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builtinassets_BuiltinAssets.js.html
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<!DOCTYPE html>
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<title>JSDoc: Source: builtinassets/BuiltinAssets.js</title>
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<h1 class="page-title">Source: builtinassets/BuiltinAssets.js</h1>
<section>
<article>
<pre class="prettyprint source linenums"><code>/*
* Copyright 2020 WICKLETS LLC
*
* This file is part of Wick Engine.
*
* Wick Engine is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Wick Engine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Wick Engine. If not, see <https://www.gnu.org/licenses/>.
*/
/**
* Global utility class for creating instances of builtin assets.
*/
BuiltinAssets = class {
generateVcam () {
var vcam = new Wick.Clip();
var defaultVcamWH = {width: 720, height: 480};
var defaultCrosshairSize = 75;
// Vcam outline (hidden when project plays)
var vcamBorderPaths = [
// Cam border
new paper.Path.Rectangle({
from: new paper.Point(-defaultVcamWH.width/2, -defaultVcamWH.height/2),
to: new paper.Point(defaultVcamWH.width/2, defaultVcamWH.height/2),
strokeWidth: 1,
strokeColor: '#000',
fillColor: 'rgba(74,144,226,0.19)',
}),
// Cam center crosshair (vertical line)
new paper.Path.Line({
from: new paper.Point(0, -defaultCrosshairSize/2),
to: new paper.Point(0, defaultCrosshairSize/2),
strokeWidth: 1,
strokeColor: '#000',
}),
// Cam center crosshair (horizontal line)
new paper.Path.Line({
from: new paper.Point(-defaultCrosshairSize/2, 0),
to: new paper.Point(defaultCrosshairSize/2, 0),
strokeWidth: 1,
strokeColor: '#000',
}),
];
vcamBorderPaths.forEach(vcamPath => {
vcam.activeFrame.addPath(new Wick.Path({path:vcamPath}));
});
// Vcam black borders (only visible when project is playing and showBlackBorders is set to true)
var borderSize = 10000;
var blackBorderPaths = [
// Black border top
new paper.Path.Rectangle({
from: new paper.Point(-borderSize, -borderSize),
to: new paper.Point(borderSize, -defaultVcamWH.height/2),
strokeWidth: 1,
strokeColor: '#000',
fillColor: '#000',
}),
// Black border bottom
new paper.Path.Rectangle({
from: new paper.Point(-borderSize, defaultVcamWH.height/2),
to: new paper.Point(borderSize, borderSize),
strokeWidth: 1,
strokeColor: '#000',
fillColor: '#000',
}),
// Black border left
new paper.Path.Rectangle({
from: new paper.Point(-borderSize, -borderSize),
to: new paper.Point(-defaultVcamWH.width/2, borderSize),
strokeWidth: 1,
strokeColor: '#000',
fillColor: '#000',
}),
// Black border right
new paper.Path.Rectangle({
from: new paper.Point(defaultVcamWH.width/2, -borderSize),
to: new paper.Point(borderSize, borderSize),
strokeWidth: 1,
strokeColor: '#000',
fillColor: '#000',
}),
];
vcam.activeLayer.addFrame(new Wick.Frame({start:2}));
blackBorderPaths.forEach(vcamPath => {
vcam.activeLayer.getFrameAtPlayheadPosition(2).addPath(new Wick.Path({path:vcamPath}));
});
// Blank frame
vcam.activeLayer.addFrame(new Wick.Frame({start:3}))
// Build script
var vcamScript = "";
vcamScript += "// Wick VCam Beta v0.02\n";
vcamScript += "\n";
vcamScript += "// (optional) set this value to true if you want black bars to\n";
vcamScript += "// render if the vcam is a different aspect ratio than the project\n";
vcamScript += "this.showBlackBorders = true;\n";
vcamScript += "\n";
vcamScript += "// Save original size of the vcam\n";
vcamScript += "this.origBounds = this.origBounds || {\n";
vcamScript += " width: this.bounds.width,\n";
vcamScript += " height: this.bounds.height,\n";
vcamScript += "}\n";
vcamScript += "// Hide vcam outline and show black borders (if enabled)\n";
vcamScript += "this.gotoAndStop(this.showBlackBorders ? 2 : 3);\n";
vcamScript += "\n";
vcamScript += "// Hide the projects black bars if needed (the vcam will render its own)\n";
vcamScript += "this.project.renderBlackBars = false;";
vcamScript += "// Adjust pan and zoom so that only what is inside the vcam is visible\n";
vcamScript += "var w = 0;\n";
vcamScript += "var h = 0;\n";
vcamScript += "w = this.project.view.canvasDimensions.width;\n";
vcamScript += "h = this.project.view.canvasDimensions.height;\n";
vcamScript += "var wr = w / this.origBounds.width/this.scaleX;\n";
vcamScript += "var hr = h / this.origBounds.height/this.scaleY;\n";
vcamScript += "this.project.zoom = Math.min(wr, hr);\n";
vcamScript += "this.project.pan.x = -(this.x - project.width/2);\n";
vcamScript += "this.project.pan.y = -(this.y - project.height/2);\n";
vcamScript += "this.project.rotation = -this.rotation;\n";
vcamScript += "\n";
vcam.addScript('update', vcamScript);
vcam.removeScript('default');
return vcam;
}
}
Wick.BuiltinAssets = new BuiltinAssets();
</code></pre>
</article>
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<h2><a href="index.html">Home</a></h2><h3>Classes</h3><ul><li><a href="BuiltinAssets.html">BuiltinAssets</a></li><li><a href="GlobalAPI.html">GlobalAPI</a></li><li><a href="paper.SelectionGUI.html">SelectionGUI</a></li><li><a href="paper-paper.Selection.html">Selection</a></li><li><a href="SelectionWidget.html">SelectionWidget</a></li><li><a href="Wick.AutoSave.html">AutoSave</a></li><li><a href="Wick.Base.html">Base</a></li><li><a href="Wick.Button.html">Button</a></li><li><a href="Wick.Clip.html">Clip</a></li><li><a href="Wick.Clipboard.html">Clipboard</a></li><li><a href="Wick.FileCache.html">FileCache</a></li><li><a href="Wick.Frame.html">Frame</a></li><li><a href="Wick.GUIElement.Project.html">Project</a></li><li><a href="Wick.GUIElement.Timeline.html">Timeline</a></li><li><a href="Wick.GUIElement-Wick.GUIElement.Breadcrumbs.html">Breadcrumbs</a></li><li><a href="Wick.GUIElement-Wick.GUIElement.Button.html">Button</a></li><li><a href="Wick.History.html">History</a></li><li><a href="Wick.HTMLExport.html">HTMLExport</a></li><li><a href="Wick.HTMLPreview.html">HTMLPreview</a></li><li><a href="Wick.ImageSequence.html">ImageSequence</a></li><li><a href="Wick.Layer.html">Layer</a></li><li><a href="Wick.Path.html">Path</a></li><li><a href="Wick.Project.html">Project</a></li><li><a href="Wick.Selection.html">Selection</a></li><li><a href="Wick.Tickable.html">Tickable</a></li><li><a href="Wick.Timeline.html">Timeline</a></li><li><a href="Wick.Tools-Wick.Tools.Brush.html">Brush</a></li><li><a href="Wick.Tools-Wick.Tools.Cursor.html">Cursor</a></li><li><a href="Wick.Tools-Wick.Tools.Ellipse.html">Ellipse</a></li><li><a href="Wick.Tools-Wick.Tools.Eraser.html">Eraser</a></li><li><a href="Wick.Tools-Wick.Tools.Eyedropper.html">Eyedropper</a></li><li><a href="Wick.Tools-Wick.Tools.FillBucket.html">FillBucket</a></li><li><a href="Wick.Tools-Wick.Tools.Interact.html">Interact</a></li><li><a href="Wick.Tools-Wick.Tools.Line.html">Line</a></li><li><a href="Wick.Tools-Wick.Tools.None.html">None</a></li><li><a href="Wick.Tools-Wick.Tools.Pan.html">Pan</a></li><li><a href="Wick.Tools-Wick.Tools.Pencil.html">Pencil</a></li><li><a href="Wick.Tools-Wick.Tools.Rectangle.html">Rectangle</a></li><li><a href="Wick.Tools-Wick.Tools.Text.html">Text</a></li><li><a href="Wick.Tools-Wick.Tools.Zoom.html">Zoom</a></li><li><a href="Wick.Transformation.html">Transformation</a></li><li><a href="Wick.Tween.html">Tween</a></li><li><a href="Wick.View-Wick.View.Clip.html">Clip</a></li><li><a href="Wick.View-Wick.View.Frame.html">Frame</a></li><li><a href="Wick.View-Wick.View.Path.html">Path</a></li><li><a href="Wick.View-Wick.View.Selection.html">Selection</a></li><li><a href="Wick.WickFile.html">WickFile</a></li><li><a href="Wick.WickObjectFile.html">WickObjectFile</a></li><li><a href="Wick.ZIPExport.html">ZIPExport</a></li><li><a href="WickObjectCache.html">WickObjectCache</a></li><li><a href="Wick-Wick.Asset.html">Asset</a></li><li><a href="Wick-Wick.AudioTrack.html">AudioTrack</a></li><li><a href="Wick-Wick.ClipAsset.html">ClipAsset</a></li><li><a href="Wick-Wick.Color.html">Color</a></li><li><a href="Wick-Wick.FileAsset.html">FileAsset</a></li><li><a href="Wick-Wick.FontAsset.html">FontAsset</a></li><li><a href="Wick-Wick.GIFAsset.html">GIFAsset</a></li><li><a href="Wick-Wick.GUIElement.html">GUIElement</a></li><li><a href="Wick-Wick.ImageAsset.html">ImageAsset</a></li><li><a href="Wick-Wick.SoundAsset.html">SoundAsset</a></li><li><a href="Wick-Wick.SVGAsset.html">SVGAsset</a></li><li><a href="Wick-Wick.Tool.html">Tool</a></li><li><a href="Wick-Wick.ToolSettings.html">ToolSettings</a></li><li><a href="Wick-Wick.View.html">View</a></li></ul><h3>Global</h3><ul><li><a href="global.html#type">type</a></li><li><a href="global.html#Wick">Wick</a></li></ul>
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