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I'm curious if we can add these to the autosplitter.
settings.Add("maridiaExit", false, "Maridia Exit", "areaTransitions"); settings.SetToolTip("maridiaExit", "Split on leaving Maridia in 100%"); settings.Add("ridleyExit", false, "Ridley Exit", "areaTransitions"); settings.SetToolTip("ridleyExit", "Split on leaving Ridley's Room to Farming Room"); // RoomIDs { "eastTunnel", 0xCF80 }, { "crabHole", 0xD21C }, // Room transitions var maridiaExit = settings["maridiaExit"] && vars.watchers["roomID"].Old == vars.roomIDEnum["crabHole"] && vars.watchers["roomID"].Current == vars.roomIDEnum["eastTunnel"]; var ridleyExit = settings["ridleyExit"] && vars.watchers["roomID"].Old == vars.roomIDEnum["ridley"] && vars.watchers["roomID"].Current == vars.roomIDEnum["lowerNorfairFarming"];
would be nice
The text was updated successfully, but these errors were encountered:
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I'm curious if we can add these to the autosplitter.
would be nice
The text was updated successfully, but these errors were encountered: