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diff --git a/Assets/Plugins/SimpleFileBrowser/README.txt b/Assets/Plugins/SimpleFileBrowser/README.txt
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+= Simple File Browser (v1.6.0) =
+
+Online documentation & example code available at: https://github.com/yasirkula/UnitySimpleFileBrowser
+E-mail: yasirkula@gmail.com
+
+### ABOUT
+This plugin helps you show save/load dialogs during gameplay with its uGUI based file browser.
+
+
+### HOW TO
+The file browser can be shown either as a save dialog or a load dialog. In load mode, the returned path(s) always lead to existing files or folders. In save mode, the returned path(s) can point to non-existing files, as well.
+
+File browser comes bundled with two premade skins in the Skins directory: LightSkin and DarkSkin. New UISkins can be created via "Assets-Create-yasirkula-SimpleFileBrowser-UI Skin". A UISkin can be assigned to the file browser in two ways:
+
+- By changing SimpleFileBrowserCanvas prefab's Skin field
+- By changing the value of FileBrowser.Skin property from a C# script
+
+
+### NEW INPUT SYSTEM SUPPORT
+This plugin supports Unity's new Input System but it requires some manual modifications (if both the legacy and the new input systems are active at the same time, no changes are needed):
+
+- the plugin mustn't be installed as a package, i.e. it must reside inside the Assets folder and not the Packages folder (it can reside inside a subfolder of Assets like Assets/Plugins)
+- if Unity 2019.2.5 or earlier is used, add ENABLE_INPUT_SYSTEM compiler directive to "Player Settings/Scripting Define Symbols" (these symbols are platform specific, so if you change the active platform later, you'll have to add the compiler directive again)
+- add "Unity.InputSystem" assembly to "SimpleFileBrowser.Runtime" Assembly Definition File's "Assembly Definition References" list
+- open SimpleFileBrowserCanvas prefab, select EventSystem child object and replace StandaloneInputModule component with InputSystemUIInputModule component (or, if your scene(s) already have EventSystem objects, you can delete SimpleFileBrowserCanvas prefab's EventSystem child object)
+
+
+### FAQ
+- Android build fails, it says "error: attribute android:requestLegacyExternalStorage not found" in Console
+"android:requestLegacyExternalStorage" attribute in AndroidManifest.xml grants full access to device's storage on Android 10 but requires you to update your Android SDK to at least SDK 29. If this isn't possible for you, you should open SimpleFileBrowser.aar with WinRAR or 7-Zip and then remove the "" tag from AndroidManifest.xml.
+
+- Can't show the file browser on Android, it says "java.lang.ClassNotFoundException: com.yasirkula.unity.FileBrowserPermissionReceiver" in Logcat
+If you are sure that your plugin is up-to-date, then enable "Custom Proguard File" option from Player Settings and add the following line to that file: -keep class com.yasirkula.unity.* { *; }
+
+- File browser doesn't show any files on Android 10+
+File browser uses Storage Access Framework on these Android versions and users must first click the "Pick Folder" button in the quick links section
+
+- File browser doesn't show any files on Unity 2021.3.x
+Please see: https://github.com/yasirkula/UnitySimpleFileBrowser/issues/70
+
+- RequestPermission returns Permission.Denied on Android
+Declare the WRITE_EXTERNAL_STORAGE permission manually in your Plugins/Android/AndroidManifest.xml file as follows:
+You'll need to add the following attribute to the '' element: xmlns:tools="http://schemas.android.com/tools"
+
+
+### SCRIPTING API
+Please see the online documentation for a more in-depth documentation of the Scripting API: https://github.com/yasirkula/UnitySimpleFileBrowser
+
+NOTE: On Android Q (10) or later, it is impossible to work with File APIs. On these devices, SimpleFileBrowser uses Storage Access Framework (SAF) to browse the files. However, paths returned by SAF are not File API compatible. To simulate the behaviour of the File API on all devices (including SAF), you can check out the FileBrowserHelpers functions. For reference, here is an example SAF path: content://com.android.externalstorage.documents/tree/primary%3A/document/primary%3APictures
+
+// Namespace
+using SimpleFileBrowser;
+
+public enum Permission { Denied = 0, Granted = 1, ShouldAsk = 2 };
+public enum PickMode { Files = 0, Folders = 1, FilesAndFolders = 2 };
+
+public delegate void OnSuccess( string[] paths );
+public delegate void OnCancel();
+
+// Changing the dialog's skin
+public static UISkin Skin { get; set; }
+
+// Showing dialog
+bool ShowSaveDialog( OnSuccess onSuccess, OnCancel onCancel, PickMode pickMode, bool allowMultiSelection = false, string initialPath = null, string initialFilename = null, string title = "Save", string saveButtonText = "Save" );
+bool ShowLoadDialog( OnSuccess onSuccess, OnCancel onCancel, PickMode pickMode, bool allowMultiSelection = false, string initialPath = null, string initialFilename = null, string title = "Load", string loadButtonText = "Select" );
+
+IEnumerator WaitForSaveDialog( PickMode pickMode, bool allowMultiSelection = false, string initialPath = null, string initialFilename = null, string title = "Save", string saveButtonText = "Save" );
+IEnumerator WaitForLoadDialog( PickMode pickMode, bool allowMultiSelection = false, string initialPath = null, string initialFilename = null, string title = "Load", string loadButtonText = "Select" );
+
+// Force closing an open dialog
+void HideDialog( bool invokeCancelCallback = false );
+
+// Customizing the dialog
+bool AddQuickLink( string name, string path, Sprite icon = null );
+void ClearQuickLinks();
+
+void SetExcludedExtensions( params string[] excludedExtensions );
+
+// Filters should include the period (e.g. ".jpg" instead of "jpg")
+void SetFilters( bool showAllFilesFilter, IEnumerable filters );
+void SetFilters( bool showAllFilesFilter, params string[] filters );
+void SetFilters( bool showAllFilesFilter, IEnumerable filters );
+void SetFilters( bool showAllFilesFilter, params FileBrowser.Filter[] filters );
+
+bool SetDefaultFilter( string defaultFilter );
+
+// Filtering displayed files/folders programmatically
+delegate bool FileSystemEntryFilter( FileSystemEntry entry );
+event FileSystemEntryFilter DisplayedEntriesFilter;
+
+// Android runtime permissions
+FileBrowser.Permission CheckPermission();
+FileBrowser.Permission RequestPermission();
+
+// File manipulation functions that work on all platforms (including Storage Access Framework (SAF) on Android 10+)
+// These functions should be called with the paths returned by the FileBrowser functions only
+bool FileBrowserHelpers.FileExists( string path );
+bool FileBrowserHelpers.DirectoryExists( string path );
+bool FileBrowserHelpers.IsDirectory( string path );
+bool FileBrowserHelpers.IsPathDescendantOfAnother( string path, string parentFolderPath );
+string FileBrowserHelpers.GetDirectoryName( string path );
+FileSystemEntry[] FileBrowserHelpers.GetEntriesInDirectory( string path, bool extractOnlyLastSuffixFromExtensions ); // Returns all files and folders in a directory. If you want "File.tar.gz"s extension to be extracted as ".tar.gz" instead of ".gz", set 'extractOnlyLastSuffixFromExtensions' to false
+string FileBrowserHelpers.CreateFileInDirectory( string directoryPath, string filename ); // Returns the created file's path
+string FileBrowserHelpers.CreateFolderInDirectory( string directoryPath, string folderName ); // Returns the created folder's path
+void FileBrowserHelpers.WriteBytesToFile( string targetPath, byte[] bytes );
+void FileBrowserHelpers.WriteTextToFile( string targetPath, string text );
+void FileBrowserHelpers.AppendBytesToFile( string targetPath, byte[] bytes );
+void FileBrowserHelpers.AppendTextToFile( string targetPath, string text );
+byte[] FileBrowserHelpers.ReadBytesFromFile( string sourcePath );
+string FileBrowserHelpers.ReadTextFromFile( string sourcePath );
+void FileBrowserHelpers.CopyFile( string sourcePath, string destinationPath );
+void FileBrowserHelpers.CopyDirectory( string sourcePath, string destinationPath );
+void FileBrowserHelpers.MoveFile( string sourcePath, string destinationPath );
+void FileBrowserHelpers.MoveDirectory( string sourcePath, string destinationPath );
+string FileBrowserHelpers.RenameFile( string path, string newName ); // Returns the new path of the file
+string FileBrowserHelpers.RenameDirectory( string path, string newName ); // Returns the new path of the directory
+void FileBrowserHelpers.DeleteFile( string path );
+void FileBrowserHelpers.DeleteDirectory( string path );
+string FileBrowserHelpers.GetFilename( string path );
+long FileBrowserHelpers.GetFilesize( string path );
+DateTime FileBrowserHelpers.GetLastModifiedDate( string path );
\ No newline at end of file
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diff --git a/Assets/Plugins/SimpleFileBrowser/Resources/SimpleFileBrowserCanvas.prefab.meta b/Assets/Plugins/SimpleFileBrowser/Resources/SimpleFileBrowserCanvas.prefab.meta
new file mode 100644
index 00000000..d30edf83
--- /dev/null
+++ b/Assets/Plugins/SimpleFileBrowser/Resources/SimpleFileBrowserCanvas.prefab.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 9ea2606f8fddead46aabb7adb3d8d434
+timeCreated: 1479415546
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+NativeFormatImporter:
+ userData:
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diff --git a/Assets/Plugins/SimpleFileBrowser/Scripts.meta b/Assets/Plugins/SimpleFileBrowser/Scripts.meta
new file mode 100644
index 00000000..38b6a00a
--- /dev/null
+++ b/Assets/Plugins/SimpleFileBrowser/Scripts.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: be37f3e38d135f94e9d78c79ef89d303
+folderAsset: yes
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diff --git a/Assets/Plugins/SimpleFileBrowser/Scripts/EventSystemHandler.cs b/Assets/Plugins/SimpleFileBrowser/Scripts/EventSystemHandler.cs
new file mode 100644
index 00000000..3b2f60a3
--- /dev/null
+++ b/Assets/Plugins/SimpleFileBrowser/Scripts/EventSystemHandler.cs
@@ -0,0 +1,60 @@
+using UnityEngine;
+using UnityEngine.EventSystems;
+using UnityEngine.SceneManagement;
+
+namespace SimpleFileBrowser
+{
+ // Avoid multiple EventSystems in the scene by activating the embedded EventSystem only if one doesn't already exist in the scene
+ [DefaultExecutionOrder( 1000 )]
+ public class EventSystemHandler : MonoBehaviour
+ {
+#pragma warning disable 0649
+ [SerializeField]
+ private GameObject embeddedEventSystem;
+#pragma warning restore 0649
+
+ private void OnEnable()
+ {
+ SceneManager.sceneLoaded -= OnSceneLoaded;
+ SceneManager.sceneLoaded += OnSceneLoaded;
+ SceneManager.sceneUnloaded -= OnSceneUnloaded;
+ SceneManager.sceneUnloaded += OnSceneUnloaded;
+
+ ActivateEventSystemIfNeeded();
+ }
+
+ private void OnDisable()
+ {
+ SceneManager.sceneLoaded -= OnSceneLoaded;
+ SceneManager.sceneUnloaded -= OnSceneUnloaded;
+
+ DeactivateEventSystem();
+ }
+
+ private void OnSceneLoaded( Scene scene, LoadSceneMode mode )
+ {
+#if UNITY_2017_2_OR_NEWER
+ DeactivateEventSystem();
+#endif
+ ActivateEventSystemIfNeeded();
+ }
+
+ private void OnSceneUnloaded( Scene current )
+ {
+ // Deactivate the embedded EventSystem before changing scenes because the new scene might have its own EventSystem
+ DeactivateEventSystem();
+ }
+
+ private void ActivateEventSystemIfNeeded()
+ {
+ if( embeddedEventSystem && !EventSystem.current )
+ embeddedEventSystem.SetActive( true );
+ }
+
+ private void DeactivateEventSystem()
+ {
+ if( embeddedEventSystem )
+ embeddedEventSystem.SetActive( false );
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/Plugins/SimpleFileBrowser/Scripts/EventSystemHandler.cs.meta b/Assets/Plugins/SimpleFileBrowser/Scripts/EventSystemHandler.cs.meta
new file mode 100644
index 00000000..039899f5
--- /dev/null
+++ b/Assets/Plugins/SimpleFileBrowser/Scripts/EventSystemHandler.cs.meta
@@ -0,0 +1,12 @@
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+guid: 0868341868a4a4641b4d272d2fc5f538
+timeCreated: 1658741613
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+ serializedVersion: 2
+ defaultReferences: []
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+ icon: {instanceID: 0}
+ userData:
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diff --git a/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs b/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs
new file mode 100644
index 00000000..282d1da4
--- /dev/null
+++ b/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs
@@ -0,0 +1,3149 @@
+//#define WIN_DIR_CHECK_WITHOUT_TIMEOUT // When uncommented, Directory.Exists won't be wrapped inside a Task/Thread on Windows but we won't be able to set a timeout for unreachable directories/drives
+
+using UnityEngine;
+using UnityEngine.EventSystems;
+using UnityEngine.UI;
+using System;
+using System.IO;
+using System.Collections;
+using System.Collections.Generic;
+using System.Globalization;
+using System.Text;
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+using UnityEngine.InputSystem;
+#endif
+
+namespace SimpleFileBrowser
+{
+ public class FileBrowser : MonoBehaviour, IListViewAdapter
+ {
+ public enum Permission { Denied = 0, Granted = 1, ShouldAsk = 2 };
+ public enum PickMode { Files = 0, Folders = 1, FilesAndFolders = 2 };
+
+ #region Structs
+#pragma warning disable 0649
+ [Serializable]
+ private struct FiletypeIcon
+ {
+ public string extension;
+ public Sprite icon;
+ }
+
+ [Serializable]
+ private struct QuickLink
+ {
+#if UNITY_EDITOR || ( !UNITY_WSA && !UNITY_WSA_10_0 )
+ public Environment.SpecialFolder target;
+#endif
+ public string name;
+ public Sprite icon;
+ }
+#pragma warning restore 0649
+ #endregion
+
+ #region Inner Classes
+ public class Filter
+ {
+ public readonly string name;
+ public readonly string[] extensions;
+ public readonly HashSet extensionsSet;
+ public readonly string defaultExtension;
+ public readonly bool allExtensionsHaveSingleSuffix; // 'false' when some extensions have multiple suffixes like ".tar.gz"
+
+ internal Filter( string name )
+ {
+ this.name = name;
+ extensions = null;
+ extensionsSet = null;
+ defaultExtension = null;
+ allExtensionsHaveSingleSuffix = true;
+ }
+
+ public Filter( string name, string extension )
+ {
+ this.name = name;
+
+ extension = extension.ToLowerInvariant();
+ if( extension[0] != '.' )
+ extension = "." + extension;
+
+ extensions = new string[1] { extension };
+ extensionsSet = new HashSet() { extension };
+ defaultExtension = extension;
+ allExtensionsHaveSingleSuffix = ( extension.LastIndexOf( '.' ) == 0 );
+ }
+
+ public Filter( string name, params string[] extensions )
+ {
+ this.name = name;
+ allExtensionsHaveSingleSuffix = true;
+
+ for( int i = 0; i < extensions.Length; i++ )
+ {
+ extensions[i] = extensions[i].ToLowerInvariant();
+ if( extensions[i][0] != '.' )
+ extensions[i] = "." + extensions[i];
+
+ allExtensionsHaveSingleSuffix &= ( extensions[i].LastIndexOf( '.' ) == 0 );
+ }
+
+ this.extensions = extensions;
+ extensionsSet = new HashSet( extensions );
+ defaultExtension = extensions[0];
+ }
+
+ public bool MatchesExtension( string extension, bool extensionMayHaveMultipleSuffixes )
+ {
+ if( extensionsSet == null || extensionsSet.Contains( extension ) )
+ return true;
+
+ // When the provided extension may have multiple suffixes (e.g. ".tar.gz"), check if it ends with any of the
+ // extensions in this filter (e.g. return true when this Filter has ".gz" and the provided extension is ".tar.gz")
+ if( extensionMayHaveMultipleSuffixes )
+ {
+ for( int i = 0; i < extensions.Length; i++ )
+ {
+ if( extension.EndsWith( extensions[i], StringComparison.Ordinal ) )
+ {
+ extensionsSet.Add( extension );
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ public override string ToString()
+ {
+ string result = string.Empty;
+
+ if( name != null )
+ result += name;
+
+ if( extensions != null )
+ {
+ if( name != null )
+ result += " (";
+
+ for( int i = 0; i < extensions.Length; i++ )
+ {
+ if( i > 0 )
+ result += ", " + extensions[i];
+ else
+ result += extensions[i];
+ }
+
+ if( name != null )
+ result += ")";
+ }
+
+ return result;
+ }
+ }
+ #endregion
+
+ #region Constants
+ private const int FILENAME_INPUT_FIELD_MAX_FILE_COUNT = 7;
+ private const string SAF_PICK_FOLDER_QUICK_LINK_PATH = "SAF_PICK_FOLDER";
+ #endregion
+
+ #region Static Variables
+ public static bool IsOpen { get; private set; }
+
+ public static bool Success { get; private set; }
+ public static string[] Result { get; private set; }
+
+ [SerializeField]
+ private UISkin m_skin;
+#if UNITY_EDITOR
+ private UISkin prevSkin;
+#endif
+ private int m_skinVersion = 0;
+ private Sprite m_skinPrevDriveIcon, m_skinPrevFolderIcon;
+ public static UISkin Skin
+ {
+ get { return Instance.m_skin; }
+ set
+ {
+ if( value && Instance.m_skin != value )
+ {
+ Instance.m_skin = value;
+ Instance.m_skinVersion = Instance.m_skin.Version;
+ Instance.RefreshSkin();
+ }
+ }
+ }
+
+ private static bool m_askPermissions = true;
+ public static bool AskPermissions
+ {
+ get { return m_askPermissions; }
+ set { m_askPermissions = value; }
+ }
+
+ private static bool m_singleClickMode = false;
+ public static bool SingleClickMode
+ {
+ get { return m_singleClickMode; }
+ set { m_singleClickMode = value; }
+ }
+
+ private static FileSystemEntryFilter m_displayedEntriesFilter;
+ public static event FileSystemEntryFilter DisplayedEntriesFilter
+ {
+ add
+ {
+ m_displayedEntriesFilter -= value;
+ m_displayedEntriesFilter += value;
+
+ if( m_instance )
+ {
+ m_instance.PersistFileEntrySelection();
+ m_instance.RefreshFiles( false );
+ }
+ }
+ remove
+ {
+ m_displayedEntriesFilter -= value;
+
+ if( m_instance )
+ {
+ m_instance.PersistFileEntrySelection();
+ m_instance.RefreshFiles( false );
+ }
+ }
+ }
+
+ private static bool m_showFileOverwriteDialog = true;
+ public static bool ShowFileOverwriteDialog
+ {
+ get { return m_showFileOverwriteDialog; }
+ set { m_showFileOverwriteDialog = value; }
+ }
+
+ private static bool m_checkWriteAccessToDestinationDirectory = false;
+ public static bool CheckWriteAccessToDestinationDirectory
+ {
+ get { return m_checkWriteAccessToDestinationDirectory; }
+ set { m_checkWriteAccessToDestinationDirectory = value; }
+ }
+
+#if UNITY_EDITOR || ( !UNITY_ANDROID && !UNITY_IOS && !UNITY_WSA && !UNITY_WSA_10_0 )
+ private static float m_drivesRefreshInterval = 5f;
+#else
+ private static float m_drivesRefreshInterval = -1f;
+#endif
+ public static float DrivesRefreshInterval
+ {
+ get { return m_drivesRefreshInterval; }
+ set { m_drivesRefreshInterval = value; }
+ }
+
+ public static bool ShowHiddenFiles
+ {
+ get { return Instance.showHiddenFilesToggle.isOn; }
+ set { Instance.showHiddenFilesToggle.isOn = value; }
+ }
+
+ private static bool m_displayHiddenFilesToggle = true;
+ public static bool DisplayHiddenFilesToggle
+ {
+ get { return m_displayHiddenFilesToggle; }
+ set
+ {
+ if( m_displayHiddenFilesToggle != value )
+ {
+ m_displayHiddenFilesToggle = value;
+
+ if( m_instance )
+ {
+ if( !value )
+ m_instance.showHiddenFilesToggle.gameObject.SetActive( false );
+ else if( m_instance.windowTR.sizeDelta.x >= m_instance.narrowScreenWidth )
+ {
+#if !UNITY_EDITOR && UNITY_ANDROID
+ if( !FileBrowserHelpers.ShouldUseSAF )
+#endif
+ m_instance.showHiddenFilesToggle.gameObject.SetActive( true );
+ }
+ }
+ }
+ }
+ }
+
+ private static string m_allFilesFilterText = "All Files (.*)";
+ public static string AllFilesFilterText
+ {
+ get { return m_allFilesFilterText; }
+ set
+ {
+ if( m_allFilesFilterText != value )
+ {
+ string oldValue = m_allFilesFilterText;
+ m_allFilesFilterText = value;
+
+ if( m_instance )
+ {
+ Filter oldAllFilesFilter = m_instance.allFilesFilter;
+ m_instance.allFilesFilter = new Filter( value );
+
+ if( m_instance.filters.Count > 0 && m_instance.filters[0] == oldAllFilesFilter )
+ m_instance.filters[0] = m_instance.allFilesFilter;
+
+ if( m_instance.filtersDropdown.options[0].text == oldValue )
+ {
+ m_instance.filtersDropdown.options[0].text = value;
+ m_instance.filtersDropdown.RefreshShownValue();
+ }
+ }
+ }
+ }
+ }
+
+ private static string m_foldersFilterText = "Folders";
+ public static string FoldersFilterText
+ {
+ get { return m_foldersFilterText; }
+ set
+ {
+ if( m_foldersFilterText != value )
+ {
+ string oldValue = m_foldersFilterText;
+ m_foldersFilterText = value;
+
+ if( m_instance && m_instance.filtersDropdown.options[0].text == oldValue )
+ {
+ m_instance.filtersDropdown.options[0].text = value;
+ m_instance.filtersDropdown.RefreshShownValue();
+ }
+ }
+ }
+ }
+
+ private static string m_pickFolderQuickLinkText = "Browse...";
+ public static string PickFolderQuickLinkText
+ {
+ get { return m_pickFolderQuickLinkText; }
+ set
+ {
+ if( m_pickFolderQuickLinkText != value )
+ {
+ m_pickFolderQuickLinkText = value;
+
+ if( m_instance )
+ {
+ for( int i = 0; i < m_instance.allQuickLinks.Count; i++ )
+ {
+ FileBrowserQuickLink quickLink = m_instance.allQuickLinks[i];
+ if( quickLink && quickLink.TargetPath == SAF_PICK_FOLDER_QUICK_LINK_PATH )
+ {
+ quickLink.SetQuickLink( Skin.DriveIcon, value, SAF_PICK_FOLDER_QUICK_LINK_PATH );
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ private static FileBrowser m_instance = null;
+ private static FileBrowser Instance
+ {
+ get
+ {
+ if( !m_instance )
+ {
+ m_instance = Instantiate( Resources.Load( "SimpleFileBrowserCanvas" ) ).GetComponent();
+ DontDestroyOnLoad( m_instance.gameObject );
+ m_instance.gameObject.SetActive( false );
+ }
+
+ return m_instance;
+ }
+ }
+ #endregion
+
+ #region Variables
+#pragma warning disable 0649
+ [Header( "Settings" )]
+ [SerializeField]
+ internal int minWidth = 380;
+ [SerializeField]
+ internal int minHeight = 300;
+
+ [SerializeField]
+ private float narrowScreenWidth = 380f;
+
+ [SerializeField]
+ private float quickLinksMaxWidthPercentage = 0.4f;
+
+ [SerializeField]
+ private bool sortFilesByName = true;
+
+ [SerializeField, UnityEngine.Serialization.FormerlySerializedAs( "excludeExtensions" )]
+ private string[] excludedExtensions;
+
+#pragma warning disable 0414
+ [SerializeField]
+ private QuickLink[] quickLinks;
+ private static bool quickLinksInitialized;
+#pragma warning restore 0414
+
+ private readonly HashSet excludedExtensionsSet = new HashSet();
+
+ [SerializeField]
+ private bool generateQuickLinksForDrives = true;
+
+ [SerializeField]
+ private bool contextMenuShowDeleteButton = true;
+
+ [SerializeField]
+ private bool contextMenuShowRenameButton = true;
+
+ [SerializeField]
+ private bool showResizeCursor = true;
+
+ [Header( "Internal References" )]
+
+ [SerializeField]
+ private FileBrowserMovement window;
+ private RectTransform windowTR;
+
+ [SerializeField]
+ private RectTransform topViewNarrowScreen;
+
+ [SerializeField]
+ private RectTransform middleView;
+ private Vector2 middleViewOriginalPosition;
+ private Vector2 middleViewOriginalSize;
+
+ [SerializeField]
+ private RectTransform middleViewQuickLinks;
+ private Vector2 middleViewQuickLinksOriginalSize;
+
+ [SerializeField]
+ private RectTransform middleViewFiles;
+
+ [SerializeField]
+ private RectTransform middleViewSeparator;
+
+ [SerializeField]
+ private FileBrowserItem itemPrefab;
+ private readonly List allItems = new List( 16 );
+
+ [SerializeField]
+ private FileBrowserQuickLink quickLinkPrefab;
+ private readonly List allQuickLinks = new List( 8 );
+
+ [SerializeField]
+ private Text titleText;
+
+ [SerializeField]
+ private Button backButton;
+
+ [SerializeField]
+ private Button forwardButton;
+
+ [SerializeField]
+ private Button upButton;
+
+ [SerializeField]
+ private Button moreOptionsButton;
+
+ [SerializeField]
+ private InputField pathInputField;
+
+ [SerializeField]
+ private RectTransform pathInputFieldSlotTop;
+
+ [SerializeField]
+ private RectTransform pathInputFieldSlotBottom;
+
+ [SerializeField]
+ private InputField searchInputField;
+
+ [SerializeField]
+ private RectTransform quickLinksContainer;
+
+ [SerializeField]
+ private ScrollRect quickLinksScrollRect;
+
+ [SerializeField]
+ private RectTransform filesContainer;
+
+ [SerializeField]
+ private ScrollRect filesScrollRect;
+
+ [SerializeField]
+ private RecycledListView listView;
+
+ [SerializeField]
+ private InputField filenameInputField;
+
+ [SerializeField]
+ private Text filenameInputFieldOverlayText;
+
+ [SerializeField]
+ private Image filenameImage;
+
+ [SerializeField]
+ private Dropdown filtersDropdown;
+
+ [SerializeField]
+ private RectTransform filtersDropdownContainer;
+
+ [SerializeField]
+ private Text filterItemTemplate;
+
+ [SerializeField]
+ private Toggle showHiddenFilesToggle;
+
+ [SerializeField]
+ private Text submitButtonText;
+
+ [SerializeField]
+ private Button[] allButtons;
+
+ [SerializeField]
+ private RectTransform moreOptionsContextMenuPosition;
+
+ [SerializeField]
+ private FileBrowserRenamedItem renameItem;
+
+ [SerializeField]
+ private FileBrowserContextMenu contextMenu;
+
+ [SerializeField]
+ private FileBrowserFileOperationConfirmationPanel fileOperationConfirmationPanel;
+
+ [SerializeField]
+ private FileBrowserAccessRestrictedPanel accessRestrictedPanel;
+
+ [SerializeField]
+ private FileBrowserCursorHandler resizeCursorHandler;
+#pragma warning restore 0649
+
+ internal RectTransform rectTransform;
+ private Canvas canvas;
+
+ private FileAttributes ignoredFileAttributes = FileAttributes.System;
+
+ private FileSystemEntry[] allFileEntries;
+ private readonly List validFileEntries = new List();
+ private readonly List selectedFileEntries = new List( 4 );
+ private readonly List pendingFileEntrySelection = new List();
+
+ private readonly List submittedFileEntryPaths = new List( 4 );
+ private readonly List submittedFolderPaths = new List( 4 ); // Used to check if all destination folders have write access
+ private readonly List submittedFileEntriesToOverwrite = new List( 4 ); // Existing files selected by the user in save mode
+
+#pragma warning disable 0414 // Value is assigned but never used on Android & iOS
+ private int multiSelectionPivotFileEntry;
+#pragma warning restore 0414
+ private StringBuilder multiSelectionFilenameBuilder;
+
+ private readonly List filters = new List();
+ private Filter allFilesFilter;
+
+ private bool showAllFilesFilter = true;
+
+ // Single suffix: ".mp4", ".txt", etc.
+ // Multiple suffixes: ".tar.gz", etc.
+ private bool allFiltersHaveSingleSuffix = true;
+ private bool allExcludedExtensionsHaveSingleSuffix = true;
+ // When its value is 'true', file extensions will be handled in a more optimized way
+ private bool AllExtensionsHaveSingleSuffix { get { return allFiltersHaveSingleSuffix && allExcludedExtensionsHaveSingleSuffix && m_skin.AllIconExtensionsHaveSingleSuffix; } }
+
+ private string defaultInitialPath;
+
+ private int currentPathIndex = -1;
+ private readonly List pathsFollowed = new List();
+
+ private HashSet invalidFilenameChars;
+
+ private float drivesNextRefreshTime;
+#if !UNITY_EDITOR && UNITY_ANDROID
+ private string driveQuickLinks;
+#else
+ private string[] driveQuickLinks;
+#endif
+ private int numberOfDriveQuickLinks;
+
+#if !WIN_DIR_CHECK_WITHOUT_TIMEOUT && ( UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN )
+ private readonly List timedOutDirectoryExistsRequests = new List( 2 );
+#endif
+
+ private bool canvasDimensionsChanged;
+
+ private readonly CompareInfo textComparer = new CultureInfo( "en-US" ).CompareInfo;
+ private readonly CompareOptions textCompareOptions = CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace;
+
+ // Required in RefreshFiles() function
+ private PointerEventData nullPointerEventData;
+ #endregion
+
+ #region Properties
+ private string m_currentPath = string.Empty;
+ private string CurrentPath
+ {
+ get { return m_currentPath; }
+ set
+ {
+ if( value != null )
+ {
+ value = value.Trim();
+#if !UNITY_EDITOR && UNITY_ANDROID
+ if( !FileBrowserHelpers.ShouldUseSAFForPath( value ) )
+#endif
+ value = GetPathWithoutTrailingDirectorySeparator( value );
+ }
+
+ if( string.IsNullOrEmpty( value ) )
+ {
+ pathInputField.text = m_currentPath;
+ return;
+ }
+
+ if( m_currentPath != value )
+ {
+ if( !FileBrowserHelpers.DirectoryExists( value ) )
+ {
+ pathInputField.text = m_currentPath;
+ return;
+ }
+
+ m_currentPath = value;
+ pathInputField.text = m_currentPath;
+
+ if( currentPathIndex == -1 || pathsFollowed[currentPathIndex] != m_currentPath )
+ {
+ currentPathIndex++;
+ if( currentPathIndex < pathsFollowed.Count )
+ {
+ pathsFollowed[currentPathIndex] = value;
+ for( int i = pathsFollowed.Count - 1; i >= currentPathIndex + 1; i-- )
+ pathsFollowed.RemoveAt( i );
+ }
+ else
+ pathsFollowed.Add( m_currentPath );
+ }
+
+ backButton.interactable = currentPathIndex > 0;
+ forwardButton.interactable = currentPathIndex < pathsFollowed.Count - 1;
+#if !UNITY_EDITOR && UNITY_ANDROID
+ if( FileBrowserHelpers.ShouldUseSAF )
+ {
+ string parentPath = FileBrowserHelpers.GetDirectoryName( m_currentPath );
+ upButton.interactable = !string.IsNullOrEmpty( parentPath ) && ( FileBrowserHelpers.ShouldUseSAFForPath( parentPath ) || FileBrowserHelpers.DirectoryExists( parentPath ) ); // DirectoryExists: Directory may not be accessible on Android 10+, this function checks that
+ }
+ else
+#endif
+ {
+ try // When "C:/" or "C:" is typed instead of "C:\", an exception is thrown
+ {
+ upButton.interactable = Directory.GetParent( m_currentPath ) != null;
+ }
+ catch
+ {
+ upButton.interactable = false;
+ }
+ }
+
+ m_searchString = string.Empty;
+ searchInputField.text = m_searchString;
+
+ multiSelectionPivotFileEntry = 0;
+ filesScrollRect.verticalNormalizedPosition = 1;
+
+ filenameImage.color = m_skin.InputFieldNormalBackgroundColor;
+ if( m_pickerMode != PickMode.Files )
+ {
+ filenameInputField.text = string.Empty;
+ filenameInputField.interactable = true;
+ }
+
+ // If a quick link points to this directory, highlight it
+#if !UNITY_EDITOR && UNITY_ANDROID
+ // Path strings aren't deterministic on Storage Access Framework but the paths' absolute parts usually are
+ if( FileBrowserHelpers.ShouldUseSAFForPath( m_currentPath ) )
+ {
+ int SAFAbsolutePathSeparatorIndex = m_currentPath.LastIndexOf( '/' );
+ if( SAFAbsolutePathSeparatorIndex >= 0 )
+ {
+ string absoluteSAFPath = m_currentPath.Substring( SAFAbsolutePathSeparatorIndex );
+ for( int i = 0; i < allQuickLinks.Count; i++ )
+ allQuickLinks[i].SetSelected( allQuickLinks[i].TargetPath == m_currentPath || allQuickLinks[i].TargetPath.EndsWith( absoluteSAFPath ) );
+ }
+ else
+ {
+ for( int i = 0; i < allQuickLinks.Count; i++ )
+ allQuickLinks[i].SetSelected( allQuickLinks[i].TargetPath == m_currentPath );
+ }
+ }
+ else
+#endif
+ {
+ for( int i = 0; i < allQuickLinks.Count; i++ )
+ allQuickLinks[i].SetSelected( allQuickLinks[i].TargetPath == m_currentPath );
+ }
+ }
+
+ m_multiSelectionToggleSelectionMode = false;
+ RefreshFiles( true );
+ }
+ }
+
+ private string m_searchString = string.Empty;
+ private string SearchString
+ {
+ get { return m_searchString; }
+ set
+ {
+ if( m_searchString != value )
+ {
+ m_searchString = value;
+ searchInputField.text = m_searchString;
+
+ RefreshFiles( false );
+ }
+ }
+ }
+
+ private bool m_acceptNonExistingFilename = false; // Is set to true when showing save dialog for Files or FilesAndFolders, false otherwise
+ private bool AcceptNonExistingFilename
+ {
+ get { return m_acceptNonExistingFilename; }
+ set { m_acceptNonExistingFilename = value; }
+ }
+
+ private PickMode m_pickerMode = PickMode.Files;
+ internal PickMode PickerMode
+ {
+ get { return m_pickerMode; }
+ private set
+ {
+ m_pickerMode = value;
+
+ if( m_pickerMode == PickMode.Folders )
+ {
+ filtersDropdown.options[0].text = FoldersFilterText;
+ filtersDropdown.value = 0;
+ filtersDropdown.interactable = false;
+ }
+ else
+ {
+ filtersDropdown.options[0].text = filters[0].ToString();
+ filtersDropdown.interactable = true;
+ }
+
+ filtersDropdown.RefreshShownValue();
+
+ Text placeholder = filenameInputField.placeholder as Text;
+ if( placeholder )
+ placeholder.gameObject.SetActive( m_pickerMode != PickMode.Folders );
+ }
+ }
+
+ private bool m_allowMultiSelection;
+ internal bool AllowMultiSelection
+ {
+ get { return m_allowMultiSelection; }
+ private set { m_allowMultiSelection = value; }
+ }
+
+ private bool m_multiSelectionToggleSelectionMode;
+ internal bool MultiSelectionToggleSelectionMode
+ {
+ get { return m_multiSelectionToggleSelectionMode; }
+ private set
+ {
+ if( m_multiSelectionToggleSelectionMode != value )
+ {
+ m_multiSelectionToggleSelectionMode = value;
+
+ for( int i = 0; i < allItems.Count; i++ )
+ {
+ if( allItems[i].gameObject.activeSelf )
+ allItems[i].SetSelected( selectedFileEntries.Contains( allItems[i].Position ) );
+ }
+ }
+ }
+ }
+
+ private string Title
+ {
+ get { return titleText.text; }
+ set { titleText.text = value; }
+ }
+
+ private string SubmitButtonText
+ {
+ get { return submitButtonText.text; }
+ set { submitButtonText.text = value; }
+ }
+
+ private string LastBrowsedFolder
+ {
+ get { return PlayerPrefs.GetString( "FBLastPath", null ); }
+ set { PlayerPrefs.SetString( "FBLastPath", value ); }
+ }
+ #endregion
+
+ #region Delegates
+ public delegate void OnSuccess( string[] paths );
+ public delegate void OnCancel();
+ public delegate bool FileSystemEntryFilter( FileSystemEntry entry );
+#if UNITY_EDITOR || UNITY_ANDROID
+ public delegate void AndroidSAFDirectoryPickCallback( string rawUri, string name );
+#endif
+
+ private OnSuccess onSuccess;
+ private OnCancel onCancel;
+ #endregion
+
+ #region Messages
+ private void Awake()
+ {
+ m_instance = this;
+
+ rectTransform = (RectTransform) transform;
+ windowTR = (RectTransform) window.transform;
+ canvas = GetComponent