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texture glich below 60 block when higher than 200 #379

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707peter opened this issue Dec 30, 2024 · 1 comment
Open

texture glich below 60 block when higher than 200 #379

707peter opened this issue Dec 30, 2024 · 1 comment
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bug Something isn't working

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@707peter
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Describe the bug

Describe the bug in as much detail as possible. capturing footage of it with images or videos is preferred.
So obviously I used distant horizons with shaders and it looks amazing.
I was amazed by the clouds so i changed some cloud settings to make clouds render lower like around 200 block high.

I flew up to the clouds to fly through them, when i looked down i saw that lakes and all water lost texture and looked weird.
Even caves that was bellow 60 block just turned dark.
This happened close by and also in LOD chunks as well.
distant horizons rendered a larger lake about 40 chunks out and it looked just like the water that was 8 chunks away.

i tried to recreate this but i couldn't. (sad)

if

there is another bug that disables the shader and also the DH.
in the cloud settings the middle shadow type height setting. i can set it on 300 and 310 but there is a bug in between them and the text disapears. the world loads with out shader and no distant horizons....

Minecraft_ 1 20 1 - Singleplayer 2024  12  30  14_09_27
Minecraft_ 1 20 1 - Singleplayer 2024  12  30  14_19_18

@707peter 707peter added the bug Something isn't working label Dec 30, 2024
@X0nk
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X0nk commented Dec 30, 2024

does this happen on this version of the shader? this will download a version of the shader on click

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