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UnrealScript.sublime-commands
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UnrealScript.sublime-commands
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[
//Go to Declaration
{
"caption": "UnrealScriptIDE: Goto Declaration",
"command": "unreal_goto_definition",
"context":[{ "key": "selector", "operator": "equal", "operand": "source.uc" }],
"args": {"b_new_start_point": false}
},
{
"caption": "UnrealScriptIDE: Goto Declaration (New starting point)",
"command": "unreal_goto_definition",
"context":[{ "key": "selector", "operator": "equal", "operand": "source.uc" }],
"args": {"b_new_start_point": true}
},
//Build and Run
{
"caption": "UnrealScriptIDE: Build Project",
"context":[{ "key": "selector", "operator": "equal", "operand": "source.uc" }],
"command": "unreal_build_project"
},
{
"caption": "UnrealScriptIDE: Build and Run last opened map",
"command": "unreal_build_project",
"context":[{ "key": "selector", "operator": "equal", "operand": "source.uc" }],
"args": {"b_build_and_run": true}
},
{
"caption": "UnrealScriptIDE: Show Compile Options and Build Project",
"command": "unreal_build_project",
"context":[{ "key": "selector", "operator": "equal", "operand": "source.uc" }],
"args": {"b_show_compile_options": true}
},
//Rebuild cache
{
"caption": "UnrealScriptIDE: Rebuild Cache",
"context":[{ "key": "selector", "operator": "equal", "operand": "source.uc" }],
"command": "unreal_rebuild_cache"
},
//Uninstall debugger
{
"caption": "UnrealScriptIDE: Uninstall UnrealDebugger (and restore your old)",
"command": "unreal_uninstall_debugger"
},
//Breakpoints
{
"caption": "UnrealScriptIDE: Toggle Breakpoint",
"command": "unreal_toggle_breakpoint",
"context":[{ "key": "selector", "operator": "equal", "operand": "source.uc" }]
},
{
"caption": "UnrealScriptIDE: Deactivate Breakpoint",
"command": "unreal_toggle_breakpoint",
"args": {"b_deactivate": true},
"context":[{ "key": "selector", "operator": "equal", "operand": "source.uc" }]
},
//Manage Breakpoints
{
"caption": "UnrealScriptIDE: Manage Breakpoints",
"context":[{ "key": "selector", "operator": "equal", "operand": "source.uc" }],
"command": "unreal_manage_breakpoints"
},
//Class Browser
{
"caption": "UnrealScriptIDE: Class Browser (experimental)",
"command": "unreal_class_browser"
},
//Open the Wiki
{
"command": "open_url",
"args": {
"url": "https://github.com/Zinggi/UnrealScriptIDE/wiki"
},
"caption": "UnrealScriptIDE: Open Wiki"
},
//Open files
{
"command": "open_file",
"args": {
"file": "${packages}/UnrealScriptIDE/README.md"
},
"caption": "UnrealScriptIDE: Readme"
},
{
"command": "open_file",
"args": {
"file": "${packages}/UnrealScriptIDE/UnrealScriptIDE.sublime-settings"
},
"caption": "UnrealScriptIDE: Settings - Default"
},
{
"command": "open_file",
"args": {
"file": "${packages}/User/UnrealScriptIDE.sublime-settings"
},
"caption": "UnrealScriptIDE: Settings - User"
},
{
"command": "open_file",
"args": {
"file": "${packages}/UnrealScriptIDE/Default (Windows).sublime-keymap",
"platform": "Windows"
},
"caption": "UnrealScriptIDE: Keymap – Default"
},
{
"command": "open_file",
"args": {
"file": "${packages}/UnrealScriptIDE/Default (OSX).sublime-keymap",
"platform": "OSX"
},
"caption": "UnrealScriptIDE: Keymap – Default"
},
{
"command": "open_file",
"args": {
"file": "${packages}/UnrealScriptIDE/Default (Linux).sublime-keymap",
"platform": "Linux"
},
"caption": "UnrealScriptIDE: Keymap – Default"
},
{
"command": "open_file",
"args": {
"file": "${packages}/User/Default (Windows).sublime-keymap",
"platform": "Windows"
},
"caption": "UnrealScriptIDE: Keymap – User"
},
{
"command": "open_file",
"args": {
"file": "${packages}/User/Default (OSX).sublime-keymap",
"platform": "OSX"
},
"caption": "UnrealScriptIDE: Keymap – User"
},
{
"command": "open_file",
"args": {
"file": "${packages}/User/Default (Linux).sublime-keymap",
"platform": "Linux"
},
"caption": "UnrealScriptIDE: Keymap – User"
},
{
"command": "open_file",
"args": {
"file": "${packages}/UnrealScriptIDE/Default.sublime-mousemap"
},
"caption": "UnrealScriptIDE: Mousemap – Default"
},
{
"command": "open_file",
"args": {
"file": "${packages}/User/Default.sublime-mousemap"
},
"caption": "UnrealScriptIDE: Mousemap – User"
}
]