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Quentin Bazin edited this page Feb 15, 2020 · 5 revisions

Server-sent packets

Client-sent packets

ClientConnect

  • ID: 0
  • State: Game

This packet is sent from a client trying to connect to a server.

Field name Field type Notes
UDP port u16

ClientDisconnect

  • ID: 1
  • State: Game

This packet is sent from a client trying to disconnect from a server.

Packets sent by both