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README.txt
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README.txt
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Wormhole X-Treme v0.9
New Install:
0. Download the zip containing plugin, hsqldb, and gate shape files.
1. Unzip file into same directory that your craftbukkit.jar exists in. This should put
the hsqldb.jar into the lib/ folder, the WormholeXTreme.jar into the plugins/ folder,
and the latest versions of GateShapes into the plugins/WormholeXTreme/GateShapes/ folder.
2. start server
3. (Optional) Stop the server and edit the newly generated /plugins/WormholeXTreme/settings.txt
file as needed.
3.1. (Optional) Edit gate shapes in /plugins/WormholeXTreme/GateShapes/
3.2. (Optional) If using the Permissions plugin based plugin, set up the appropriate permissions.
If using SIMPLE_PERMISSIONS = true remember to use permissions from the Simple Mode list,
otherwise use nodes from Complex Node.
3.3. (Optional) Start Server again
Update:
0. Download the zip containing plugin, hsqldb, and gate shape files.
1. Extract WormholeXTreme.jar to your plugins/ folder, overwriting existing file.
2. (Optional, if upgrading to 3d shapes) If upgrading from v0.833 or earlier, start server before
updating gate shapes.
2.1. (Optional, if upgrading to 3d shapes) From the console run 'wormhole custom -all true'
2.2. (Optional, if upgrading to 3d shapes) Shut down, Replace gate shapes with new shapes from 3d
GateShapes/3d/ folder. Edit shapes as needed.
3. Start server.
4. If gates act weird, remove them and re-add them.
Permissions Plugin Nodes: (Controlled by plugins/WormholeXTreme/settings.txt - SIMPLE_PERMISSIONS)
SIMPLE_PERMISSIONS = false
Complex Mode:
wormhole.use.sign - lets a user use sign gates.
wormhole.use.dialer - lets a user use '/dial' gates
wormhole.use.compass - lets a user use '/wxcompass' command.
wormhole.remove.own - lets a user remove a gate that they own
wormhole.remove.all - lets a user remove any gate
wormhole.build - Able to build new wormholes
wormhole.config - Able to configure settings like material and timeout
wormhole.list - Able to use '/wxlist' command to list wormholes
wormhole.network.use.NETWORKNAME - Able to use wormholes on NETWORKNAME
wormhole.network.build.NETWORKNAME - Able to build wormholes on NETWORKNAME
wormhole.go - allows user to use '/wxgo' command.
wormhole.build.groupone - Part of build restriction group one.
wormhole.build.grouptwo - Part of build restriction group two.
wormhole.build.groupthree - Part of build restriction group three.
wormhole.cooldown.groupone - Part of wormhole use cooldown group one.
wormhole.cooldown.grouptwo - Part of wormhole use cooldown group two.
wormhole.cooldown.groupthree - Part of wormhole use cooldown group three.
SIMPLE_PERMISSIONS = true
Simple Mode:
wormhole.simple.use - Lets a user use wormholes.
wormhole.simple.build - Lets a user build wormholes.
wormhole.simple.remove - Lets a user remove wormholes.
wormhole.simple.config - Lets a user configure WormholeXTreme settings
To Build:
0. Install Maven and all of its dependencies.
1. Git clone the WX repo.
1.1. Wormhole X-Treme git repo: git://github.com/Wormhole-X-Treme/Wormhole-X-Treme.git
2. Git clone Permissions. Do a mvn install for Permissions.
2.1. Permissions git repo: git://github.com/TheYeti/Permissions.git
3. Force Help into your local repo.
3.1 (example commands) 'mvn install:install-file -Dfile=Help.jar -DgroupId=me.taylorkelly -DartifactId=Help \
-Dversion=0.2.4.1 -Dpackaging=jar -DgeneratePom=true'
3.2 Help location: http://forums.bukkit.org/threads/13601/
4. Run a 'mvn install' in the directory you ran the git clone of WX into.
5. Enjoy plugin that is now in target/. It will be a jar or a package zip.