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Assembly-UnityScript-Editor.unityproj
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Assembly-UnityScript-Editor.unityproj
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<?xml version="1.0" encoding="utf-8"?>
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<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace></RootNamespace>
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<ItemGroup>
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<Reference Include="UnityEngine">
<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll</HintPath>
</Reference>
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
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-->
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