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Makefile
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Makefile
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#-------------------------------------------------------------------------------
.SUFFIXES:
#-------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif
TOPDIR ?= $(CURDIR)
#-------------------------------------------------------------------------------
# APP_NAME sets the long name of the application
# APP_SHORTNAME sets the short name of the application
# APP_AUTHOR sets the author of the application
#-------------------------------------------------------------------------------
APP_NAME := vWii Compat Installer
APP_SHORTNAME := vWii Compat Title Installer
APP_AUTHOR := TheLordScruffy, DaThinkingChair
include $(DEVKITPRO)/wut/share/wut_rules
#-------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
# CONTENT is the path to the bundled folder that will be mounted as /vol/content/
# ICON is the game icon, leave blank to use default rule
# TV_SPLASH is the image displayed during bootup on the TV, leave blank to use default rule
# DRC_SPLASH is the image displayed during bootup on the DRC, leave blank to use default rule
#-------------------------------------------------------------------------------
TARGET := compat_installer
BUILD := build
SOURCES := src
DATA := data
INCLUDES := include
CONTENT :=
ICON := meta/wuhb/icon.png
TV_SPLASH := meta/wuhb/tv-splash.png
DRC_SPLASH := meta/wuhb/drc-splash.png
#-------------------------------------------------------------------------------
# options for code generation
#-------------------------------------------------------------------------------
CFLAGS := $(MACHDEP) $(INCLUDE) -Ofast -flto=auto -fno-fat-lto-objects \
-fuse-linker-plugin -fipa-pta -pipe \
-Wall -Wextra -Wundef -Wshadow -Wpointer-arith \
-Wcast-align \
-D__WIIU__ -D__WUT__ \
-Wno-trigraphs
CXXFLAGS := -std=gnu++20 $(CFLAGS)
ASFLAGS := -g $(ARCH)
LDFLAGS = -g $(ARCH) $(RPXSPECS) -Wl,-Map,$(notdir $*.map) -Wno-odr
LIBS := -lwut -lmocha
#-------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level
# containing include and lib
#-------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS) $(WUT_ROOT) $(WUT_ROOT)/usr
#-------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#-------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#-------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#-------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#-------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#-------------------------------------------------------------------------------
export LD := $(CC)
#-------------------------------------------------------------------------------
else
#-------------------------------------------------------------------------------
export LD := $(CXX)
#-------------------------------------------------------------------------------
endif
#-------------------------------------------------------------------------------
export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o) \
$(BINFILES:.bin=.o)
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
ifneq (,$(strip $(CONTENT)))
export APP_CONTENT := $(TOPDIR)/$(CONTENT)
endif
ifneq (,$(strip $(ICON)))
export APP_ICON := $(TOPDIR)/$(ICON)
else ifneq (,$(wildcard $(TOPDIR)/$(TARGET).png))
export APP_ICON := $(TOPDIR)/$(TARGET).png
else ifneq (,$(wildcard $(TOPDIR)/icon.png))
export APP_ICON := $(TOPDIR)/icon.png
endif
ifneq (,$(strip $(TV_SPLASH)))
export APP_TV_SPLASH := $(TOPDIR)/$(TV_SPLASH)
else ifneq (,$(wildcard $(TOPDIR)/tv-splash.png))
export APP_TV_SPLASH := $(TOPDIR)/tv-splash.png
else ifneq (,$(wildcard $(TOPDIR)/splash.png))
export APP_TV_SPLASH := $(TOPDIR)/splash.png
endif
ifneq (,$(strip $(DRC_SPLASH)))
export APP_DRC_SPLASH := $(TOPDIR)/$(DRC_SPLASH)
else ifneq (,$(wildcard $(TOPDIR)/drc-splash.png))
export APP_DRC_SPLASH := $(TOPDIR)/drc-splash.png
else ifneq (,$(wildcard $(TOPDIR)/splash.png))
export APP_DRC_SPLASH := $(TOPDIR)/splash.png
endif
.PHONY: $(BUILD) clean all
#-------------------------------------------------------------------------------
all: $(BUILD)
$(BUILD):
@$(shell [ ! -d $(BUILD) ] && mkdir -p $(BUILD))
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#-------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(TARGET).wuhb $(TARGET).rpx $(TARGET).elf SaveMiiModWUTPort *.zip
#-------------------------------------------------------------------------------
release: $(BUILD)
@mkdir -p compat_installer
@cp compat_installer.rpx compat_installer
@cp meta/hbl/icon.png compat_installer
@cp meta/hbl/meta.xml compat_installer
@zip -9 -r compat_installer-HBL.zip compat_installer
@zip -9 compat_installer-Aroma.zip compat_installer.wuhb
@rm -rf compat_installer
#-------------------------------------------------------------------------------
else
.PHONY: all
DEPENDS := $(OFILES:.o=.d)
#-------------------------------------------------------------------------------
# main targets
#-------------------------------------------------------------------------------
all : $(OUTPUT).wuhb
$(OUTPUT).wuhb : $(OUTPUT).rpx
$(OUTPUT).rpx : $(OUTPUT).elf
$(OUTPUT).elf : $(OFILES)
$(OFILES_SRC) : $(HFILES_BIN)
#-------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#-------------------------------------------------------------------------------
%.bin.o %_bin.h : %.bin
#-------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#-------------------------------------------------------------------------------
%.o %.bin.o : %.bin
#-------------------------------------------------------------------------------
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
-include $(DEPENDS)
#-------------------------------------------------------------------------------
endif
#-------------------------------------------------------------------------------