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Is your feature request related to a problem? Please describe.
As of now, on Desktop its "imposible" to unlock the mouse to for example do flat UI, like you would have on a game's menu. or just use the mouse without having to keep the camera centered.
What i'd like is a way to achieve this, without the current janky alternative mentioned below
Describe the solution you'd like
A component, also ideally a couple Protoflux nodes to trigger / get the mouse lock(ed) state.
Describe alternatives you've considered
You can use a context menu component to trick it into believing you're into the normal context menu, but because of the nature of the primary / intended use of this it adds a bunch of materials that don't seem removable.
Additional Context
The "context menu trick" is currently used by a friend for flat UI that is then snapped to your screen on desktop.
I know about the shortcuts, like @art0007i mentionned, the only issue is that I don't wanna have to be in 3rd person or freecam as a condition to having my mouse unlocked.
Is your feature request related to a problem? Please describe.
As of now, on Desktop its "imposible" to unlock the mouse to for example do flat UI, like you would have on a game's menu. or just use the mouse without having to keep the camera centered.
What i'd like is a way to achieve this, without the current janky alternative mentioned below
Describe the solution you'd like
A component, also ideally a couple Protoflux nodes to trigger / get the mouse lock(ed) state.
Describe alternatives you've considered
You can use a context menu component to trick it into believing you're into the normal context menu, but because of the nature of the primary / intended use of this it adds a bunch of materials that don't seem removable.
Additional Context
The "context menu trick" is currently used by a friend for flat UI that is then snapped to your screen on desktop.
Requesters
@Shywizz
@brecert
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