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UI- 디자인 시스템 적용 #152

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brainini opened this issue Feb 13, 2022 · 0 comments
Open
12 of 15 tasks

UI- 디자인 시스템 적용 #152

brainini opened this issue Feb 13, 2022 · 0 comments
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UI팀 UI팀 업무

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@brainini
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brainini commented Feb 13, 2022

디자인 시스템 적용

  • ** 각자 branch 필수 확인 **
    • UI_DesignSystem 브랜치에서 개인 브랜치 파서 작업 (branch Name : 캔버스 이름)
  • Scene에 있는 것이 아니라 Prefab에서 작업!!!
  • Commit은 명확하게!!

역할 배분

  • Canvases (Lobby에 있는 것)

    • LoadingCanvas - 다빈
    • PlayerNameInputCanvas - 다빈
    • CustomizeAvatarCanvas (Color picker 빼고)
      • Figma - 지원
      • Unity 올리기 - 진
    • AvatarConfirmCanvas - 소희
  • MainCanvases

    • TopRightButtons - 유정, 진
    • BottomRightButtons - 유정, 진
    • MinimapPanel - 다빈
    • PlayerInfoCanvas - 예원
    • SettingCanvas - 지원
    • AvatarInteractionCanvas - 진
    • EmoticonMenuCanvas - 효진
    • UserTools
      • stickyNote - 유정,진
  • ChatManager - 소희

  • 닉네임 글자수 제한

@brainini brainini added the UI팀 UI팀 업무 label Feb 13, 2022
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