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Describe the bug in as much detail as possible. capturing footage of it with images or videos is preferred.
So obviously I used distant horizons with shaders and it looks amazing.
I was amazed by the clouds so i changed some cloud settings to make clouds render lower like around 200 block high.
I flew up to the clouds to fly through them, when i looked down i saw that lakes and all water lost texture and looked weird.
Even caves that was bellow 60 block just turned dark.
This happened close by and also in LOD chunks as well.
distant horizons rendered a larger lake about 40 chunks out and it looked just like the water that was 8 chunks away.
i tried to recreate this but i couldn't. (sad)
if
there is another bug that disables the shader and also the DH.
in the cloud settings the middle shadow type height setting. i can set it on 300 and 310 but there is a bug in between them and the text disapears. the world loads with out shader and no distant horizons....
The text was updated successfully, but these errors were encountered:
Describe the bug
Describe the bug in as much detail as possible. capturing footage of it with images or videos is preferred.
So obviously I used distant horizons with shaders and it looks amazing.
I was amazed by the clouds so i changed some cloud settings to make clouds render lower like around 200 block high.
I flew up to the clouds to fly through them, when i looked down i saw that lakes and all water lost texture and looked weird.
Even caves that was bellow 60 block just turned dark.
This happened close by and also in LOD chunks as well.
distant horizons rendered a larger lake about 40 chunks out and it looked just like the water that was 8 chunks away.
i tried to recreate this but i couldn't. (sad)
if
there is another bug that disables the shader and also the DH.
in the cloud settings the middle shadow type height setting. i can set it on 300 and 310 but there is a bug in between them and the text disapears. the world loads with out shader and no distant horizons....
The text was updated successfully, but these errors were encountered: