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Issue: #426
Forum thread: https://forum.unity.com/threads/player-automatically-hops-on-slime-critter-when-walking-into-it.1107092/
Improved collision detection for a handful of game objects.
To test, enter a scene and try navigating near the objects listed above. When walking into them, the chef shouldn't hop or slide around. The chef should also be able to jump over/onto them without hitting an invisible barrier or hovering in midair. (You may want to disable the critters' state machines first so they don't keep trying to bite you.)