public struct CGPoint {
public var x: CGFloat
public var y: CGFloat
public init()
public init(x: CGFloat, y: CGFloat)
}
let pos: CGPoint = .init(x: 100, y: 200)
public struct CGPoint {
public var x: CGFloat
public var y: CGFloat
public init()
public init(x: CGFloat, y: CGFloat)
}
let pos: CGPoint = .init(x: 100, y: 200)