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base_asset_FileAsset.js.html
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<!DOCTYPE html>
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<head>
<meta charset="utf-8">
<title>JSDoc: Source: base/asset/FileAsset.js</title>
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<h1 class="page-title">Source: base/asset/FileAsset.js</h1>
<section>
<article>
<pre class="prettyprint source linenums"><code>/*
* Copyright 2020 WICKLETS LLC
*
* This file is part of Wick Engine.
*
* Wick Engine is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Wick Engine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Wick Engine. If not, see <https://www.gnu.org/licenses/>.
*/
Wick.FileAsset = class extends Wick.Asset {
/**
* Returns all valid MIME types for files which can be converted to Wick Assets.
* @return {string[]} Array of strings of MIME types in the form MediaType/Subtype.
*/
static getValidMIMETypes () {
let imageTypes = Wick.ImageAsset.getValidMIMETypes();
let soundTypes = Wick.SoundAsset.getValidMIMETypes();
let fontTypes = Wick.FontAsset.getValidMIMETypes();
let clipTypes = Wick.ClipAsset.getValidMIMETypes();
let gifTypes = Wick.GIFAsset.getValidMIMETypes();
return imageTypes.concat(soundTypes).concat(fontTypes).concat(clipTypes).concat(gifTypes);
}
/**
* Returns all valid extensions types for files which can be attempted to be
* converted to Wick Assets.
* @return {string[]} Array of strings representing extensions.
*/
static getValidExtensions () {
let imageExtensions = Wick.ImageAsset.getValidExtensions();
let soundExtensions = Wick.SoundAsset.getValidExtensions();
let fontExtensions = Wick.FontAsset.getValidExtensions();
let clipExtensions = Wick.ClipAsset.getValidExtensions();
let gifExtensions = Wick.GIFAsset.getValidExtensions();
return imageExtensions
.concat(soundExtensions)
.concat(fontExtensions)
.concat(clipExtensions)
.concat(gifExtensions);
}
/**
* Create a new FileAsset.
* @param {string} filename - the filename of the file being used as this asset's source.
* @param {string} src - a base64 string containing the source for this asset.
*/
constructor (args) {
if(!args) args = {};
args.name = args.filename;
super(args);
this.fileExtension = null
this.MIMEType = null;
this.filename = args.filename;
this.src = args.src;
}
_serialize (args) {
var data = super._serialize(args);
data.filename = this.filename;
data.MIMEType = this.MIMEType;
data.fileExtension = this.fileExtension;
if(args && args.includeOriginalSource) {
data.originalSource = this.src;
}
return data;
}
_deserialize (data) {
super._deserialize(data);
this.filename = data.filename;
this.MIMEType = data.MIMEType;
this.fileExtension = data.fileExtension;
if(data.originalSource) {
this.src = data.originalSource;
}
}
get classname () {
return 'FileAsset';
}
/**
* The source of the data of the asset, in base64.
* @type {string}
*/
get src () {
return Wick.FileCache.getFile(this.uuid).src;
}
set src (src) {
if(src) {
Wick.FileCache.addFile(src, this.uuid);
this.fileExtension = this._fileExtensionOfString(src);
this.MIMEType = this._MIMETypeOfString(src);
}
}
load (callback) {
callback();
}
/**
* Copies the FileAsset and also copies the src in FileCache.
* @return {Wick.FileAsset}
*/
copy () {
var copy = super.copy();
copy.src = this.src;
return copy;
}
_MIMETypeOfString (string) {
return string.split(':')[1].split(',')[0].split(';')[0];
}
_fileExtensionOfString (string) {
var MIMEType = this._MIMETypeOfString(string);
return MIMEType && MIMEType.split('/')[1];
}
}
</code></pre>
</article>
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