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pxBufferPool.cpp
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pxBufferPool.cpp
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#include "StdAfx.h"
#include "pxBufferPool.h"
#include <vector>
using namespace std;
CPxBufferPool::CPxBufferPool(void)
{
::InitializeCriticalSection(&m_csRingBuffer);
m_nCurPos = 0;
m_nBufferSize = DEFAULT_BUFFER_SIZE;
}
CPxBufferPool::~CPxBufferPool(void)
{
::DeleteCriticalSection(&m_csRingBuffer); //ÊÍ·ÅÀïÁÙ½çÇø
m_nCurPos = 0;
}
int CPxBufferPool::Init(int in_nBufferSize, int in_nBufferPoolLen)
{
::EnterCriticalSection(&m_csRingBuffer);
m_nBufferSize = in_nBufferSize;
SPxBuffer sPxBuffer;
for (int i = 0; i < in_nBufferPoolLen; i++)
{
sPxBuffer.lpBuffer = (LPBYTE)VirtualAlloc( NULL ,
in_nBufferSize,
MEM_RESERVE | MEM_COMMIT,
PAGE_READWRITE );
if(NULL == sPxBuffer.lpBuffer)
{
/*DWORD dwError = GetLastError() ;
HRESULT_FROM_WIN32( dwError ) ;*/
break;
}
m_vRingBuffer.push_back(sPxBuffer);
}
m_nBufferListLen = m_vRingBuffer.size();
::LeaveCriticalSection(&m_csRingBuffer);
return m_vRingBuffer.size();
}
void CPxBufferPool::Release()
{
::EnterCriticalSection(&m_csRingBuffer);
SPxBuffer sPxBuffer;
while (!m_vRingBuffer.empty())
{
sPxBuffer = m_vRingBuffer.back();
VirtualFree(sPxBuffer.lpBuffer, 0, MEM_RELEASE);
sPxBuffer.lpBuffer = NULL;
m_vRingBuffer.pop_back();
}
::LeaveCriticalSection(&m_csRingBuffer);
}
int CPxBufferPool::GetEmptyBufferPos()
{
::EnterCriticalSection(&m_csRingBuffer);
int nPos = 0;
// »·ÐÎÄÚ´æ
if ((m_nBufferListLen - 1) == m_nCurPos)
{
m_nCurPos = 0;
nPos = m_nCurPos;
::LeaveCriticalSection(&m_csRingBuffer);
return nPos;
}
nPos = m_nCurPos;
m_nCurPos++;
::LeaveCriticalSection(&m_csRingBuffer);
return nPos;
}
void CPxBufferPool::SetBufferAt(int in_nPos, SPxBuffer *in_psBuffer )
{
::EnterCriticalSection(&m_csRingBuffer);
m_vRingBuffer[in_nPos].eMediaType = in_psBuffer->eMediaType;
memcpy(m_vRingBuffer[in_nPos].lpBuffer, in_psBuffer->lpBuffer, in_psBuffer->nDataLength);
m_vRingBuffer[in_nPos].nDataLength = in_psBuffer->nDataLength;
m_vRingBuffer[in_nPos].ui64Timestamp = in_psBuffer->ui64Timestamp;
m_vRingBuffer[in_nPos].bVideoKeyFrame = in_psBuffer->bVideoKeyFrame;
::LeaveCriticalSection(&m_csRingBuffer);
}
SPxBuffer *CPxBufferPool::GetBufferAt(int in_nPos)
{
::EnterCriticalSection(&m_csRingBuffer);
if (kePxMediaType_Invalid == m_vRingBuffer[in_nPos].bVideoKeyFrame)
{
::LeaveCriticalSection(&m_csRingBuffer);
return NULL;
}
SPxBuffer *psPxBuffer = &m_vRingBuffer[in_nPos];
::LeaveCriticalSection(&m_csRingBuffer);
return psPxBuffer;
}
int CPxBufferPool::GetBufferSize()
{
return m_nBufferSize;
}