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Inventory #6
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#7 mentioned that we could just severely limit the amount of possessions and show them as numbers + icons at the right side of the screen. |
First version done -- currently have 4 buttons at right side of screen and they are clickable by mouse and WASD. Currently these inventory buttons move the player according to the Move methods. |
Nice, I was adding the instruction in to the right side of the screen with numbers from 1-4, plus left space for icons. WASD is supposed to be for the movement, but of course for debugging this is fine whichever way. |
Took the movement script from 2D Roguelike, but your earlier script overrides the WASD controls and as it's different, it ignores walls as well. :) |
...is this going to be extra as well? |
One command to open, then a list with alphabet (upper and lower case) to choose from.Just use numbers on the side with an icon to indicate the type of item.
Does whatever is logical
or opens menu with actions.The text was updated successfully, but these errors were encountered: