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Please check if SDR LUTs are actually used #7
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Thanks for the report. There is a bug here that's emerged since the HDR launch, and we're looking into it. |
Is this solved? Thanks! |
I asked around and other people uploading HDR video are experiencing the same issue. Are we doing this wrong or it's still not fixed yet? |
I am fairly certain LUTs are still not working. I've put a lot of work into making sure my HDR videos look as good as they can be in SDR, but youtube's just ignoring it. Please fix this. Note, this is not really an issue with this metadata tool. It attaches the LUT correctly, and this can also be accomplished in MKVToolnix (as well as the other metadata stuff) but it's an issue on the youtube server end. EDIT: renaming my LUTs with lowercase file extensions instead of uppercase fixed my problem. That's pretty disappointing, although it can't be the same issue OP was having 3 years ago. Perhaps they fixed that but still had poor code for checking whether a LUT was attached. |
mine is lowercase but same problem. youtube SERVER ignores lut, while metadata is fine |
Make sure the LUT is 32pt. I tried using higher quality LUTs but it wasn't working. That being said, recently the server had been processing my LUTs incorrectly, swapping red and blue channels, but I've been working with youtube support to get that fixed. Not sure if others are having that issue. |
Premiere Pro exports 16 only. ah then ...would you tell me "It's 32 and below, not exactly 32"...? |
That I'm not sure, but open an image in photoshop, add an adjustment layer for Color Lookup, load the LUT in there, and then go to File -> Export -> Color Lookup Tables and you'll be able to convert it to 32 point that way |
oh that's interesting method... I suspected Hybird Log Gamma before you reply so published 4 case files. (PQ/HLG, 16/32) I hope youtube process mine as soon as possible within 1h |
interestingly Windows 11 native player also recognizes LUTs. and I just found out youtube does not use LUT in HLG video ANYMORE. so my LUT was ignored I tested 2 case files—1 is with Premiere Pro to Photoshop converted LUT, another is with adjusted only in Photoshop LUT Windows 11 youtube so youtube does not apply my LUTs in any case :( I'll wait their process more |
Are you sure your PQ metadata is correct? BT2020 primaries and matrix, and ST2084 transfer fuction? Here's an example of what the mediainfo looks like for one of my videos that gets processed correctly: Note I've had videos process successfully without the MaxCLL/MaxFALL metadata but it's still a good idea to include those if you know the appropriate values. |
yes mine PQ video has BT.2020+ST.2084, and HLG video has arib-std-b67 one thing I suspect: if youtube considered the LUT as nonsence—would rather spoil the video, invalid data, incompatible, etc, could they ignore the LUT?? |
Hey @morphinapg can you share the LUT that worked for you (ie attach it or link to google drive or something)? I'm running into the same issue and despite making 32 point cube LUTs named "sdr.cube" and attaching them with all the recommended arguments to the mkvmerge tool, and verifying that the LUT is in there, youtube still seems to ignore the LUT when I upload. |
Here's one I attached to one of my recent videos that worked fine the first time I tried Note that recently, while my LUTs usually work fine, sometimes youtube doesn't end up processing HDR and I either need to reupload multiple times or contact support to have then reprocess my existing upload attempts. But I also upload very long videos so it's possible that their processing simply gets stuck. |
Sure enough, your LUT works and my LUTs don't. I'll report back later if I can find the root cause. |
Thanks, I've done a variety of testing and have some preliminary results that would likely help folks here.
Basically TLDR is that I think everyone who is running into problems with their HDR to SDR LUT, at this point in time, I would recommend doing the following:
I'll probably investigate this further. It's ridiculous that they have a QC system here that is opaque and doesn't tell you why or even if your LUT was ignored. |
Video without LUT: https://youtu.be/V9Ipg2jA9cg?t=25s
Video with LUT: https://youtu.be/CR5v7oHBA74?t=25s
The MKV I uploaded for the second video contains an attachment named sdr.cube.
Can you confirm the sdr.cube LUT file is actually being used?
The problem is I don't see any difference between the videos. The LUT I uploaded should fix the burnt orange skin tones of the first video but does not.
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