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Hi, I noticed that the return values of PlayerA::GetTotalTime and PlayerA::GetCurTime change with playback speed.
For example, if current/total time is 10s/30s, and you set speed to 2.0x, then current/total time becomes 5s/15s.
I find it easier to think of a song's clock duration as fixed, much like song ticks.
What is the simplest way to modify this behavior in my fork so that the time is constant over change of playback speed?
The text was updated successfully, but these errors were encountered:
Hi, I noticed that the return values of PlayerA::GetTotalTime and PlayerA::GetCurTime change with playback speed.
For example, if current/total time is 10s/30s, and you set speed to 2.0x, then current/total time becomes 5s/15s.
I find it easier to think of a song's clock duration as fixed, much like song ticks.
What is the simplest way to modify this behavior in my fork so that the time is constant over change of playback speed?
The text was updated successfully, but these errors were encountered: