From dd690d81bb7ab26d50a332e05295aab224cddbb1 Mon Sep 17 00:00:00 2001 From: Z4urce <32299536+Z4urce@users.noreply.github.com> Date: Fri, 22 Nov 2024 23:47:00 +0100 Subject: [PATCH 1/3] Update README.md --- README.md | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index a38068f..c85a4c4 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,5 @@ # VRChat Haptic Pancake (for trackers) -A dirt cheap solution to enable haptic feedback on the vive (and other OpenVR compatible) trackers in VRChat (Or other OSC compatible VR games) +A dirt cheap solution to enable haptic feedback on the Vive trackers in VRChat and Resonite. [](https://youtu.be/c1JQpJwJ7_c) @@ -22,8 +22,12 @@ Curious about the development? Have any questions? Join the discord! - Since I implemented the vibration pattern system, it barely affects the tracking. But it still depends on the selected pattern. For example You should experience minor to no drifting with the 'Linear' one. - Can I put the tracker elsewhere after setting up my avatar? - Yes. None of the trackers are permanently linked to any parts of your avatar. In fact you can even hotswap them. Just ensure you are using the right parameters in the bridge app. -- Does this work with tundra tracker or other trackers? - - The bridge app software supports every tracker. But you will need a custom PCB for tundra trackers. Find it here: [Tundra Tapper](https://github.com/nkotech/Tundra-Tapper) +- How does this work with non-Vive trackers? + - The software side support is guaranteed by the Haptic Pancake Bridge app. Every SteamVR compatible tracker is supported and external device support is imminent. + - The hardware side is a bit more complicated: + - For Tundra trackers you will need a custom PCB from here: [Tundra Tapper](https://github.com/nkotech/Tundra-Tapper) + - Controllers that has been re-programmed into trackers will work as they have haptics built in. + - Anything else should only work if the hardware respects the SteamVR api and has build in haptics or IO to attach one. # Support the project Buy Me a Coffee at ko-fi.com From c40183cfc8f6da7eac9b312e97d9427fdabe504f Mon Sep 17 00:00:00 2001 From: Z4urce <32299536+Z4urce@users.noreply.github.com> Date: Fri, 22 Nov 2024 23:48:35 +0100 Subject: [PATCH 2/3] Update README.md --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index c85a4c4..c7c3f67 100644 --- a/README.md +++ b/README.md @@ -23,11 +23,11 @@ Curious about the development? Have any questions? Join the discord! - Can I put the tracker elsewhere after setting up my avatar? - Yes. None of the trackers are permanently linked to any parts of your avatar. In fact you can even hotswap them. Just ensure you are using the right parameters in the bridge app. - How does this work with non-Vive trackers? - - The software side support is guaranteed by the Haptic Pancake Bridge app. Every SteamVR compatible tracker is supported and external device support is imminent. + - The software side support is guaranteed by the Haptic Pancake Bridge app. Every SteamVR compatible tracker will be recognized and external device support is imminent. - The hardware side is a bit more complicated: - - For Tundra trackers you will need a custom PCB from here: [Tundra Tapper](https://github.com/nkotech/Tundra-Tapper) - - Controllers that has been re-programmed into trackers will work as they have haptics built in. - - Anything else should only work if the hardware respects the SteamVR api and has build in haptics or IO to attach one. + - For Tundra trackers you will need a custom PCB from here: [Tundra Tapper](https://github.com/nkotech/Tundra-Tapper) + - Controllers that has been re-programmed into trackers will work as they have haptics built in. + - Anything else should only work if the hardware respects the SteamVR api and has build in haptics or IO to attach one. # Support the project Buy Me a Coffee at ko-fi.com From 92f19a3b1694b7444c7acbfaa1f606d4422bfa27 Mon Sep 17 00:00:00 2001 From: Z4urce <32299536+Z4urce@users.noreply.github.com> Date: Fri, 22 Nov 2024 23:50:19 +0100 Subject: [PATCH 3/3] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index c7c3f67..46fae9d 100644 --- a/README.md +++ b/README.md @@ -26,8 +26,8 @@ Curious about the development? Have any questions? Join the discord! - The software side support is guaranteed by the Haptic Pancake Bridge app. Every SteamVR compatible tracker will be recognized and external device support is imminent. - The hardware side is a bit more complicated: - For Tundra trackers you will need a custom PCB from here: [Tundra Tapper](https://github.com/nkotech/Tundra-Tapper) - - Controllers that has been re-programmed into trackers will work as they have haptics built in. - - Anything else should only work if the hardware respects the SteamVR api and has build in haptics or IO to attach one. + - Controllers that has been re-programmed into trackers will just work as they have haptics built in. + - Anything else should only work if the hardware respects the SteamVR api and has built in haptics or IO to attach one. # Support the project Buy Me a Coffee at ko-fi.com