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As part of showing the live-view stream, we should provide a toggle to activate an overlay of which pixels are at 100% or 0% indicating an over or under-exposed image respectively. For efficiency, this should be implemented in a fragment shader as iterating over all the pixels in JavaScript would be very slow. This would likely require changing the entire live-view widget to use a WebGL context instead of a canvas 2d context like it currently does.
The text was updated successfully, but these errors were encountered:
As part of showing the live-view stream, we should provide a toggle to activate an overlay of which pixels are at 100% or 0% indicating an over or under-exposed image respectively. For efficiency, this should be implemented in a fragment shader as iterating over all the pixels in JavaScript would be very slow. This would likely require changing the entire live-view widget to use a WebGL context instead of a canvas 2d context like it currently does.
The text was updated successfully, but these errors were encountered: