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Permission Nodes
LlmDl edited this page Jul 20, 2024
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10 revisions
siegewar.nation.siege.battle.points
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siegewar.nation.siege.attack
- Allows players to start a new siege. -
siegewar.nation.siege.abandon
- Allows players to abandon a siege. -
siegewar.nation.siege.invade
- Allows players to invade a town after a successful siege. -
siegewar.nation.siege.plunder
- Allows players to plunder money from a town after a successful siege. -
siegewar.nation.siege.startconquestsiege
- Allows a player to being a conquest siege. -
siegewar.nation.siege.subvertpeacefultown
- Allows a player to take over a peaceful town without causing a siege.
siegewar.town.siege.battle.points
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siegewar.town.siege.surrender
- Allows mayor to surrender a siege. -
siegewar.town.siege.startrevoltsiege
- Allows a mayor of a conquered town to start a revolt siege.
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siegewar.command.siegewar.*
- Gives players permission for all /siegewar commands.-
siegewar.command.siegewar.nation.*
- Gives players permission for all /siegewar nation sub-commands.siegewar.command.siegewar.nation.paysoldiers
siegewar.command.siegewar.collect
siegewar.command.siegewar.hud
siegewar.command.siegewar.preference
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siegewar.command.siegewaradmin.*
- Gives players permission for all /siegewaradmin commands.siegewar.command.siegewaradmin.immunity
siegewar.command.siegewaradmin.reload
siegewar.command.siegewaradmin.siege
siegewar.command.siegewaradmin.town
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siegewar.immune.to.war.nausea
- Players with this node don't get debuffs applied when they normally would.