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Feature request: Check for overlapping vertex UV coordinates #188

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manavortex opened this issue Dec 6, 2024 · 0 comments
Open

Feature request: Check for overlapping vertex UV coordinates #188

manavortex opened this issue Dec 6, 2024 · 0 comments

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@manavortex
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If two vertices share the same UV coordinate, Blender will split the geometry on export (as per the endless geometry generating octopus). This can lead to the following scenario:

  • I export a mesh from Blender
  • the mesh is under 65k verts, so the export check passes and I'm allowed to export
  • the exporter gleefully generates vertices, which I will never notice
  • Wolvenkit will now refuse to import the mesh

The AddOn could do two things here:

  1. (maybe easy, maybe impossible): Check the exported glb file's geometry against the vertex limit
  2. Check for vertices with overlapping UV coordinates and help the user to fix it
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