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I create an XR Rig, add a Snap Turn provider (with a locomotion provider) and a Grabbable object: I can see the scene in VR, but I can't either snap turn or grab the object. All inputs (buttons and axes) are not working.
This used to work with the previous Unity Asset Store version Steam VR plugin, prior to the August 4th update.
The text was updated successfully, but these errors were encountered:
Sounds like you're trying to use Unity XR Input components? Unfortunately those won't work. Please see this post: #16
If you were previously not using Unity XR, and don't plan to upgrade to 2020.1+ then you can continue using the OpenVR Desktop package instead of the OpenVR XR Plugin. Just go to package manager and uninstall the OpenVR XR Plugin, reinstall OpenVR Desktop, and that should get you to a working state.
I created a new clean project, installed on Unity 2019.4.5f1 per these instructions https://github.com/ValveSoftware/unity-xr-plugin/tree/master/com.valve.openvr
1 - Install Steam VR Plugin (v2.6.1)
2 - Install Unity XR plugin
3 - Generate default Steam Input files
I create an XR Rig, add a Snap Turn provider (with a locomotion provider) and a Grabbable object: I can see the scene in VR, but I can't either snap turn or grab the object. All inputs (buttons and axes) are not working.
This used to work with the previous Unity Asset Store version Steam VR plugin, prior to the August 4th update.
The text was updated successfully, but these errors were encountered: