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Side Mission Idea : Save the spilled cargo #391

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Breech99 opened this issue Sep 4, 2017 · 2 comments
Closed

Side Mission Idea : Save the spilled cargo #391

Breech99 opened this issue Sep 4, 2017 · 2 comments

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@Breech99
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Breech99 commented Sep 4, 2017

Save the spilled cargo from a passing Cargo container ship!

Interesting idea for a side mission I based off from take on helicopters : Mission starts leaving off where a tanker passing through a channel way, has spilled it's cargo. Your job is to lift out the remaining floating containers to clear the path for shipping lanes and rescue the cargo

http://takeonthegame.com/full/wp-content/uploads/2012/03/LUKAS_1280x800_2.jpg

@Breech99
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Breech99 commented Sep 5, 2017

Maybe looping the above sea level when you rez boxes in water via a script. Then in script loop the ASL

"_i" from 0 to 1 step 0 do {_box setPosASL[(getPosASL _box select 0),(getPosASL _box select 1),0];};
Ah turns out step 0 is bad and looping is a bad idea.
Or possibly attaching a submarine to the middle of the box hiding it, or attaching box to sub either way, then have it so then a helicopter is using bohemia lift to cable latch onto the sub that is hidden but it's lifting the shown cargo container.

@Vdauphin
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Vdauphin commented Aug 1, 2019

#738

@Vdauphin Vdauphin closed this as completed Aug 1, 2019
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