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Thanks for reporting it! Although this is happening in the test scene, and things in there change a lot all the time :)
It seems though that to fix it, one would just need to bake the navmesh again. Seems like the Bard Hare is not part of it, so the Townsfolk pathfinds through it.
(Hey!) I am new to the community. Learning the project and then will contribute to it!
Short description
Walking NPC townsfolk passes through bard hare without colliding.
Expected behaviour
To Reproduce
Steps to reproduce the behavior:
Notes
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