VERSION}"
OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/src/base/version_header.h
DEPENDS .git/refs/tags scripts/generate_version_header.py
)
add_custom_target(generate_version_header DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/src/base/version_header.h)
add_dependencies(zcbase generate_version_header)
if(RELEASE_PLATFORM)
foreach(target IN LISTS zc_targets)
target_compile_definitions(${target} PRIVATE RELEASE_PLATFORM="${RELEASE_PLATFORM}")
endforeach()
endif()
if(RELEASE_CHANNEL)
foreach(target IN LISTS zc_targets)
target_compile_definitions(${target} PRIVATE RELEASE_CHANNEL="${RELEASE_CHANNEL}")
endforeach()
endif()
if(REPO)
foreach(target IN LISTS zc_targets)
target_compile_definitions(${target} PRIVATE REPO="${REPO}")
endforeach()
endif()
if(WANT_FUZZ)
foreach(target IN LISTS zc_targets)
target_compile_definitions(${target} PRIVATE ZC_FUZZ)
endforeach()
endif()
if (WIN32)
list(APPEND zc_targets zconsole zstandalone)
add_dependencies(zplayer zconsole)
endif()
if (MSVC)
foreach(target IN LISTS zc_targets)
# Yes MSVC, we want C++ 20 features. https://devblogs.microsoft.com/cppblog/announcing-full-support-for-a-c-c-conformant-preprocessor-in-msvc/
target_compile_options(${target} PRIVATE /Zc:preprocessor)
endforeach()
endif()
if(USE_PCH)
foreach(target IN LISTS zc_targets)
target_precompile_headers(${target}
PRIVATE
[["base/zc_alleg.h"]]
<cassert>
<cctype>
<cmath>
<cstdarg>
<cstdint>
<cstdio>
<cstdlib>
<cstring>
<map>
<set>
<string>
<vector>
)
endforeach()
endif()
foreach(target IN LISTS zc_targets)
if(MSVC)
target_compile_definitions(${target} PRIVATE __STDC_LIMIT_MACROS)
# TODO: set /W2 higher.
target_compile_options(${target} PRIVATE /W2 /WX ${zc_msvc_errors})
endif()
if(CMAKE_C_COMPILER_ID MATCHES "Clang" AND NOT EMSCRIPTEN)
target_compile_options(${target} PRIVATE -Wall)
# Uncomment to autofix. Only works for clang. When done, comment this line out again.
# target_compile_options(${target} PRIVATE -ferror-limit=10000 -Wno-everything ${zc_clang_errors} "SHELL:-Xclang -fix-what-you-can" "SHELL:-Xclang -fixit-recompile")
target_compile_options(${target} PRIVATE ${zc_clang_errors})
endif()
if(CMAKE_C_COMPILER_ID MATCHES "GNU")
target_compile_options(${target} PRIVATE -Wall ${zc_gcc_errors})
endif()
endforeach()
# Disable warnings for generated file.
if(WIN32)
set_source_files_properties(src/parser/lex.yy.cpp PROPERTIES COMPILE_FLAGS /W0)
else()
set_source_files_properties(src/parser/lex.yy.cpp PROPERTIES COMPILE_FLAGS -Wno-everything)
endif()
get_property(is_multi_config GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(is_multi_config)
set(BUILD_FOLDER "${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>")
else()
set(BUILD_FOLDER "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
endif()
add_custom_command(
COMMAND ${PYTHON} ${CMAKE_CURRENT_SOURCE_DIR}/scripts/package.py --skip_binaries --copy_to_build_folder --build_folder "${BUILD_FOLDER}" --keep_existing_files
OUTPUT copy_resources_if_not_exist.stamp
)
add_custom_target(copy_resources_if_not_exist DEPENDS copy_resources_if_not_exist.stamp)
set_source_files_properties(copy_resources_if_not_exist.stamp PROPERTIES SYMBOLIC 1)
add_custom_command(
COMMAND ${PYTHON} ${CMAKE_CURRENT_SOURCE_DIR}/scripts/package.py --skip_binaries --copy_to_build_folder --build_folder "${BUILD_FOLDER}"
OUTPUT copy_resources.stamp
)
add_custom_target(copy_resources DEPENDS copy_resources.stamp)
set_source_files_properties(copy_resources.stamp PROPERTIES SYMBOLIC 1)
add_custom_command(
COMMAND ${PYTHON} ${CMAKE_CURRENT_SOURCE_DIR}/scripts/package.py --build_folder "${BUILD_FOLDER}" --clean_first
OUTPUT package.stamp
DEPENDS ${zc_targets}
)
add_custom_target(package DEPENDS package.stamp)
set_source_files_properties(package.stamp PROPERTIES SYMBOLIC 1)
add_custom_command(
COMMAND ${PYTHON} ${CMAKE_CURRENT_SOURCE_DIR}/scripts/package.py --build_folder "${BUILD_FOLDER}" --clean_first --skip_archive
OUTPUT package_no_archive.stamp
DEPENDS ${zc_targets}
)
add_custom_target(package_no_archive DEPENDS package_no_archive.stamp)
set_source_files_properties(package_no_archive.stamp PROPERTIES SYMBOLIC 1)
if(COPY_RESOURCES AND NOT EMSCRIPTEN)
foreach(target IN LISTS zc_targets)
add_dependencies(${target} copy_resources_if_not_exist)
endforeach()
endif()
# Add some targets for running replay tests.
# TODO: Visual Studio can't cancel custom commands from CMake
# https://gitlab.kitware.com/cmake/cmake/-/issues/25183
# https://stackoverflow.com/q/43364914
function (create_replay_tests_target target_name)
list(SUBLIST ARGV 1 -1 command_args)
add_custom_command(
USES_TERMINAL
COMMAND ${PYTHON} -Xutf8 ${CMAKE_CURRENT_SOURCE_DIR}/tests/run_replay_tests.py --no-emoji --build_folder "${BUILD_FOLDER}" ${command_args}
OUTPUT ${target_name}.stamp
DEPENDS zelda
)
add_custom_target(${target_name} DEPENDS ${target_name}.stamp)
set_source_files_properties(${target_name}.stamp PROPERTIES SYMBOLIC 1)