If you are not familiar with the Unity Engine, see the Unity Manual and Tutorials page. A good resource for learning basic Unity concepts is the Roll-a-ball tutorial.
For concepts used in SynthDet, see the following Unity manual pages:
- Editor
- Interface
- Scene
- GameObject
- Rigidbody
- Camera
- Scripting
- Ordering of event functions (for example FixedUpdate or Update)
- Prefabs
- Unity’s Package Manager