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Pre-initial movement #210

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11 tasks done
kjy5 opened this issue Oct 4, 2022 · 1 comment
Closed
11 tasks done

Pre-initial movement #210

kjy5 opened this issue Oct 4, 2022 · 1 comment
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@kjy5
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kjy5 commented Oct 4, 2022

  • Quick settings: Enable control button (switch between echo and control)
  • @dbirman: Spawn a new probe to use as ghost (spawn shader material to make it look like one) SetTransparentMaterial
  • Textbox to define movement speed (keep this sane)
  • Button to click "go" (in quick settings)
  • Draw path
  • Delete and save
  • Correct coloring and labels with ghost probe #223
  • Fix handedness in input
  • Have go button on ghost probe
  • Disable angle input on ghost (@dbirman help wanted, I tried disabling interaction in probeQuickSettings.UpdateInteractable and while it did disable interactable it somehow moved the probe to the CCF 0,0 coordinate)
  • Collision checks along the way #221
@kjy5 kjy5 added the feature New feature or request label Oct 4, 2022
@kjy5 kjy5 added this to the v0.9.0 milestone Oct 4, 2022
@kjy5 kjy5 assigned dbirman and kjy5 Oct 4, 2022
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kjy5 commented Oct 18, 2022

@dbirman Use IsGhost in ProbeManager to handle transparency check

@dbirman dbirman modified the milestones: v0.9.0, v0.8.3 Oct 20, 2022
@kjy5 kjy5 closed this as completed Oct 20, 2022
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