diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Material/plasma_guns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Material/plasma_guns.yml deleted file mode 100644 index 0a33fff698..0000000000 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Material/plasma_guns.yml +++ /dev/null @@ -1,73 +0,0 @@ -- type: entity - id: BaseWeaponBattery - parent: BaseItem - abstract: true - components: - - type: Sprite - - type: Item - size: Huge - - type: Clothing - sprite: Objects/Weapons/Guns/Battery/laser_retro.rsi - quickEquip: false - slots: - - Back - - suitStorage - - type: AmmoCounter - - type: Gun - fireRate: 2 - selectedMode: SemiAuto - availableModes: - - SemiAuto - fireOnDropChance: 0.15 - soundGunshot: - path: /Audio/Weapons/Guns/Gunshots/laser.ogg - doRecoil: false - - type: Battery - maxCharge: 1000 - startingCharge: 1000 - - type: MagazineVisuals - magState: mag - steps: 5 - zeroVisible: false - - type: Appearance - - type: StaticPrice - price: 500 - - type: MeleeWeapon # WD EDIT - attackRate: 0.7 - damage: - types: - Blunt: 10 - soundHit: - collection: GenericHit - -- type: entity - id: BasePlasmaGun - parent: BaseItem - abstract: true - components: - - type: Sprite - - type: Item - size: Huge - - type: Clothing - sprite: Objects/Weapons/Guns/Battery/laser_retro.rsi - quickEquip: false - slots: - - Back - - suitStorage - - type: AmmoCounter - - type: Gun - fireRate: 2 - selectedMode: SemiAuto - availableModes: - - SemiAuto - fireOnDropChance: 0.15 - soundGunshot: - path: /Audio/Weapons/Guns/Gunshots/laser.ogg - doRecoil: false - - type: MagazineVisuals - magState: mag - steps: 5 - zeroVisible: false - - type: Appearance - - type: StaticPrice - price: 500 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml index d566eb3234..3f37d308db 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml @@ -138,37 +138,3 @@ impactFlash: sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi state: impact_beam_heavy2 - -- type: hitscan - id: PlasmaLaser - maxLength: 4 - damage: - types: - Heat: 10 - Structural: 30 - muzzleFlash: - sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi - state: muzzle_beam_heavy - travelFlash: - sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi - state: beam - impactFlash: - sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi - state: impact_beam_heavy - -- type: hitscan - id: LongPlasmaLaser - maxLength: 7 - damage: - types: - Heat: 10 - Structural: 30 - muzzleFlash: - sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi - state: muzzle_beam_heavy - travelFlash: - sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi - state: beam - impactFlash: - sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi - state: impact_beam_heavy