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Crash the program at PollNextEvent() with Vive Pro Eye #113

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kitadakyou opened this issue Jan 19, 2022 · 0 comments
Open

Crash the program at PollNextEvent() with Vive Pro Eye #113

kitadakyou opened this issue Jan 19, 2022 · 0 comments

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@kitadakyou
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Hi,

I develop the VR program with Vive Pro Eye.
After run that program, crash the Unity Editor and SteamVR.

I asked Unity Support team and it may be happening there:

  at <unknown> <0xffffffff>
  at (wrapper managed-to-native) object.wrapper_native_00007FF856E52870 (Valve.VR.VREvent_t&,uint) [0x00494] in <695d1cc93cca45069c528c15c9fdd749>:0
  at Valve.VR.CVRSystem.PollNextEvent (Valve.VR.VREvent_t&,uint) [0x00072] in C:\Users\user\source\test\Library\PackageCache\com.valvesoftware.unity.openvr@1e5092348388-1642420311654\Runtime\openvr_api.cs:2200
  at Valve.VR.SteamVR_Render.Update () [0x0004f] in C:\Users\user\source\test\Assets\SteamVR\Scripts\SteamVR_Render.cs:420
  at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) [0x00020] in <695d1cc93cca45069c528c15c9fdd749>:0

My Environment is:

  • Unity 2020.3.26f
  • OpenVR 1.1.4
  • Vive Pro Eye
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