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which hopefully is more efficient for resizing and compression vs. file -> img -> canvas, etc. step by step conversions.
The text was updated successfully, but these errors were encountered:
e.g.:
const img = await createImageBitmap(input.files[0]); const canvas = document.createElement("canvas"); canvas.width = img.width; canvas.height = img.height; const ctx = canvas.getContext("2d"); ctx.drawImage(img, 0, 0);
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which hopefully is more efficient for resizing and compression vs. file -> img -> canvas, etc. step by step conversions.
The text was updated successfully, but these errors were encountered: