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Lumines Electronic Symphony [PCSE00009] #693

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othmanead opened this issue Jun 10, 2022 · 12 comments
Open

Lumines Electronic Symphony [PCSE00009] #693

othmanead opened this issue Jun 10, 2022 · 12 comments
Labels
Ingame + Games that go far ingame but have glitches or have non-playable performance. State label

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@othmanead
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App summary

  • App name: Lumines Electronic Symphony
  • App serial: PCSE00009
  • App version: 1.0

Vita3K summary

Test environment summary

  • Tested by: othmanead
  • OS: Windows 11
  • CPU: Intel i5-10300H
  • GPU: RTX 3060 mobile
  • RAM: 16 GB

Issue:

  • Game reaches menu but crashes after

Screenshots:

image

Log

vita3k.log

Recommended labels

  • Menu
  • Crash
@Macdu Macdu added Menu Games that work properly but can't enter Ingame. State label crash labels Jun 10, 2022
@ghost
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ghost commented Jun 3, 2023

Goes further after latest update, but appears to spam errors a lot.
image
Log file

@YousefSlimani99
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Can you please fix it? I was playing this game recently and I have the same error

@ShadowFox02
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Upon updating to version 0.2.0 3563-b5aa1ec5, the game suddenly went past the title screen and made it to the main menu. However, it crashed again after trying to start Voyage mode. I tried booting it up again a few times, but it just went back to crashing at the title screen.
Log file

@zizhengwu
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zizhengwu commented Feb 4, 2024

looks like I can start voyage mode:

image

edit: looks like only first boot works. not sure if save data is the reason, following boots crashed at title screen

@YousefSlimani99
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looks like I can start voyage mode:

image

edit: looks like only first boot works. not sure if save data is the reason, following boots crashed at title screen

How did you managed to do that?!

@ShadowFox02
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ShadowFox02 commented Jun 21, 2024

As of Vita3K/Vita3K@dbe6951, the game once again goes in-game on the first launch after updating. This time, I was actually able to reach gameplay.

  • The main menu and all foreground elements appeared to display perfectly
  • The first level, "The Future of the Future", did not display any background effects at all, but appeared to look fine otherwise.
  • The second level, "Good Girl", had noticeable flickering issues with it's background.
  • Third level, "Moistly", appeared to display perfectly.
  • The game crashed loading into the fourth level, "4 AM".
  • Upon relaunching the game, it just freezes at the same place it has been

Here are my specs:

  • Version: v0.2.0
  • Build number: 3615
  • Commit hash: Vita3K/Vita3K@dbe6951
  • CPU backend: Dynarmic.
  • GPU backend: Vulkan

Test Environment Summary:

  • OS: Windows 10 22H2
  • CPU: Intel i9-11900K
  • GPU: NVIDIA GeForce RTX 3070
  • RAM: 32GB

image2
image1

Unfortunately, I do not have a log because I forgot to save it before trying to relaunch the game.

@boomercore
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Unsure of how you guys are getting this far into it. Latest build gives me the endless loading circle as seen in
#693 (comment)
and error spam. Tried game versions 1.00 and 1.01.

image

@YousefSlimani99
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For crying out loud, why this game wasn't fixed yet?!

@boomercore
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Same case for the PAL 1.02 release FYI.

@zizhengwu
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Unsure of how you guys are getting this far into it

From my experience, I could only "launch Lumines Electronic Symphony and start the voyage mode" on a fresh installation of Vita3K & first-time boot of Lumines Electronic Symphony.

After that, all following boots crashed. I'm not sure why. Maybe people can try and share theories.

@ShadowFox02
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ShadowFox02 commented Aug 22, 2024

Was randomly able to once again get in-game on the first boot on today's update, Vita3K/Vita3K@1c315b1.
I managed to get footage of being in-game here.
Log file: PCSE00009 - [Lumines Electronic Symphony].log

If the log didn't capture it, it appeared that the game showed a single memory error at where the game normally crashes and then just continued to the menu as if nothing happened.

Same settings and environment as with my last post.

EDIT: Got it working again on Vita3K/Vita3K@206f152
Here is a full log for real this time: vita3k.log
Noticably, Chain blocks appear in Master Mode, something that doesn't happen on hardware.
Video Link: https://www.youtube.com/watch?v=1DkRGqd0sW4

@ShadowFox02
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ShadowFox02 commented Oct 30, 2024

Got in-game once again on Vita3K/Vita3K@9143a14

Some Observations:
-Saving and Loading work just fine.
-Some update between my last report and now fixed backgrounds for tFotF, Moistly, and Master 1, which now appear to render perfectly.
-Stopwatch and Playlist modes appear to work perfectly.
-Chain blocks still appear in Master Mode, which is not intended behavior.
-Master 2 still causes a crash. Subsequent attempts to start the game only led to it freezing at the title screen as per usual.

Wasn't able to save the log this time, sorry.

EDIT: Why were the labels changed? Getting Ingame is wildly inconsistent and I still have no idea what causes it to work. Plus, even when it does go ingame, the game crashes on the 4th stage (of 33).

@nishinji nishinji added Ingame + Games that go far ingame but have glitches or have non-playable performance. State label and removed crash Menu Games that work properly but can't enter Ingame. State label labels Oct 31, 2024
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8 participants
@zizhengwu @Macdu @ShadowFox02 @boomercore @othmanead @nishinji @YousefSlimani99 and others