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Add remaining Elite Command units #67

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djwhitt opened this issue Apr 4, 2017 · 5 comments
Open

Add remaining Elite Command units #67

djwhitt opened this issue Apr 4, 2017 · 5 comments

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@djwhitt
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djwhitt commented Apr 4, 2017

See https://github.com/cvincent/elite-command for information on the other Elite Command units. When adding units, create separate issues per unit or for groups of related units and refer to this issue. Additional rules capabilities will also be needed to support air and water units.

@tbeddy
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tbeddy commented Jun 21, 2017

I've added the land units that don't require any changes to the rules and I'm currently working on the water units.

@tbeddy
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tbeddy commented Jun 25, 2017

I'm adding the rest of the units in these groups (in this order):

  • sniper

  • heavy-tank, artillery, heavy-artillery

  • cruiser, destroyer, frigate

  • bomber, fighter, gunship, mobile-flak

  • transport

@tbeddy
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tbeddy commented Jun 26, 2017

Once one group is merged, I'll make a PR for the next group.

@tbeddy
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tbeddy commented Jun 30, 2017

I haven't started work on transport, so once all the other units are done, I'll shift my focus to whatever needs doing for the July release.

@tbeddy
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tbeddy commented Jul 19, 2017

I have started work on transport ( #84 ). I'm aiming to have all Elite Command units ported for the next release.

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