forked from zaphodikus/EGS-gameconfig
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Config_Example.bak
20092 lines (20067 loc) · 586 KB
/
Config_Example.bak
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
# How it works:
# - rename to 'Config.ecf' to activate
# - change original values of parameters as desired
# - listed parameters will overwrite the game's internal original values
# - parameters not listed (commented out / removed) will cause the game to continue using the internal ORIGINAL values
VERSION: 8
# ==================== BLOCKS, DEVICES ==========================
# Properties:
# IsAccessible: shows up in Control Panel
# O2Accept: "OxygenBottleLarge,OxygenBottleSmall" > items that can be used to fill a O2 tank. First item in list will be filled when O2 is withdrawn
# FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel" > items that can be used to fill a fuel tank. First item in list will be filled when fuel is withdrawn
{ Block Id: 53, Name: SathiumResource
Material: resourcemedium
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 79, Name: CopperResource
Material: resourcesoft
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 80, Name: PromethiumResource
Material: resourcesoft
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
Radiation: 3
}
{ Block Id: 81, Name: IronResource
Material: resourcesoft
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 82, Name: SiliconResource
Material: resourcesoft
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 83, Name: NeodymiumResource
Material: resourcemedium
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 84, Name: MagnesiumResource
Material: resourcemedium
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 85, Name: CobaltResource
Material: resourcemedium
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 90, Name: ErestrumResource
Material: resourcehard
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
Radiation: 5
}
{ Block Id: 91, Name: ZascosiumResource
Material: resourcehard
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 95, Name: GoldResource
Material: resourcemedium
Group: resource
{ Child DropOnDestroy
Count: "1,3"
Prob: 0.2
}
}
{ Block Id: 114, Name: PentaxidResource
Material: resourcehard
Radiation: 0.2
Group: resource
{ Child DropOnDestroy
Count: "1,2"
Prob: 0.2
}
}
{ Block Id: 256, Name: CapacitorMS
Material: metal
ShowBlockName: true
IsAccessible: false, type: bool
Info: bkiGenNoFunction, display: true
StackSize: 6
BlockColor: "110,110,110"
TemplateRoot: DecoBlocks2
Mass: 200, type: float, display: true, formatter: Kilogram
EnergyIn: 1, type: int, display: true, formatter: Watt
Category: Deco Blocks
BlastRadius: 3
BlastDamage: 100
}
{ Block Id: 257, Name: CockpitMS01
Group: cpgCockpit
ShowBlockName: true
Material: metal
TemplateRoot: CockpitBlocksCV
Mass: 100, type: float, display: true, formatter: Kilogram
HitPoints: 150, type: int, display: true
Volume: 500, type: float, display: true, formatter: Liter
IsLockable: true
IsIgnoreLC: true
Info: bkiCockpit, display: true
StackSize: 1
BlockColor: "110,110,110"
Category: Devices
EnergyIn: 20, type: int, display: true, formatter: Watt
BlastRadius: 2
BlastDamage: 80
}
{ Block Id: 259, Name: FuelTankMSSmall
Group: cpgFuelTank
Material: metallight
ShowBlockName: true
IsLockable: true
IsOxygenTight: false, display: true
IsIgnoreLC: true
StackSize: 6
BlockColor: "110,110,110"
Mass: 3000, type: float, display: true, formatter: Kilogram
Volume: 60, type: float, display: true, formatter: Liter
Info: bkiFuelTank, display: true
Category: Devices
EnergyIn: 1, type: int, display: true, formatter: Watt
CPUIn: 300, type: int, display: true
HitPoints: 25, type: int, display: true
FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel"
FuelCapacity: 1200, type: int, display: true
BlastRadius: 5
BlastDamage: 500
Radiation: 0.25, display: RadiationLevel
UnlockCost: 4, display: true
UnlockLevel: 3, display: true
TechTreeNames: "Base,Capital Vessel"
}
{ Block Id: 260, Name: FuelTankMSLarge, Ref: FuelTankMSSmall
HitPoints: 40, type: int, display: true
FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel"
FuelCapacity: 2700, type: int, display: true
Mass: 5400, type: float, display: true, formatter: Kilogram
Volume: 100, type: float, display: true, formatter: Liter
Info: bkiFuelTank, display: true
CPUIn: 675, type: int, display: true
Radiation: 0.4, display: RadiationLevel
UnlockCost: 12, display: true
UnlockLevel: 10, display: true
TechTreeParent: FuelTankMSSmall
TechTreeNames: "Base,Capital Vessel"
}
{ Block Id: 261, Name: ConsoleMS01
Material: metallight
ShowBlockName: true
IsAccessible: false, type: bool
IsOxygenTight: false, display: true
Info: bkiGenNoFunction, display: true
Volume: 500, type: float, display: true, formatter: Liter
BlockColor: "110,110,110"
Category: Deco Blocks
BlastRadius: 2
BlastDamage: 80
EnergyIn: 1, type: int, display: true, formatter: Watt
TemplateRoot: ConsoleBlocks
}
{ Block Id: 262, Name: Antenna
Material: metal
ShowBlockName: true
IsAccessible: false, type: bool
Info: bkiGenNoFunction, display: true
BlockColor: "110,110,110"
Volume: 1500, type: float, display: true, formatter: Liter
StackSize: 6
TemplateRoot: AntennaBlocks
Category: Deco Blocks
Mass: 1500, type: float, display: true, formatter: Kilogram
HitPoints: 100, type: int, display: true
EnergyIn: 20, type: int, display: true, formatter: Watt
BlastRadius: 3
BlastDamage: 100
}
{ Block Id: 263, Name: OxygenTankMS
Group: cpgO2Tank
Material: metallight
ShowBlockName: true
IsLockable: true
IsOxygenTight: false, display: true
Info: bkiOxygenTank, display: true
Volume: 100, type: float, display: true, formatter: Liter
StackSize: 6
BlockColor: "110,110,110"
Category: Devices
Mass: 810, type: float, display: true, formatter: Kilogram
EnergyIn: 5, type: int, display: true, formatter: Watt
CPUIn: 200, type: int, display: true
O2Capacity: 2000, type: int, display: true
O2Accept: "OxygenBottleLarge,OxygenBottleSmall,RespiratorCharge"
BlastRadius: 4
BlastDamage: 100
UnlockCost: 7, display: true
UnlockLevel: 10, display: true
TechTreeParent: OxygenTankSmallMS
TechTreeNames: "Base,Capital Vessel"
}
{ Block Id: 266, Name: PassengerSeatMS
Group: cpgPassengerSeat
Material: metal
ShowBlockName: true
Mass: 350, type: float, display: true, formatter: Kilogram
Volume: 30, type: float, display: true, formatter: Liter
IsLockable: true
IsOxygenTight: false, display: true
Info: bkiPassengerSeat, display: true
StackSize: 6
BlockColor: "110,110,110"
Category: Devices
BlastRadius: 2
BlastDamage: 50
UnlockCost: 7, display: true
UnlockLevel: 10, display: true
TechTreeParent: CockpitBlocksCV
TechTreeNames: Capital Vessel
}
{ Block Id: 267, Name: CockpitMS02
Group: cpgCockpit
Material: metal
ShowBlockName: true
BlockColor: "110,110,110"
Volume: 1000, type: float, display: true, formatter: Liter
TemplateRoot: CockpitBlocksCV
IsLockable: true
IsIgnoreLC: true
Info: bkiCockpit, display: true
StackSize: 1
Category: Devices
Mass: 200, type: float, display: true, formatter: Kilogram
HitPoints: 300, type: int, display: true
EnergyIn: 20, type: int, display: true, formatter: Watt
BlastRadius: 2
BlastDamage: 80
}
{ Block Id: 270, Name: MedicinelabMS
Group: cpgMedic
Material: metal
TemplateRoot: MedicalStationBlocks
IsLockable: true
IsOxygenTight: false, display: true
Info: bkiMedicinelabMS, display: true
Volume: 1000, type: float, display: true, formatter: Liter
StackSize: 6
BlockColor: "110,110,110"
Category: Devices
Mass: 2000, type: float, display: true, formatter: Kilogram
HitPoints: 100, type: int, display: true
EnergyIn: 10, type: int, display: true, formatter: Watt
BlastRadius: 2
BlastDamage: 100
}
{ Block Id: 272, Name: RCSBlockSV
Group: cpgRCS
Material: metal
ShowBlockName: true
Mass: 250, type: float, display: true, formatter: Kilogram
Volume: 40, type: float, display: true, formatter: Liter
IsOxygenTight: false, display: true
IsIgnoreLC: true
Info: bkiGyroscope, display: true
StackSize: 6
BlockColor: "110,110,110"
Category: Devices
Torque: 100, type: int, display: true, formatter: NewtonMeter
EnergyIn: 3, type: int, display: true, formatter: Watt
CPUIn: 750, type: int, display: true
BlastRadius: 4
BlastDamage: 100
UnlockCost: 4, display: true
UnlockLevel: 5, display: true
TechTreeParent: GeneratorSV
TechTreeNames: Small Vessel
}
{ Block Id: 273, Name: ContainerMS01
Group: cpgCargoBox
LootList: 66
Material: metal
ShowBlockName: true
TemplateRoot: ContainerSmallBlocks
Mass: 150, type: float, display: true, formatter: Kilogram
Volume: 100, type: float, display: true, formatter: Liter
VolumeCapacity: 125, type: float, display: true, formatter: Liter
BlockColor: "110,110,110"
Info: bkiContainer, display: true
StackSize: 15
IsLockable: true
IsOxygenTight: true, display: true
Category: Devices
EnergyIn: 1, type: int, display: true, formatter: Watt
CPUIn: 15, type: int, display: true
HitPoints: 100, type: int, display: true
BlastRadius: 1
BlastDamage: 50
}
{ Block Id: 278, Name: GravityGeneratorMS
Group: cpgGravityGenerator
Material: metal
ShowBlockName: true
Volume: 350, type: float, display: true, formatter: Liter
IsOxygenTight: false, display: true
Info: bkiGravityGenerator, display: true
StackSize: 6
BlockColor: "110,110,110"
Category: Devices
HitPoints: 120, type: int, display: true
Mass: 15000, type: float, display: true, formatter: Kilogram
EnergyIn: 100, type: int, display: true, formatter: Watt
CPUIn: 50, type: int, display: true
BlastRadius: 5
BlastDamage: 100
UnlockCost: 11, display: true
UnlockLevel: 7, display: true
TechTreeNames: "Base,Capital Vessel"
Radiation: 2, display: RadiationLevel
Temperature: 35, display: true
}
{ Block Id: 279, Name: LightSS01
Group: cpgLight
Material: metallight
Mass: 6, type: float, display: true, formatter: Kilogram
Volume: 0.2, type: float, display: true, formatter: Liter
Category: Devices
EnergyIn: 1, type: int, display: true, formatter: Watt
UnlockCost: 0, display: true
UnlockLevel: 1, display: true
TechTreeNames: "Small Vessel,Hover Vessel"
}
{ Block Id: 280, Name: LightMS01
Material: metallight
Group: cpgLight
TemplateRoot: LightLargeBlocks
BlockColor: "110,110,110"
Volume: 2, type: float, display: true, formatter: Liter
Category: Devices
EnergyIn: 1, type: int, display: true, formatter: Watt
Mass: 1, type: float, display: true, formatter: Kilogram
}
{ Block Id: 281, Name: DoorMS01
Group: cpgDoor
Material: metal
TemplateRoot: DoorBlocks
BlockColor: "110,110,110"
IsAccessible: true, type: bool
IsLockable: true
IsOxygenTight: true, display: true
Category: Devices
EnergyIn: 1, type: int, display: true, formatter: Watt
HitPoints: 100, type: int, display: true
Mass: 200, type: float, display: true, formatter: Kilogram
}
{ Block Id: 282, Name: TurretTemplate
Group: cpgTurret
Material: metalhard
WeaponItem: TurretMSMinigunWeapon
Info: bkiTurret, display: true
Category: Weapons/Items
BlockColor: "110,110,110"
Mass: 1800, type: float, display: true, formatter: Kilogram
Volume: 9000, type: float, display: true, formatter: Liter
StackSize: 6
BlastRadius: 3
BlastDamage: 80
EnergyIn: 5, type: int, display: true, formatter: Watt
CPUIn: 2500, type: int, display: true
HitPoints: 3450, type: int, display: true
RotSpeed: 120, type: int, display: true
Zoom: 5, type: float
}
{ Block Id: 283, Name: TurretMSMinigunRetract, Ref: TurretTemplate
WeaponItem: TurretMSMinigunWeapon
TemplateRoot: TurretMSProjectileBlocks
IsOxygenTight: true, display: true
Info: bkiTurretRetract, display: true
}
{ Block Id: 284, Name: TurretMSRocketRetract, Ref: TurretTemplate
WeaponItem: TurretMSRocketWeapon
TemplateRoot: TurretMSRocketBlocks
IsOxygenTight: true, display: true
Info: bkiTurretRetractSpace, display: true
RotSpeed: 150, type: int, display: true
CPUIn: 9700, type: int, display: true
}
{ Block Id: 287, Name: TurretMSMinigun, Ref: TurretMSMinigunRetract
TemplateRoot: TurretMSProjectileBlocks
IsOxygenTight: false, display: true
Volume: 4500, type: float, display: true, formatter: Liter
}
{ Block Id: 288, Name: TurretMSRocket, Ref: TurretMSRocketRetract
TemplateRoot: TurretMSRocketBlocks
IsOxygenTight: false, display: true
Volume: 4500, type: float, display: true, formatter: Liter
}
{ Block Id: 289, Name: TurretRadar
Material: metal
Mass: 2500, type: float, display: true, formatter: Kilogram
Volume: 160, type: float, display: true, formatter: Liter
Info: bkiGenNoFunction, display: true
IsAccessible: false, type: bool
Category: Deco Blocks
BlockColor: "110,110,110"
StackSize: 6
BlastRadius: 3
BlastDamage: 80
EnergyIn: 5, type: int, display: true, formatter: Watt
HitPoints: 120, type: int, display: true
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 291, Name: OxygenStation
Group: cpgO2Station
Material: metal
ShowBlockName: true
IsLockable: true
IsOxygenTight: false, display: true
Info: bkiOxygenStation, display: true
Volume: 100, type: float, display: true, formatter: Liter
StackSize: 6
BlockColor: "110,110,110"
Category: Devices
Mass: 1500, type: float, display: true, formatter: Kilogram
EnergyIn: 5, type: int, display: true, formatter: Watt
CPUIn: 200, type: int, display: true
BlastRadius: 3
BlastDamage: 80
UnlockCost: 4, display: true
UnlockLevel: 3, display: true
TechTreeParent: OxygenTankSmallMS
TechTreeNames: "Base,Capital Vessel"
}
{ Block Id: 320, Name: TurretDrillTemplate
Group: cpgHarvest
Material: metalhard
WeaponItem: TurretMSDrillWeapon
Info: bkiDrill, display: true
Category: Weapons/Items
BlockColor: "110,110,110"
StackSize: 6
MaxCount: 4, type: int, display: true
BlastRadius: 2
BlastDamage: 50
EnergyIn: 1150, type: int, display: true, formatter: Watt
EnergyInIdle: 23, type: int, display: true, formatter: Watt
CPUIn: 3000, type: int, display: true
Mass: 1200, type: float, display: true, formatter: Kilogram
HitPoints: 2500, type: int, display: true
RotSpeed: 100, type: int, display: true
Zoom: 5, type: float
AboveTerrainCheck: false
}
{ Block Id: 321, Name: TurretMSDrillRetract, Ref: TurretDrillTemplate
WeaponItem: TurretMSDrillWeapon
TemplateRoot: TurretMSToolBlocks
IsOxygenTight: true, display: true
Mass: 1200, type: float, display: true, formatter: Kilogram
Volume: 9000, type: float, display: true, formatter: Liter
}
{ Block Id: 322, Name: TurretMSToolRetract, Ref: TurretDrillTemplate
WeaponItem: TurretMSToolWeapon
TemplateRoot: TurretMSToolBlocks
Info: bkiTurretTool, display: true
IsOxygenTight: true, display: true
Mass: 1200, type: float, display: true, formatter: Kilogram
Volume: 9000, type: float, display: true, formatter: Liter
EnergyIn: 2450, type: int, display: true, formatter: Watt
EnergyInIdle: 26, type: int, display: true, formatter: Watt
}
{ Block Id: 323, Name: TurretMSPulseLaserRetract, Ref: TurretTemplate
WeaponItem: TurretMSPulseLaserWeapon
TemplateRoot: TurretMSLaserBlocks
IsOxygenTight: true, display: true
Info: bkiTurretRetractSpace, display: true
RotSpeed: 100, type: int, display: true
CPUIn: 15100, type: int, display: true
}
{ Block Id: 324, Name: TurretMSPlasmaRetract, Ref: TurretTemplate
WeaponItem: TurretMSPlasmaWeapon
TemplateRoot: TurretMSLaserBlocks
IsOxygenTight: true, display: true
Info: bkiTurretRetractSpace, display: true
RotSpeed: 80, type: int, display: true
CPUIn: 20700, type: int, display: true
}
{ Block Id: 325, Name: TurretMSFlakRetract, Ref: TurretTemplate
WeaponItem: TurretMSFlakWeapon
TemplateRoot: TurretMSRocketBlocks
IsOxygenTight: true, display: true
Info: bkiTurretRetractSpace, display: true
CPUIn: 1300, type: int, display: true
}
{ Block Id: 326, Name: TurretMSCannonRetract, Ref: TurretTemplate
WeaponItem: TurretMSCannonWeapon
TemplateRoot: TurretMSProjectileBlocks
IsOxygenTight: true, display: true
Info: bkiTurretRetract, display: true
RotSpeed: 150, type: int, display: true
CPUIn: 2500, type: int, display: true
}
{ Block Id: 327, Name: TurretMSArtilleryRetract, Ref: TurretTemplate
WeaponItem: TurretMSArtilleryWeapon
TemplateRoot: TurretMSArtilleryBlocks
IsOxygenTight: true, display: true
Info: bkiTurretRetractSpace, display: true
Mass: 2500, type: float, display: true, formatter: Kilogram
Volume: 15000, type: float, display: true, formatter: Liter
EnergyIn: 10, type: int, display: true, formatter: Watt
HitPoints: 5000, type: int, display: true
RotSpeed: 60, type: int, display: true
CPUIn: 21600, type: int, display: true
}
{ Block Id: 328, Name: NPCAlienTemplate
Material: human
BlockColor: "110,110,110"
IsAccessible: false, type: bool
IsOxygenTight: false, display: true
Category: Deco Blocks
TemplateRoot: AlienNPCBlocks
XpFactor: 0
HitPoints: 1, type: int, display: false
BlastRadius: 1
BlastDamage: 0
}
{ Block Id: 329, Name: NPCHumanTemplate
Material: human
BlockColor: "110,110,110"
IsAccessible: false, type: bool
IsOxygenTight: false, display: true
Category: Deco Blocks
TemplateRoot: HumanNPCBlocks
XpFactor: 0
HitPoints: 1, type: int, display: false
BlastRadius: 1
BlastDamage: 0
}
{ Block Id: 330, Name: AntennaBlocks
Material: metallight
ShowBlockName: true
Info: bkiBlockGroup, display: true
BlockColor: "110,110,110"
Volume: 250, type: float, display: true, formatter: Liter
StackSize: 6
Category: Deco Blocks
BlastRadius: 3
BlastDamage: 100
Mass: 1500, type: float, display: true, formatter: Kilogram
HitPoints: 100, type: int, display: true
EnergyIn: 20, type: int, display: true, formatter: Watt
ChildBlocks: "Antenna01, Antenna02, Antenna03, Antenna04, Antenna05, Antenna, Antenna06, Antenna07, Antenna08, Antenna09, Antenna10, Antenna11, Antenna12, Antenna13"
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 331, Name: ContainerUltraRare, Ref: ContainerMS01
LootList: 49
BlockColor: "96,33,173"
}
{ Block Id: 333, Name: RailingDiagonal
Material: metallight
BlockColor: "110,110,110"
TemplateRoot: WalkwayBlocks
IsAccessible: false, type: bool
IsOxygenTight: false, display: true
Mass: 20, type: float, display: true, formatter: Kilogram
Category: BuildingBlocks
}
{ Block Id: 334, Name: RailingVert, Ref: RailingDiagonal
}
{ Block Id: 335, Name: OfflineProtector
Group: cpgEquipment
Material: metal
ShowBlockName: true
IsAccessible: true, type: bool
IsOxygenTight: false, display: true
MaxCount: 1, type: int, display: true
Info: bkiOfflineProtect, display: true
Mass: 1500, type: float, display: true, formatter: Kilogram
Volume: 200, type: float, display: true, formatter: Liter
StackSize: 6
Category: Devices
BlockColor: "26,50,90"
HitPoints: 100, type: int, display: true
EnergyIn: 1, type: int, display: true, formatter: Watt
BlastRadius: 4
BlastDamage: 100
UnlockCost: 12, display: true
UnlockLevel: 7, display: true
TechTreeNames: "Base,Capital Vessel"
}
{ Block Id: 336, Name: PentaxidTank
Group: cpgWarp
LootList: 3
Material: metal
ShowBlockName: true
MaxCount: 1, type: int, display: true
IsLockable: true
BlockColor: "110,110,110"
Mass: 4000, type: float, display: true, formatter: Kilogram
Volume: 300, type: float, display: true, formatter: Liter
VolumeCapacity: 2500, type: float, display: true, formatter: Liter
Category: Devices
HitPoints: 100, type: int, display: true
CPUIn: 400, type: int, display: true
BlastRadius: 5
BlastDamage: 300
UnlockCost: 13, display: true
UnlockLevel: 10, display: true
TechTreeParent: GravityGeneratorMS
TechTreeNames: "Base,Capital Vessel"
Radiation: 4, display: RadiationLevel
Temperature: 45, display: true
}
{ Block Id: 339, Name: SurvivalTent
Material: woodblock
Mass: 4, type: float, display: true, formatter: Kilogram
Volume: 0.5, type: float, display: true, formatter: Liter
Category: Devices
ChildBlocks: "SurvivalTent01, SurvivalTent02, SurvivalTent03"
}
{ Block Id: 380, Name: HullSmallBlocks
Material: hull
BlockColor: "110,110,110"
TemplateRoot: HullSmallBlocks
Info: bkiBlockGroup, display: true
IsOxygenTight: true, display: true
HitPoints: 50, type: int, display: false
Mass: 8, type: float, display: true, formatter: Kilogram
Volume: 2, type: float, display: true, formatter: Liter
Category: BuildingBlocks
ChildBlocks: "HullFullSmall, HullThinSmall, HullExtendedSmall, HullExtendedSmall2, HullExtendedSmall3, HullExtendedSmall4, HullExtendedSmall5, HullExtendedSmall6"
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 381, Name: HullFullSmall
Material: hull
BlockColor: "110,110,110"
Info: bkiHull, display: true
TemplateRoot: HullSmallBlocks
HitPoints: 50, type: int, display: true
Mass: 8, type: float, display: true, formatter: Kilogram
}
{ Block Id: 382, Name: HullThinSmall, Ref: HullFullSmall
}
{ Block Id: 383, Name: HullArmoredFullSmall
Material: hull
BlockColor: "170,170,170"
TemplateRoot: HullArmoredSmallBlocks
HitPoints: 200, type: int, display: true
Mass: 32, type: float, display: true, formatter: Kilogram
Category: BuildingBlocks
}
{ Block Id: 384, Name: HullArmoredThinSmall, Ref: HullArmoredFullSmall
}
{ Block Id: 393, Name: HullArmoredSmallBlocks
Material: hull
BlockColor: "170,170,170"
Info: bkiBlockGroup, display: true
IsOxygenTight: true, display: true
HitPoints: 200, type: int, display: false
Mass: 32, type: float, display: true, formatter: Kilogram
Volume: 4, type: float, display: true, formatter: Liter
Category: BuildingBlocks
ChildBlocks: "HullArmoredFullSmall, HullArmoredThinSmall, HullArmoredExtendedSmall, HullArmoredExtendedSmall2, HullArmoredExtendedSmall3, HullArmoredExtendedSmall4, HullArmoredExtendedSmall5, HullArmoredExtendedSmall6"
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 396, Name: WoodBlocks
Material: woodblock
BlockColor: "187,135,90"
Info: bkiBlockGroup, display: true
IsOxygenTight: true, display: true
HitPoints: 100, type: int, display: false
Mass: 240, type: float, display: true, formatter: Kilogram
Volume: 3, type: float, display: true, formatter: Liter
Category: BuildingBlocks
ChildBlocks: "WoodFull, WoodThin, WoodExtended, WoodExtended2, WoodExtended3, WoodExtended4, WoodExtended5, WoodExtended6"
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 397, Name: WoodFull
Material: woodblock
BlockColor: "187,135,90"
TemplateRoot: WoodBlocks
HitPoints: 100, type: int, display: true
Mass: 240, type: float, display: true, formatter: Kilogram
}
{ Block Id: 398, Name: WoodThin, Ref: WoodFull
}
{ Block Id: 399, Name: ConcreteBlocks
Material: concrete
BlockColor: "170,170,170"
Info: bkiBlockGroup, display: true
IsOxygenTight: true, display: true
HitPoints: 600, type: int, display: false
Mass: 1100, type: float, display: true, formatter: Kilogram
Volume: 10, type: float, display: true, formatter: Liter
Category: BuildingBlocks
ChildBlocks: "ConcreteFull, ConcreteThin, ConcreteExtended, ConcreteExtended2, ConcreteExtended3, ConcreteExtended4, ConcreteExtended5, ConcreteExtended6"
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 400, Name: ConcreteFull
Material: concrete
BlockColor: "170,170,170"
TemplateRoot: ConcreteBlocks
HitPoints: 600, type: int, display: true
Mass: 1100, type: float, display: true, formatter: Kilogram
}
{ Block Id: 401, Name: ConcreteThin, Ref: ConcreteFull
}
{ Block Id: 402, Name: HullLargeBlocks
Material: hullarmored
BlockColor: "110,110,110"
Info: bkiBlockGroup, display: true
IsOxygenTight: true, display: true
HitPoints: 500, type: int, display: false
Mass: 1000, type: float, display: true, formatter: Kilogram
Volume: 15, type: float, display: true, formatter: Liter
Category: BuildingBlocks
ChildBlocks: "HullFullLarge, HullThinLarge, HullExtendedLarge, HullExtendedLarge2, HullExtendedLarge3, HullExtendedLarge4, HullExtendedLarge5, HullExtendedLarge6"
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 403, Name: HullFullLarge
Material: hullarmored
BlockColor: "110,110,110"
TemplateRoot: HullLargeBlocks
HitPoints: 500, type: int, display: true
Mass: 1000, type: float, display: true, formatter: Kilogram
}
{ Block Id: 404, Name: HullThinLarge, Ref: HullFullLarge
}
{ Block Id: 405, Name: HullArmoredLargeBlocks
Material: hullarmored
BlockColor: "170,170,170"
Info: bkiBlockGroup, display: true
IsOxygenTight: true, display: true
HitPoints: 1000, type: int, display: false
Mass: 2000, type: float, display: true, formatter: Kilogram
Volume: 30, type: float, display: true, formatter: Liter
Category: BuildingBlocks
ChildBlocks: "HullArmoredFullLarge, HullArmoredThinLarge, HullArmoredExtendedLarge, HullArmoredExtendedLarge2, HullArmoredExtendedLarge3, HullArmoredExtendedLarge4, HullArmoredExtendedLarge5, HullArmoredExtendedLarge6"
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 406, Name: HullArmoredFullLarge
Material: hullarmored
BlockColor: "170,170,170"
TemplateRoot: HullArmoredLargeBlocks
HitPoints: 1000, type: int, display: true
Mass: 2000, type: float, display: true, formatter: Kilogram
}
{ Block Id: 407, Name: HullArmoredThinLarge, Ref: HullArmoredFullLarge
}
{ Block Id: 408, Name: AlienBlocks
Material: alien
Info: bkiAlienBlock, display: true
IsOxygenTight: true, display: true
HitPoints: 2000, type: int, display: false
Volume: 100, type: float, display: true, formatter: Liter
Mass: 4000, type: float, display: true, formatter: Kilogram
Category: BuildingBlocks
ChildBlocks: "AlienFull, AlienThin, AlienExtended, AlienExtended2, AlienExtended3, AlienExtended4, AlienExtended5, AlienExtended6"
Radiation: 6, display: RadiationLevel
}
{ Block Id: 409, Name: AlienFull
Material: alien
TemplateRoot: AlienLargeBlocks
HitPoints: 2000, type: int, display: true
Mass: 4000, type: float, display: true, formatter: Kilogram
Radiation: 6, display: RadiationLevel
}
{ Block Id: 410, Name: AlienThin, Ref: AlienFull
Radiation: 6, display: RadiationLevel
}
{ Block Id: 411, Name: HullCombatLargeBlocks
Material: hullcombat
BlockColor: "170,170,170"
Info: bkiBlockGroup, display: true
IsOxygenTight: true, display: true
HitPoints: 2000, type: int, display: false
Mass: 4000, type: float, display: true, formatter: Kilogram
Volume: 60, type: float, display: true, formatter: Liter
Category: BuildingBlocks
ChildBlocks: "HullCombatFullLarge, HullCombatThinLarge, HullCombatExtendedLarge, HullCombatExtendedLarge2, HullCombatExtendedLarge3, HullCombatExtendedLarge4, HullCombatExtendedLarge5, HullCombatExtendedLarge6"
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 412, Name: HullCombatFullLarge
Material: hullcombat
BlockColor: "170,170,170"
TemplateRoot: HullCombatLargeBlocks
HitPoints: 2000, type: int, display: true
Mass: 4000, type: float, display: true, formatter: Kilogram
}
{ Block Id: 413, Name: HullCombatThinLarge, Ref: HullCombatFullLarge
}
{ Block Id: 416, Name: TrussCube
Material: hullarmored
TemplateRoot: TrussSmallBlocks
IsAccessible: false, type: bool
IsOxygenTight: false, display: true
Info: bkiTruss, display: true
Category: BuildingBlocks
HitPoints: 25, type: int, display: false
Mass: 6, type: float, display: true, formatter: Kilogram
}
{ Block Id: 417, Name: LandinggearSV
Group: cpgLandingGear
Material: metalhard
ShowBlockName: true
BlockColor: "110,110,110"
TemplateRoot: LandinggearBlocksSV
Mass: 100, type: float, display: true, formatter: Kilogram
Info: bkiLandinggearSV, display: true
IsAccessible: true, type: bool
IsOxygenTight: false, display: true
Category: Devices
HitPoints: 50, type: int, display: true
EnergyIn: 1, type: int, display: true, formatter: Watt
}
{ Block Id: 418, Name: GeneratorSV
Group: cpgGenerator
LootList: 1
Material: metalhard
ShowBlockName: true
BlockColor: "110,110,110"
Volume: 180, type: float, display: true, formatter: Liter
Mass: 1000, type: float, display: true, formatter: Kilogram
Info: bkiGenerator, display: true
StackSize: 6
IsOxygenTight: true, display: true
IsIgnoreLC: true
HitPoints: 250, type: int, display: true
EnergyOut: 1800, type: int, display: true, formatter: Watt
CPUIn: 225, type: int, display: true
Category: Devices
BlastRadius: 5
BlastDamage: 200
UnlockCost: 2, display: true
UnlockLevel: 3, display: true
TechTreeParent: GeneratorSVSmall
TechTreeNames: "Small Vessel,Hover Vessel"
Temperature: 50, display: true
}
{ Block Id: 419, Name: FuelTankSV
Group: cpgFuelTank
Material: metallight
ShowBlockName: true
IsLockable: true
IsOxygenTight: false, display: true
IsIgnoreLC: true
Volume: 20, type: float, display: true, formatter: Liter
Mass: 500, type: float, display: true, formatter: Kilogram
Info: bkiFuelTank, display: true
StackSize: 10
BlockColor: "110,110,110"
EnergyIn: 1, type: int, display: true, formatter: Watt
CPUIn: 150, type: int, display: true
Category: Devices
FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel"
FuelCapacity: 600, type: int, display: true
BlastRadius: 5
BlastDamage: 500
Radiation: 0.25, display: RadiationLevel
UnlockCost: 2, display: true
UnlockLevel: 3, display: true
TechTreeNames: "Small Vessel,Hover Vessel"
TechTreeParent: FuelTankSVSmall
}
{ Block Id: 420, Name: RCSBlockMS
Group: cpgRCS
Material: metal
ShowBlockName: true
Volume: 120, type: float, display: true, formatter: Liter
Mass: 40000, type: float, display: true, formatter: Kilogram
IsOxygenTight: false, display: true
IsIgnoreLC: true
Info: bkiGyroscope, display: true
StackSize: 6
BlockColor: "110,110,110"
Category: Devices
Torque: 10000, type: int, display: true, formatter: NewtonMeter
EnergyIn: 1, type: int, display: true, formatter: Watt
CPUIn: 75000, type: int, display: true
BlastRadius: 3
BlastDamage: 80
UnlockCost: 5, display: true
UnlockLevel: 7, display: true
TechTreeParent: GeneratorBA
TechTreeNames: Capital Vessel
}
{ Block Id: 422, Name: OxygenTankSV
Group: cpgO2Tank
LootList: 25
Material: metallight
ShowBlockName: true
BlockColor: "110,110,110"
StackSize: 6
IsLockable: true
IsOxygenTight: false, display: true
Volume: 20, type: float, display: true, formatter: Liter
Mass: 200, type: float, display: true, formatter: Kilogram
Info: bkiOxygenTank, display: true
Category: Devices
EnergyIn: 3, type: int, display: true, formatter: Watt
CPUIn: 40, type: int, display: true
O2Capacity: 400, type: int, display: true
O2Accept: "OxygenBottleLarge,OxygenBottleSmall,RespiratorCharge"
BlastRadius: 2
BlastDamage: 100
UnlockCost: 0, display: true
UnlockLevel: 1, display: true
TechTreeNames: "Small Vessel,Hover Vessel"
}
{ Block Id: 423, Name: FridgeSV
Group: cpgFridge
LootList: 1
Material: metal
ShowBlockName: true
StackSize: 6
BlockColor: "110,110,110"
Volume: 10, type: float, display: true, formatter: Liter
Mass: 100, type: float, display: true, formatter: Kilogram
VolumeCapacity: 250, type: float, display: true, formatter: Liter
CPUIn: 30, type: int, display: true
IsLockable: true
IsOxygenTight: false, display: true
Info: bkiFridge, display: true
Category: Devices
EnergyIn: 5, type: int, display: true, formatter: Watt
BlastRadius: 1
BlastDamage: 50
UnlockCost: 5, display: true
UnlockLevel: 3, display: true
TechTreeParent: ContainerSmallBlocks
TechTreeNames: "Small Vessel,Hover Vessel"
}
{ Block Id: 428, Name: WeaponSV01
Group: cpgWeapon
Material: metalhard
ShowBlockName: true
WeaponItem: RailgunSSWeapon
Volume: 120, type: float, display: true, formatter: Liter
Mass: 600, type: float, display: true, formatter: Kilogram
Info: bkiWeaponShip, display: true
Category: Weapons/Items
BlockColor: "110,110,110"
StackSize: 6
MaxCount: 4, type: int, display: true
BlastRadius: 2
BlastDamage: 50