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VulkanGLSLShaderCompiler.xaml
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VulkanGLSLShaderCompiler.xaml
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<?xml version="1.0" encoding="utf-8"?>
<ProjectSchemaDefinitions xmlns="http://schemas.microsoft.com/build/2009/properties">
<!-- Associate VulkanShader item type with i.e .vert (glsl) files -->
<ItemType Name="VulkanGLSLShader" DisplayName="Vulkan GLSL Shader" />
<ContentType Name="VulkanGLSLShader" ItemType="VulkanGLSLShader" DisplayName="Vulkan GLSL Shader" />
<FileExtension Name=".vert" ContentType="VulkanGLSLShader" />
<FileExtension Name=".frag" ContentType="VulkanGLSLShader" />
<FileExtension Name=".tesc" ContentType="VulkanGLSLShader" />
<FileExtension Name=".tese" ContentType="VulkanGLSLShader" />
<FileExtension Name=".geom" ContentType="VulkanGLSLShader" />
<FileExtension Name=".comp" ContentType="VulkanGLSLShader" />
<ItemType Name="VulkanHLSLShader" DisplayName="Vulkan HLSL Shader" />
<ContentType Name="VulkanHLSLShader" ItemType="VulkanHLSLShader" DisplayName="Vulkan HLSL Shader" />
<FileExtension Name=".vert.hlsl" ContentType="VulkanHLSLShader" />
<FileExtension Name=".frag.hlsl" ContentType="VulkanHLSLShader" />
<FileExtension Name=".tesc.hlsl" ContentType="VulkanHLSLShader" />
<FileExtension Name=".tese.hlsl" ContentType="VulkanHLSLShader" />
<FileExtension Name=".geom.hlsl" ContentType="VulkanHLSLShader" />
<FileExtension Name=".comp.hlsl" ContentType="VulkanHLSLShader" />
</ProjectSchemaDefinitions>