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Way to unlock mouse position in First-Person #3235

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Shywizz opened this issue Nov 30, 2024 · 3 comments
Open

Way to unlock mouse position in First-Person #3235

Shywizz opened this issue Nov 30, 2024 · 3 comments
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New Feature A new addition, whose complexity hasn't been evaluated yet

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@Shywizz
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Shywizz commented Nov 30, 2024

Is your feature request related to a problem? Please describe.

As of now, on Desktop its "imposible" to unlock the mouse to for example do flat UI, like you would have on a game's menu. or just use the mouse without having to keep the camera centered.
What i'd like is a way to achieve this, without the current janky alternative mentioned below

Describe the solution you'd like

A component, also ideally a couple Protoflux nodes to trigger / get the mouse lock(ed) state.

Describe alternatives you've considered

You can use a context menu component to trick it into believing you're into the normal context menu, but because of the nature of the primary / intended use of this it adds a bunch of materials that don't seem removable.

Additional Context

The "context menu trick" is currently used by a friend for flat UI that is then snapped to your screen on desktop.

Requesters

@Shywizz
@brecert

@Shywizz Shywizz added the New Feature A new addition, whose complexity hasn't been evaluated yet label Nov 30, 2024
@Nytra
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Nytra commented Nov 30, 2024

You can hold Control and then click on any UI to do this

@art0007i
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You can hold Control and then click on any UI to do this

the point is that it would be nice to have it in 1st person too, ctrl clicking anything takes you out of first person

@Shywizz
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Shywizz commented Nov 30, 2024

I know about the shortcuts, like @art0007i mentionned, the only issue is that I don't wanna have to be in 3rd person or freecam as a condition to having my mouse unlocked.

@shiftyscales shiftyscales removed their assignment Dec 1, 2024
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