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Input does not work at all with Steam VR Plugin v2.6.1 #29

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LarrxX opened this issue Aug 5, 2020 · 1 comment
Closed

Input does not work at all with Steam VR Plugin v2.6.1 #29

LarrxX opened this issue Aug 5, 2020 · 1 comment

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@LarrxX
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LarrxX commented Aug 5, 2020

I created a new clean project, installed on Unity 2019.4.5f1 per these instructions https://github.com/ValveSoftware/unity-xr-plugin/tree/master/com.valve.openvr
1 - Install Steam VR Plugin (v2.6.1)
2 - Install Unity XR plugin
3 - Generate default Steam Input files

I create an XR Rig, add a Snap Turn provider (with a locomotion provider) and a Grabbable object: I can see the scene in VR, but I can't either snap turn or grab the object. All inputs (buttons and axes) are not working.

This used to work with the previous Unity Asset Store version Steam VR plugin, prior to the August 4th update.

@LarrxX LarrxX changed the title Input no longer working XR does not work at all with Steam VR Plugin v2.6.1 Aug 6, 2020
@LarrxX LarrxX changed the title XR does not work at all with Steam VR Plugin v2.6.1 Input does not work at all with Steam VR Plugin v2.6.1 Aug 6, 2020
@zite
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zite commented Aug 6, 2020

Sounds like you're trying to use Unity XR Input components? Unfortunately those won't work. Please see this post: #16

If you were previously not using Unity XR, and don't plan to upgrade to 2020.1+ then you can continue using the OpenVR Desktop package instead of the OpenVR XR Plugin. Just go to package manager and uninstall the OpenVR XR Plugin, reinstall OpenVR Desktop, and that should get you to a working state.

@zite zite closed this as completed Aug 6, 2020
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