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Virtual Machine #34
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The answer depends on which virtual machine software is being used. VirtualBox and VMWare both have a set of extensions (the VirtualBox Guest Additions and the VMWare Tools, respectively) that run inside of the virtual machine and redirect OpenGL calls to the host. You can use those extensions with VirtualGL in a couple of ways:
In both cases, VirtualGL isn't "adding" OpenGL to the VM environment per se. The OpenGL support is added by the guest additions/tools, and VirtualGL uses that environment to provide remote display capabilities. Another user is looking at ways to run VirtualGL in a docker container (refer to #30), so if you are interested in that approach, you might want to contact that user and see how this can be accomplished. If you can provide more information about what you are trying to accomplish, then I may be able to provide a more thorough answer. |
I would like to redirect the OpenGL calls from ExaGear to VirtualGL, instead standard use glshim_remote, as described here: pelya/xserver-xsdl#45 |
VirtualGL is designed for redirecting OpenGL/GLX calls within the same machine, and it currently requires two X servers:
I still don't fully understand what you're trying to do (isn't xserver-xdl only for Android?) But it does seem as if VirtualGL isn't going to do what you need-- at least not yet. |
Can I add OpenGL support in a virtual machine Debian, using VirtualGL?
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