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[Mod-Incompat] [1.7.4] Unable to join friends through World Host #602

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Cixon opened this issue Sep 21, 2024 · 13 comments
Open

[Mod-Incompat] [1.7.4] Unable to join friends through World Host #602

Cixon opened this issue Sep 21, 2024 · 13 comments
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@Cixon
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Cixon commented Sep 21, 2024

Legacy4J Version

[Patreon Release] 1.21-1.7.4

Mod Loader Version

Used NeoForge 21.1.35

Bug/Glitch Occurrence Context

Unable to join friends using the WorldHost mod.

Tested on the newest/patreon release for 1.21.

Crash Report

n/a

What happened wrong?

Title.

@Cixon Cixon added the bug Something isn't working label Sep 21, 2024
@Cixon
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Cixon commented Sep 21, 2024

@Wilyicaro
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Did u test without L4J?

@Wilyicaro
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In my tests, I couldn't login even without L4J, meaning it was World Host instability.

@Cixon
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Cixon commented Sep 21, 2024

In my tests, I couldn't login even without L4J, meaning it was World Host instability.

It ran fine, I had no other mods aside from Architectury API & World Host*

@Cixon
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Cixon commented Sep 21, 2024

Did u test without L4J?

Yeah it seems with L4J my friend and I would get the ‘Connecting to Server’ thing forever until prompted with a ‘timed out’ error. Neither of us was able to connect until L4J was disabled as a active mod.

@Cixon
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Cixon commented Sep 21, 2024

I was using 1.21.1 instead of 1.21 Minecraft but I feel this is irrelevant information?

@Wilyicaro
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Did u test without L4J?

Yeah it seems with L4J my friend and I would get the ‘Connecting to Server’ thing forever until prompted with a ‘timed out’ error. Neither of us was able to connect until L4J was disabled as a active mod.

Elaborate further, if the host had L4J installed, you wouldn't be able to connect, right?

@Wilyicaro
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I think this is some change that World Host made in some update that created some kind of incompatibility.

@Wilyicaro
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Because it used to work, I wouldn't say well because at least at the time the World Host was having some instability problems

@Cixon
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Cixon commented Sep 21, 2024

Elaborate further, if the host had L4J installed, you wouldn't be able to connect, right?

In the tests conducted, both the hoster and joiner had L4J installed. This resulted in both users not being able to connect. I have not tried having one user disable while the other keeps L4J enabled.

@Wilyicaro
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maybe this is something related to Gaming32/world-host#97 ?
idk, I didn't see anything in that log at least

@Cixon
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Cixon commented Sep 21, 2024

maybe this is something related to Gaming32/world-host#97 ?
idk, I didn't see anything in that log at least

Possibly, for now, I guess I could use e4mc but that one isn’t working for me either, could be modpack related said something about a gui..

I could force a crash.log event to see if something can get dug up for this Worldhost issue? That ticket was in July and I worry a third-party patch may need to be made.

@Cixon
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Cixon commented Sep 21, 2024

idk, I didn't see anything in that log at least

Here's a forced crash report (holding F3+C):

crash-2024-09-21_07.50.18-client.txt

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