From 548bf11ae9cc94e4aa5b926b8e070586ecd2ed28 Mon Sep 17 00:00:00 2001 From: vkovec Date: Thu, 14 Dec 2017 15:48:55 -0500 Subject: [PATCH] fix repair missing FbxPrefab script release note --- RELEASE_NOTES.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/RELEASE_NOTES.md b/RELEASE_NOTES.md index 3bf4c516d..a896c4f4f 100644 --- a/RELEASE_NOTES.md +++ b/RELEASE_NOTES.md @@ -20,8 +20,8 @@ Weren't being exported for primitives or meshes that had less vertices than tria * Added script to fix FbxPrefab component links when updating from forum release (1.1.0b1) -If previous installation was version 1.1.0b1, then a "Repair Missing Scripts" button will appear in the -FBX export settings inspector. Clicking the button will repair all prefabs and scene files serialized as text. +A "Run Component Updater" button will appear in the FBX export settings inspector. +Clicking the button will repair all prefabs and scene files serialized as text. To repair binary files, first convert asset serialization mode to "Force Text" in Editor Settings (Edit->Project Settings->Editor). **Version**: sprint35