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cornhole - BBQ Model #44
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Hi there. My name is Josh VanDeventer. This is my first time using GitHub for anything other than downloading files. I have also never collaborated in anything like Git before. That being said I think I could take on the task of making BBQ Model. |
@CMDSheapard, cool, reassigned to you. |
@CMDSheapard How is this going, did we get this merged into the project yet? I'm at a point where I want to try to pull in some of this art. |
Hi Jacob. I will make sure to merge the bbq assets into the project today.
…Sent from my iPhone
On Nov 16, 2022, at 21:23, Jacob Christ ***@***.***> wrote:
@CMDSheapard How is this going, did we get this merged into the project yet? I'm at a point where I want to try to pull in some of this art.
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Hi Jacob. I went ahead and added my content to the group project. I followed your instructions culminating in submitting a pull request.
I have never used GitHub outside of downloading mods so I hope I did everything correctly.
Cheers!
…Sent from my iPhone
On Nov 17, 2022, at 10:49, Brimstone ***@***.***> wrote:
Hi Jacob. I will make sure to merge the bbq assets into the project today.
Sent from my iPhone
>> On Nov 16, 2022, at 21:23, Jacob Christ ***@***.***> wrote:
>>
>
> @CMDSheapard How is this going, did we get this merged into the project yet? I'm at a point where I want to try to pull in some of this art.
>
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Getting some issues I don't understand here in Unity. And I can't drop the object in the scene. |
Hi Jacob. I’m not sure whats happening here either. I made a test scene in the group project and brought all the bbq assets into the scene with no problems. I tested them before I sent them off to try and make sure they worked. They should just be simple shapes with materials on them. When I get off work today I will take a look and see if I can figure out what’s happening and get back to you. Sent from my iPhoneOn Dec 6, 2022, at 20:58, Jacob Christ ***@***.***> wrote:
@CMDSheapard,
Getting some issues I don't understand here in Unity. And I can't drop the object in the scene.
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Hi Jacob
I want to troubleshoot what is happening with the bbq assets. I figure I
need to access the updated version of the group project where the error is
occurring. I am new to github and very new to gitkraken. I synced my fork
in github to be up to date.
My question is do I now copy the url and then paste and clone a repo in git
kraken again. Then load the updated version of the project in unity? I did
not want to accidentally mess up anything in gitkraken.
Thanks.
…On Wed, Dec 7, 2022 at 12:36 PM Brimstone ***@***.***> wrote:
Hi Jacob.
I’m not sure whats happening here either. I made a test scene in the
group project and brought all the bbq assets into the scene with no
problems. I tested them before I sent them off to try and make sure they
worked. They should just be simple shapes with materials on them. When I
get off work today I will take a look and see if I can figure out what’s
happening and get back to you.
Sent from my iPhone
On Dec 6, 2022, at 20:58, Jacob Christ ***@***.***> wrote:
@CMDSheapard <https://github.com/CMDSheapard>,
Getting some issues I don't understand here in Unity. And I can't drop the
object in the scene.
[image: image]
<https://user-images.githubusercontent.com/198251/206092240-f97625b4-6aaa-4b82-8d5e-3b635f02eb0e.png>
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Mmm, I pushed the changes on my fork which can be found here: https://github.com/JacobChrist/vr-creator-academy-collab You will can either clone my repo in its own folder or add it to your repo and fetch from my repo and switch branches. If you need help we can always do a screen share. |
Hi Jacob. Sorry I never got around to debugging the bbq models. I was in a car accident a few weeks back and it has turned my life upside down. Luckily everyone was ok but I’ve been in crisis management mode ever since. I will try and get the models debugged this coming week. Cheers. Sent from my iPhoneOn Dec 8, 2022, at 16:11, Jacob Christ ***@***.***> wrote:
Mmm, I pushed the changes on my fork which can be found here:
https://github.com/JacobChrist/vr-creator-academy-collab
You will can either clone my repo in its own folder or add it to your repo and fetch from my repo and switch branches.
If you need help we can always do a screen share.
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you were mentioned.Message ID: ***@***.***>
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Take your time. Glade no one got hurt. |
Here is my current thinking... Cornhole is a two player game and it needs networking. So what I think we should do is build out the corn hole scene as best we can. Put it in a pretty backyard with a picked fence and a house (that you can't enter). There should be a nice lawn and some yard accouterments such as a lawn, shrubs, trees, furniture and BBQ. Maybe even some critters that run by every once and a while. I posted a link to corn-hole rules. There are some interesting challenges here. Scoring is dependent on where your bags lands and weather they go through the wholes. Also, scoring is based on not just your bags but your opponents bag locations. We need a score board (maybe a chalk board or white board). To connect players we will need a lobby and a relay server. There is a lot here but its so small once it is working it will be a good jumping off point.
Also, I don't know if you have tried to throw the cube in the scene, but it doesn't go very far. Some physics or scripting will be needed to make it feel right. I about an pulling my arm out of the socket to get the cube to go what feels like a couple of feet (2/3 m). If I was throwing that hard IRL the bag would go over the fence. Hehe. What if you had an angry neighbor that throws the bag back if it goes over the fence?
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