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README
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Pacman For Console
==================
Okay, so basically, I got tired of enabling flash on my browser so that I could
play Pacman. That, and I was extremely bored one night. So I decided to make
my own Pacman... for Console.
Licensing Information
---------------------
See `COPYING` for details on the GNU/GPL version 2.
Compile/Install/Run
-------------------
To make... gee... let's see... type `make`.
To install... type `make install`.
To run... type `pacman [level_#]` where \# is 1-9, for a premade level,
or type `pacmac [level_file_name]` for a custom level you made.
To uninstall... type `make uninstall`.
i.e.:
> make && su -c "make install"
> pacman 3 # Start @ level 3
> pacman /usr/local/share/pacman/Levels/level07.dat # Play only level 7
> echo ":-( I don't like it." && make uninstall # Uninstall :-(
The ASCII art
-------------
+ `C` - Pacman - That's you.
+ `&` - Ghosts - Boo.
+ `.` - Pellet - Yummy. Collect all of them to pass to the next level.
+ `*` - Power pellet - Makes you invincible for a short while.
+ Wall - No one can walk through it.
+ Blocker - A.K.A. Ghost wall. Only the Ghosts can walk through this.
![See the screenshot.](screenshot.png "Screenshot")
13 Basic Playing Rules
----------------------
In case you don't know the rules of Pacman (rules I programmed in), here are
most of them:
1. Pacman must collect all the pellets of food in the maze. 1 point per pellet.
2. Big pellets make Pacman invincible for a short amount of time.
3. If Pacman touches a ghost without being invincible, you die and lose 1 life.
4. If Pacman touches a ghost while invincible, the ghost is sent back to his
starting point.
5. Points are awarded for each ghost eaten in a row while invincible: 20, 40,
80, 160 (10\*2^x).
6. Pacman cannot go through the Ghost Walls (Blockers).
7. Ghosts, cannot turn completely around unless there is no other option.
8. While Pacman is invincible, Ghosts will be a bit slower and tend to stay
away from him.
9. While Pacman is NOT invincible, Ghosts will tend to come toward him.
10. Pacman starts with 3 extra lives, once all three are gone, the game is
over.
11. Extra lives are awarded at 1000 points, 2000, 4000, 8000... (500\*2^[x]).
12. If any character reaches a border of the maze, he will be transported to
the opposite side.
13. Each character can only go in one X or Y direction at a time.
The keys used are UP, DOWN, LEFT, RIGHT or W, S, A, D.
To make your own levels, see `Levels/README`.
Contact Information
-------------------
Send comments and levels you have made to `[email protected]`.
There is a [homepage](https://sites.google.com/site/doctormike/pacman.html).