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CHANGELOG.txt
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CHANGELOG.txt
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0.5.0:
Map Creation Package:
- Implemented new track laying tools thanks you Wiz.
0.4.1:
Runtime:
- Fixed the main menu not loading if no maps are installed.
0.4.0:
Runtime:
- Switched back to Unity Mod Manager.
- Fixed world maps not updating when changing map.
- Fixed the streamer scene disappearing when going above Y 10.
- Fixed an error if a station's minimum job length was more than the player's licenses allow.
Map Creation Package:
- Added a button to generate track names.
- Added the ability to set the default state of switches.
- Added the ability to toggle loading gauge visualization for multiple tracks simultaneously.
- Added validation for terrain shape and Y position.
- Added validation for the installed build support.
- Changed the default water height to -1 to reduce collisions with flat terrain.
- Existing files in the export directory are now moved to the trash instead of being deleted.
- Fixed stations not initializing properly if their last warehouse machine was removed.
- Fixed track names getting overridden when exporting.
- Fixed validation failing without a directional light (no longer required).
- Improved readability of the validation menu.
- Refactored how locomotive spawners work. Refer to the documentation for more information.
- Removed the ManualShunterBooklet and ManualSteamBooklet store item types.
- Warehouse machines now must be assigned to Station's manually.
0.3.0:
Runtime:
- Added support for Simulator.
- Fixed issues if there is a piece of track shorter than 0.75m.
- Fixed regular tracks not connecting to each other.
- Switched to BepInEx.
Map Creation Package:
- Bumped the Unity version to 2019.4.40f1.
- Added support for custom buffer stops.
- Added the new coaling and water towers.
- Added a validation and startup warning if an incorrect Unity version is being used.
- Fixed an error during validation if a Terrain object was missing its TerrainData.
- Fixed tracks not snapping if the camera was too far from the Track root.
- Fixed the default debug export path on Linux.
- GameObject's with Camera or Directional Lights are now excluded from the build.
0.2.0:
Runtime:
- Added track LODs. You shouldn't see tracks popping in anymore when traveling through the world.
- Fixed vegetation not being visible on terrain.
- Fixed an error when initializing streamers.
- Fixed tracks on the map not appearing smooth on smaller maps.
Map Creation Package:
- Added the ability to create fully custom turntables.
- Added a toggle to visualize the loading gauge of trackage.
- Added an option to toggle whether ballast and sleepers are generated for tracks.
- Fixed the disconnected switch validation not working.
- Fixed switches snapping to turntables and other switches.
- Fixed occasional terrain-related issues when exporting.
- Fixed procedural map backgrounds being completely white.
- Fixed the "polygon is self-intersecting" warning when importing the creation package.
0.1.1:
Runtime:
- Fixed the mod trying to load a non-existent map if it was deleted while selected.
- Fixed the mod's home page and repository URLs not being set.
- Specified minimum UMM version as 0.24.6.
Map Creation Package:
- Added validation for terrain height.
- Fixed spawn position validation always failing until a build was run.
- Fixed an error when generating the map background if the terrain or water levels were 0.
0.1.0:
- Initial release.