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my-recognition.cpp
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my-recognition.cpp
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/*
* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
// include imageNet header for image recognition
#include <jetson-inference/imageNet.h>
// include loadImage header for loading images
#include <jetson-utils/loadImage.h>
// main entry point
int main( int argc, char** argv )
{
// a command line argument containing the image filename is expected,
// so make sure we have at least 2 args (the first arg is the program)
if( argc < 2 )
{
printf("my-recognition: expected image filename as argument\n");
printf("example usage: ./my-recognition my_image.jpg\n");
return 0;
}
// retrieve the image filename from the array of command line args
const char* imgFilename = argv[1];
// these variables will be used to store the image data and dimensions
// the image data will be stored in shared CPU/GPU memory, so there are
// pointers for the CPU and GPU (both reference the same physical memory)
float* imgCPU = NULL; // CPU pointer to floating-point RGBA image data
float* imgCUDA = NULL; // GPU pointer to floating-point RGBA image data
int imgWidth = 0; // width of the image (in pixels)
int imgHeight = 0; // height of the image (in pixels)
// load the image from disk as float4 RGBA (32 bits per channel, 128 bits per pixel)
if( !loadImageRGBA(imgFilename, (float4**)&imgCPU, (float4**)&imgCUDA, &imgWidth, &imgHeight) )
{
printf("failed to load image '%s'\n", imgFilename);
return 0;
}
// load the GoogleNet image recognition network with TensorRT
// you can use imageNet::ALEXNET to load AlexNet model instead
imageNet* net = imageNet::Create(imageNet::GOOGLENET);
// check to make sure that the network model loaded properly
if( !net )
{
printf("failed to load image recognition network\n");
return 0;
}
// this variable will store the confidence of the classification (between 0 and 1)
float confidence = 0.0;
// classify the image with TensorRT on the GPU (hence we use the CUDA pointer)
// this will return the index of the object class that the image was recognized as (or -1 on error)
const int classIndex = net->Classify(imgCUDA, imgWidth, imgHeight, &confidence);
// make sure a valid classification result was returned
if( classIndex >= 0 )
{
// retrieve the name/description of the object class index
const char* classDescription = net->GetClassDesc(classIndex);
// print out the classification results
printf("image is recognized as '%s' (class #%i) with %f%% confidence\n",
classDescription, classIndex, confidence * 100.0f);
}
else
{
// if Classify() returned < 0, an error occurred
printf("failed to classify image\n");
}
// free the network's resources before shutting down
delete net;
// this is the end of the example!
return 0;
}