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Bugs in Rademes tomb #683

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YALdysse opened this issue Sep 8, 2024 · 5 comments
Open

Bugs in Rademes tomb #683

YALdysse opened this issue Sep 8, 2024 · 5 comments
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bug Something isn't working

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@YALdysse
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YALdysse commented Sep 8, 2024

Describe the bug
OpenGothic: v1.0.2860
OS: Linux Mint 21.3

  1. Before opening the door to the tomb of Rademes, the hero does not say the text from the old tablet given by Cuarhadron.
  2. The spikes near the right wall do not kill the hero (see video).

Sorry for sound in the video.

Save-game/Log-file/Screenshots/Video
video
save

Application log
log.txt

@YALdysse YALdysse added the bug Something isn't working label Sep 8, 2024
@Try
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Try commented Sep 8, 2024

Hi, @YALdysse !

Thanks for the bug report - I'll take a look.

just a note: no need to put save on google-drive, you can put them into *.zip and add archive directly to the post

@thokkat
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thokkat commented Sep 8, 2024

BBox is smaller in y-direction then on the other side. Adding a little offset triggered collision. Another problem of #605 ?

1-switch side
Screenshot_20240909_002539
5-switch side
Screenshot_20240909_002822

@YALdysse
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YALdysse commented Sep 9, 2024

@thokkat, thanks to the answer.
If I understand correctly, the problem is with the model, not with OpenGothic. Is that right?

@thokkat
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thokkat commented Sep 9, 2024

No model is ok, this needs a fix in OpenGothic. Size on the right side is just smaller and current collision detection says there's no player hit.

@Try
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Try commented Sep 9, 2024

Thanks @thokkat for BBox screenshoots!

Another problem of #605 ?

Not quite: opengothic uses point-to-box intersection, but apparently we need box-2-box collision function here

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