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Adding new rooms to autosplitter #20

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Vodkanakas opened this issue Nov 12, 2022 · 0 comments
Open

Adding new rooms to autosplitter #20

Vodkanakas opened this issue Nov 12, 2022 · 0 comments

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@Vodkanakas
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Vodkanakas commented Nov 12, 2022

I'm curious if we can add these to the autosplitter.

settings.Add("maridiaExit", false, "Maridia Exit", "areaTransitions");
settings.SetToolTip("maridiaExit", "Split on leaving Maridia in 100%");
settings.Add("ridleyExit", false, "Ridley Exit", "areaTransitions");
settings.SetToolTip("ridleyExit", "Split on leaving Ridley's Room to Farming Room");

// RoomIDs
      { "eastTunnel",                     0xCF80 },
      { "crabHole",                       0xD21C },

// Room transitions
var maridiaExit = settings["maridiaExit"] && vars.watchers["roomID"].Old == vars.roomIDEnum["crabHole"] && vars.watchers["roomID"].Current == vars.roomIDEnum["eastTunnel"];
var ridleyExit = settings["ridleyExit"] && vars.watchers["roomID"].Old == vars.roomIDEnum["ridley"] && vars.watchers["roomID"].Current == vars.roomIDEnum["lowerNorfairFarming"];

would be nice

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